Player Matchup

Bakasura
Bakasura
BigDudeBill
Bakasura
Level 157
God Stats
4W - 1L
1,619 SR
Queue Stats
122W - 71L
1,653 Elo+
Party 1
Hera
Hera
Gwenalyn
Hera
Level 108
God Stats
5W - 1L
1,861 SR
Queue Stats
197W - 32L
1,852 Elo+
Party 1
Janus
Janus
KINGMuFasa23
Janus
Level 156
God Stats
2W - 1L
1,625 SR
Queue Stats
26W - 6L
1,769 Elo+
Party 1
Nemesis
Nemesis
Trossy
Nemesis
Level 127
God Stats
1W - 0L
1,775 SR
Queue Stats
68W - 46L
1,671 Elo+
Party 1
Medusa
Medusa
YoCookies
Medusa
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 158L
1,603 Elo+
Party 1
Team Averages
Level 140
1,676 SR
1,710 Elo+

VS

Team Averages
Level 134
1,578 SR
1,675 Elo+
Scylla
Scylla
FazePeynus
Scylla
Level 138
God Stats
8W - 8L
1,571 SR
Queue Stats
114W - 120L
1,673 Elo+
Solo
Atlas
Atlas
Gautama3
Atlas
Level 109
God Stats
6W - 3L
1,884 SR
Queue Stats
253W - 271L
1,664 Elo+
Solo
Bellona
Bellona
Laivum
Bellona
Level 156
God Stats
2W - 4L
1,402 SR
Queue Stats
432W - 377L
1,644 Elo+
Solo
Bastet
Bastet
LightningTaco
Bastet
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 99L
1,719 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
killeros
Ah Muzen Cab
Level 147
God Stats
13W - 11L
1,532 SR
Queue Stats
309W - 273L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigDudeBill
Bakasura
19
1 / 5 / 2
11,458
637
5,668
17,988
13,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
19
6 / 1 / 6
11,969
665
18,194
7,114
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
8 / 3 / 3
11,530
641
9,803
10,129
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Trossy
Nemesis
14
4 / 7 / 9
9,557
531
10,152
19,587
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
YoCookies
Medusa
19
8 / 1 / 4
11,983
666
14,360
16,963
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FazePeynus
Scylla
16
5 / 5 / 2
9,527
529
4,258
10,819
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Gautama3
Atlas
12
0 / 7 / 4
7,808
434
3,669
19,006
9,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Laivum
Bellona
14
2 / 3 / 4
9,373
521
8,660
11,174
7,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 4 / 3
9,505
528
14,065
16,071
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
killeros
Ah Muzen Cab
17
4 / 8 / 1
10,550
586
14,040
17,130
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
27
Kills
17
17
Deaths
27
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigDudeBill
Bakasura
1
5
2
0.4
L
Scylla
FazePeynus
Scylla
5
5
2
1.2
L
Atlas
Gautama3
Atlas
0
7
4
0.29
W
Hera
6
1
6
9
W
8
3
3
3.17
L
Bellona
Laivum
Bellona
2
3
4
1.33
L
6
4
3
1.88
W
Nemesis
Trossy
Nemesis
4
7
9
1.21
W
Medusa
YoCookies
Medusa
8
1
4
10
L
Ah Muzen Cab
killeros
Ah Muzen Cab
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,177
Damage
44,692
71,781
Taken
74,200
34,667
Mitigated
28,070
26,436
Healing
19,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigDudeBill
Bakasura
5,668
4,276
0
8,907
17,988
13,246
71
696
17,292
0
71,892
L
Scylla
FazePeynus
Scylla
4,258
583
0
1,088
10,819
2,605
1,162
4,652
6,065
69,823
0
L
Atlas
Gautama3
Atlas
3,669
1,011
1,575
2,869
19,006
9,794
0
9,381
9,497
19,284
0
W
Hera
18,194
5,261
0
2,020
7,114
2,478
1,234
929
6,185
96,525
0
W
9,803
1,305
0
2,792
10,129
3,722
210
933
9,196
75,339
11,941
L
Bellona
Laivum
Bellona
8,660
3,894
0
3,262
11,174
7,369
0
4,646
6,154
0
69,308
L
14,065
3,989
0
5,284
16,071
4,744
0
7,137
8,368
0
65,018
W
Nemesis
Trossy
Nemesis
10,152
3,372
0
2,903
19,587
10,313
0
4,054
15,533
0
32,304
W
Medusa
YoCookies
Medusa
14,360
7,203
0
9,814
16,963
4,908
1,088
1,315
15,138
0
102,218
L
Ah Muzen Cab
killeros
Ah Muzen Cab
14,040
7,779
0
5,376
17,130
3,558
1,097
832
16,298
0
90,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,497
Gold Earned
46,763
728
Minions Killed
536
0
Camps Cleared
0
1,951,196
Distance Traveled
1,812,088
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,458
637
187
10
0
399,173
3
L
Scylla
9,527
529
130
7
0
328,047
1
L
Atlas
7,808
434
27
2
0
368,177
6
W
Hera
11,969
665
188
10
0
392,469
6
W
Janus
11,530
641
145
8
0
422,442
1
L
Bellona
9,373
521
133
7
0
405,042
12
L
Bastet
9,505
528
96
5
0
389,966
2
W
Nemesis
9,557
531
35
2
0
356,693
0
W
Medusa
11,983
666
173
10
0
380,419
7
L
Ah Muzen Cab
10,550
586
150
8
0
320,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role