Player Matchup

Anubis
Anubis
 
Anubis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AetherBn
Loki
Level 45
God Stats
5W - 4L
1,608 SR
Queue Stats
6W - 4L
1,610 Elo+
Solo
Danzaburou
Danzaburou
WindeestLake95
Danzaburou
Level 136
God Stats
17W - 8L
1,500 SR
Queue Stats
127W - 127L
1,518 Elo+
Party 2
Team Averages
Level 105
1,536 SR
1,543 Elo+

VS

Team Averages
Level 85
1,634 SR
1,434 Elo+
Medusa
Medusa
BrownEggs426
Medusa
Level 86
God Stats
1W - 1L
1,586 SR
Queue Stats
18W - 31L
1,279 Elo+
Party 1
Janus
Janus
Playboi__Jay__
Janus
Level 99
God Stats
1W - 10L
1,493 SR
Queue Stats
25W - 40L
1,467 Elo+
Party 1
Ymir
Ymir
profoundmusic35
Ymir
Level 71
God Stats
5W - 2L
1,825 SR
Queue Stats
35W - 35L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 0 / 7
8,103
810
6,961
5,261
2,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
4 / 1 / 5
8,020
802
5,075
4,520
1,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
WindeestLake95
Danzaburou
13
5 / 0 / 7
8,420
842
8,104
6,207
2,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 5 / 1
6,096
610
3,746
7,612
1,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 1
6,283
628
4,074
7,163
1,485
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 4 / 0
6,908
691
2,920
8,781
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
7
6.5
W
Loki
4
1
5
6.5
L
Medusa
0
5
1
0.1
L
0
3
1
0.17
W
Danzaburou
WindeestLake95
Danzaburou
5
0
7
8.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,140
Damage
10,740
15,988
Taken
23,556
6,138
Mitigated
9,849
5,984
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,961
45
0
2,828
5,261
2,160
492
2,532
2,729
27,668
0
W
Loki
5,075
203
0
678
4,520
1,905
605
2,219
2,301
0
18,961
L
Medusa
3,746
1,008
0
1,511
7,612
1,981
0
2,304
5,186
0
15,610
L
4,074
356
0
1,488
7,163
1,485
0
2,010
4,918
23,889
0
W
Danzaburou
WindeestLake95
Danzaburou
8,104
2,168
0
2,478
6,207
2,073
1,796
2,500
3,707
0
29,492
L
2,920
299
0
1,074
8,781
6,383
0
2,739
5,928
8,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,543
Gold Earned
19,287
129
Minions Killed
100
7
Camps Cleared
2
549,845
Distance Traveled
501,493
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,103
810
59
6
5
180,133
4
W
Loki
8,020
802
28
3
2
192,324
2
L
Medusa
6,096
610
41
4
2
178,915
4
L
Janus
6,283
628
51
5
0
165,634
4
W
Danzaburou
8,420
842
42
4
0
177,388
1
L
Ymir
6,908
691
8
1
0
156,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role