Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Dysphoria9246
Shiva
Level 123
God Stats
5W - 1L
1,608 SR
Queue Stats
41W - 21L
1,542 Elo+
Party 2
Eset
Eset
Saqqar9188
Eset
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 78L
1,384 Elo+
Party 2
Team Averages
Level 127
1,536 SR
1,475 Elo+

VS

Team Averages
Level 113
1,578 SR
1,478 Elo+
Sobek
Sobek
CaptnCoconut661
Sobek
Level 152
God Stats
31W - 8L
1,570 SR
Queue Stats
402W - 268L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
CountedHades395
Heimdallr
Level 38
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KSI Reaper2590
Nu Wa
Level 148
God Stats
16W - 15L
1,774 SR
Queue Stats
724W - 549L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 1 / 7
10,937
781
9,032
7,575
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 13
10,043
717
7,318
11,676
8,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
7 / 0 / 8
10,804
772
12,837
6,204
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,942
567
4,362
13,367
13,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
CountedHades395
Heimdallr
12
0 / 7 / 1
8,486
606
1,906
11,086
3,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 0
8,173
584
8,918
8,856
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
15
Kills
0
1
Deaths
15
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
7
10.5
L
0
3
0
0
L
Heimdallr
CountedHades395
Heimdallr
0
7
1
0.07
W
1
0
13
7.5
L
0
5
0
0
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,187
Damage
15,186
25,455
Taken
33,309
13,224
Mitigated
19,277
9,294
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,032
2,805
0
1,251
7,575
2,526
1,716
4,245
2,373
0
60,023
L
4,362
0
75
2,011
13,367
13,550
0
4,775
8,259
15,128
0
L
Heimdallr
CountedHades395
Heimdallr
1,906
921
0
67
11,086
3,204
0
4,910
5,812
0
13,303
W
7,318
616
1,012
3,045
11,676
8,552
296
5,096
6,580
0
26,445
L
8,918
4,260
0
1,617
8,856
2,523
0
2,439
6,257
39,419
0
W
12,837
233
319
3,667
6,204
2,146
542
4,342
1,862
50,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
24,601
221
Minions Killed
123
8
Camps Cleared
2
911,176
Distance Traveled
706,375
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,937
781
91
7
5
288,606
8
L
Sobek
7,942
567
25
2
0
264,754
8
L
Heimdallr
8,486
606
31
2
0
207,772
3
W
Shiva
10,043
717
34
2
0
329,990
1
L
Nu Wa
8,173
584
67
5
2
233,849
2
W
Eset
10,804
772
96
7
3
292,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role