Player Matchup

Gilgamesh
Gilgamesh
Mingoduck
Gilgamesh
Level 62
God Stats
8W - 4L
1,646 SR
Queue Stats
80W - 41L
1,710 Elo+
Party 1
Chang'e
Chang'e
NameSample01
Chang'e
Level 127
God Stats
4W - 1L
1,763 SR
Queue Stats
261W - 144L
1,717 Elo+
Party 1
Danzaburou
Danzaburou
Wubma
Danzaburou
Level 19
God Stats
34W - 4L
1,762 SR
Queue Stats
81W - 16L
1,934 Elo+
Party 1
Team Averages
Level 69
1,724 SR
1,787 Elo+

VS

Team Averages
Level 85
1,772 SR
1,950 Elo+
Sol
Sol
Oceãnna
Sol
Level 145
God Stats
10W - 0L
1,918 SR
Queue Stats
161W - 21L
1,916 Elo+
Party 2
Xing Tian
Xing Tian
RichardDixe
Xing Tian
Level 104
God Stats
12W - 0L
1,899 SR
Queue Stats
240W - 31L
2,026 Elo+
Party 2
Thor
Thor
TheDumpyDefender
Thor
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 4L
1,908 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mingoduck
Gilgamesh
12
1 / 8 / 6
8,219
685
5,871
16,008
8,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
NameSample01
Chang'e
13
6 / 9 / 1
10,076
840
14,314
15,469
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Wubma
Danzaburou
12
2 / 9 / 6
8,653
721
8,909
16,822
5,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 4 / 9
11,702
975
21,206
13,434
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
RichardDixe
Xing Tian
14
2 / 3 / 19
9,947
829
6,582
16,410
17,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 2 / 10
10,824
902
13,434
11,900
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
9
Kills
26
26
Deaths
9
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Mingoduck
Gilgamesh
1
8
6
0.5
L
Chang'e
NameSample01
Chang'e
6
9
1
0.72
W
14
4
9
4.63
W
Xing Tian
RichardDixe
Xing Tian
2
3
19
3.83
W
10
2
10
7.5
L
Danzaburou
Wubma
Danzaburou
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,094
Damage
41,222
48,299
Taken
41,744
19,411
Mitigated
29,481
5,995
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Mingoduck
Gilgamesh
5,871
2,086
0
250
16,008
8,181
0
9,261
6,591
0
19,180
L
Chang'e
NameSample01
Chang'e
14,314
856
1,119
2,503
15,469
5,331
0
8,823
6,329
34,372
0
W
21,206
9,236
0
7,080
13,434
5,229
2,047
4,609
8,825
50,615
5,182
W
Xing Tian
RichardDixe
Xing Tian
6,582
678
0
1,222
16,410
17,174
268
5,364
10,140
19,378
0
W
13,434
2,800
0
1,286
11,900
7,078
584
4,928
6,972
0
35,951
L
Danzaburou
Wubma
Danzaburou
8,909
4,629
0
2,123
16,822
5,899
0
7,787
8,734
0
22,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
32,473
99
Minions Killed
137
3
Camps Cleared
7
547,565
Distance Traveled
660,359
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,219
685
28
2
0
194,800
0
L
Chang'e
10,076
840
46
4
3
195,531
3
W
Sol
11,702
975
68
6
2
198,010
0
W
Xing Tian
9,947
829
19
2
0
243,002
1
W
Thor
10,824
902
50
4
5
219,347
3
L
Danzaburou
8,653
721
25
2
0
157,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role