Player Matchup

Vamana
Vamana
AMBLACK2
Vamana
Level 26
God Stats
2W - 4L
1,424 SR
Queue Stats
86W - 152L
1,421 Elo+
Party 2
Shiva
Shiva
Oltergist
Shiva
Level 105
God Stats
12W - 10L
1,256 SR
Queue Stats
84W - 87L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
PrincessJennyx
Danzaburou
Level 106
God Stats
1W - 4L
1,271 SR
Queue Stats
70W - 77L
1,456 Elo+
Party 1
Nox
Nox
thedodoboy
Nox
Level 129
God Stats
13W - 13L
1,502 SR
Queue Stats
200W - 244L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
xivani
Baron Samedi
Level 145
God Stats
4W - 7L
1,332 SR
Queue Stats
116W - 132L
1,452 Elo+
Party 1
Team Averages
Level 102
1,357 SR
1,450 Elo+

VS

Team Averages
Level 80
1,563 SR
1,567 Elo+
Neith
Neith
Kingslayerrr0
Neith
Level 23
God Stats
12W - 10L
1,481 SR
Queue Stats
12W - 12L
1,466 Elo+
Solo
Chaac
Chaac
Mr DocWolf
Chaac
Level 45
God Stats
20W - 19L
1,682 SR
Queue Stats
263W - 262L
1,551 Elo+
Party 4
Terra
Terra
Mr Turtle012
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 38L
1,668 Elo+
Party 3
Ravana
Ravana
TehMisterJ
Ravana
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 238L
1,503 Elo+
Party 4
Chang'e
Chang'e
bigDmarty
Chang'e
Level 48
God Stats
3W - 3L
1,649 SR
Queue Stats
55W - 33L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AMBLACK2
Vamana
15
3 / 3 / 3
9,138
762
6,962
11,418
5,969
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
Oltergist
Shiva
17
4 / 1 / 7
9,376
781
9,812
10,803
6,738
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
PrincessJennyx
Danzaburou
17
3 / 1 / 5
9,978
832
5,596
6,758
2,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 0 / 4
10,085
840
14,665
8,650
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
xivani
Baron Samedi
17
6 / 2 / 7
9,948
829
13,211
8,955
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,154
680
3,656
7,758
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
14
3 / 4 / 0
8,089
674
7,669
15,901
12,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 0
8,036
670
3,727
11,537
10,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
TehMisterJ
Ravana
16
2 / 6 / 3
9,106
759
9,740
12,204
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
bigDmarty
Chang'e
13
1 / 6 / 0
7,726
644
5,970
14,198
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
23
Kills
7
7
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
AMBLACK2
Vamana
3
3
3
1.5
L
1
4
1
0.38
L
Chaac
3
4
0
0.75
L
0
3
0
0
W
Shiva
Oltergist
Shiva
4
1
7
7.5
W
Danzaburou
PrincessJennyx
Danzaburou
3
1
5
5.5
L
Ravana
TehMisterJ
Ravana
2
6
3
0.58
L
Chang'e
bigDmarty
Chang'e
1
6
0
0.17
W
7
0
4
9
W
Baron Samedi
xivani
Baron Samedi
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,246
Damage
30,762
46,584
Taken
61,598
23,658
Mitigated
38,583
13,838
Healing
17,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AMBLACK2
Vamana
6,962
5,978
96
2,465
11,418
5,969
931
1,064
10,110
0
18,898
L
3,656
1,203
0
1,154
7,758
2,878
0
5,152
2,538
0
19,321
L
Chaac
7,669
1,550
0
3,621
15,901
12,376
0
4,618
11,091
0
21,575
L
3,727
272
2,524
2,815
11,537
10,626
538
5,295
6,072
19,809
0
W
Shiva
Oltergist
Shiva
9,812
939
824
1,248
10,803
6,738
722
2,036
8,539
0
28,166
W
Danzaburou
PrincessJennyx
Danzaburou
5,596
1,445
0
1,413
6,758
2,868
2,471
1,873
4,659
0
32,720
L
Ravana
TehMisterJ
Ravana
9,740
2,716
0
2,059
12,204
8,155
0
4,333
7,643
0
31,849
L
Chang'e
bigDmarty
Chang'e
5,970
280
1,588
3,362
14,198
4,548
665
7,591
6,378
18,587
0
W
14,665
829
0
3,506
8,650
3,598
1,255
1,387
6,936
34,494
0
W
Baron Samedi
xivani
Baron Samedi
13,211
1,738
1,502
2,784
8,955
4,485
1,056
2,656
6,001
35,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
41,111
229
Minions Killed
164
0
Camps Cleared
0
1,250,961
Distance Traveled
1,117,219
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,138
762
20
2
0
254,549
0
L
Neith
8,154
680
36
3
0
202,905
0
L
Chaac
8,089
674
23
2
0
214,684
1
L
Terra
8,036
670
34
3
0
239,714
0
W
Shiva
9,376
781
29
2
0
259,504
0
W
Danzaburou
9,978
832
76
6
0
238,306
3
L
Ravana
9,106
759
46
4
0
221,750
1
L
Chang'e
7,726
644
25
2
0
238,166
2
W
Nox
10,085
840
54
5
0
277,257
0
W
Baron Samedi
9,948
829
50
4
0
221,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role