Player Matchup

Artemis
Artemis
 
Artemis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Anthony_44_eazy
Ymir
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 181L
1,460 Elo+
Party 1
Shiva
Shiva
K1ngCr0we
Shiva
Level 147
God Stats
55W - 26L
1,663 SR
Queue Stats
118W - 125L
1,516 Elo+
Solo
Zeus
Zeus
OneSmug_Pug
Zeus
Level 109
God Stats
1W - 1L
1,471 SR
Queue Stats
21W - 17L
1,569 Elo+
Party 2
Loki
Loki
shammgd-
Loki
Level 125
God Stats
2W - 0L
1,899 SR
Queue Stats
20W - 19L
1,562 Elo+
Party 2
Team Averages
Level 104
1,606 SR
1,522 Elo+

VS

Team Averages
Level 120
1,572 SR
1,518 Elo+
Pele
Pele
Distory45
Pele
Level 128
God Stats
55W - 37L
1,494 SR
Queue Stats
277W - 252L
1,522 Elo+
Solo
Guan Yu
Guan Yu
EatBeeph
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Atlas
Atlas
TcU_Ninja
Atlas
Level 121
God Stats
3W - 4L
1,605 SR
Queue Stats
182W - 177L
1,544 Elo+
Solo
Jing Wei
Jing Wei
ValhallaKing357
Jing Wei
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
320W - 349L
1,550 Elo+
Solo
Scylla
Scylla
xEXA1TEDx
Scylla
Level 144
God Stats
1W - 2L
1,759 SR
Queue Stats
91W - 94L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 6 / 2
7,995
533
8,307
11,376
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 7
7,709
514
5,786
12,053
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
K1ngCr0we
Shiva
15
4 / 4 / 3
9,228
615
11,678
14,629
9,218
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 4 / 5
9,056
604
10,748
7,591
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
12 / 2 / 2
10,510
701
10,697
9,822
2,832
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
8 / 7 / 3
8,710
581
12,885
16,727
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
EatBeeph
Guan Yu
8
0 / 5 / 4
6,280
419
3,773
13,175
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
TcU_Ninja
Atlas
9
1 / 4 / 0
6,536
436
3,133
9,307
4,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
13
6 / 4 / 3
8,170
545
8,490
10,614
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
xEXA1TEDx
Scylla
14
4 / 5 / 5
8,532
569
6,267
10,310
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
25
Kills
19
19
Deaths
25
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
6
2
0.83
W
0
3
7
1.17
L
Pele
8
7
3
1.36
L
Guan Yu
EatBeeph
Guan Yu
0
5
4
0.4
W
Shiva
K1ngCr0we
Shiva
4
4
3
1.38
W
5
4
5
1.88
L
Atlas
TcU_Ninja
Atlas
1
4
0
0.25
L
Jing Wei
6
4
3
1.88
W
Loki
12
2
2
6.5
L
Scylla
xEXA1TEDx
Scylla
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,216
Damage
34,548
55,471
Taken
60,133
24,615
Mitigated
21,905
13,585
Healing
17,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,307
4,059
0
2,234
11,376
2,592
2,669
1,575
9,801
0
42,258
W
5,786
993
292
2,184
12,053
7,701
653
1,066
10,987
21,154
4,491
L
Pele
12,885
3,400
0
4,735
16,727
6,559
0
5,130
11,514
0
43,216
L
Guan Yu
EatBeeph
Guan Yu
3,773
1,213
591
2,988
13,175
5,746
0
3,751
9,300
0
18,051
W
Shiva
K1ngCr0we
Shiva
11,678
1,830
0
3,072
14,629
9,218
910
3,581
11,048
2,113
49,332
W
10,748
1,483
0
2,259
7,591
2,272
1,396
2,117
5,474
47,901
0
L
Atlas
TcU_Ninja
Atlas
3,133
1,333
0
3,947
9,307
4,175
0
0
9,307
25,961
0
L
Jing Wei
8,490
7,449
0
3,643
10,614
2,528
1,038
2,612
7,867
0
36,997
W
Loki
10,697
2,188
0
3,544
9,822
2,832
0
1,061
8,761
0
67,284
L
Scylla
xEXA1TEDx
Scylla
6,267
416
0
1,689
10,310
2,897
43
4,192
5,836
43,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,498
Gold Earned
38,228
410
Minions Killed
299
0
Camps Cleared
0
1,422,238
Distance Traveled
1,281,438
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,995
533
70
5
0
246,846
2
W
Ymir
7,709
514
42
3
0
277,326
1
L
Pele
8,710
581
60
4
0
286,735
1
L
Guan Yu
6,280
419
26
2
0
247,677
6
W
Shiva
9,228
615
100
7
0
275,510
3
W
Zeus
9,056
604
91
6
0
280,885
2
L
Atlas
6,536
436
47
3
0
180,835
3
L
Jing Wei
8,170
545
69
5
0
275,753
5
W
Loki
10,510
701
107
7
0
341,671
5
L
Scylla
8,532
569
97
6
0
290,438
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role