Player Matchup

Atlas
Atlas
ACasualName
Atlas
Level 154
God Stats
6W - 3L
1,593 SR
Queue Stats
45W - 31L
1,612 Elo+
Party 1
Chaac
Chaac
FearandWonder
Chaac
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 27L
1,602 Elo+
Party 1
Scylla
Scylla
Mikeyy35
Scylla
Level 7
God Stats
9W - 5L
1,513 SR
Queue Stats
9W - 5L
1,491 Elo+
Party 1
Neith
Neith
OffbrandCheetos
Neith
Level 124
God Stats
3W - 1L
1,594 SR
Queue Stats
76W - 55L
1,582 Elo+
Party 1
Ra
Ra
wrex44
Ra
Level 68
God Stats
3W - 4L
1,488 SR
Queue Stats
148W - 143L
1,522 Elo+
Solo
Team Averages
Level 100
1,538 SR
1,562 Elo+

VS

Team Averages
Level 80
1,478 SR
1,509 Elo+
Shiva
Shiva
EL_ALPHA_BEAN
Shiva
Level 16
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 12L
1,523 Elo+
Party 2
Hel
Hel
Johnnydepth19
Hel
Level 28
God Stats
8W - 9L
1,440 SR
Queue Stats
69W - 76L
1,391 Elo+
Solo
Bakasura
Bakasura
Moaningbonez
Bakasura
Level 154
God Stats
0W - 3L
1,518 SR
Queue Stats
36W - 39L
1,588 Elo+
Party 2
Heimdallr
Heimdallr
UsedLemon
Heimdallr
Level 158
God Stats
1W - 6L
1,512 SR
Queue Stats
67W - 71L
1,479 Elo+
Party 2
Scylla
Scylla
huskodusk
Scylla
Level 45
God Stats
0W - 2L
1,205 SR
Queue Stats
10W - 12L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
5,779
963
3,054
2,628
1,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 0 / 5
5,867
978
2,313
3,872
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Mikeyy35
Scylla
10
0 / 0 / 3
4,974
829
2,050
2,682
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 8
5,724
954
4,613
1,973
670
Mace

Mace

+10
Physical Power

Ra
11
3 / 0 / 2
5,839
973
2,208
3,476
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,212
702
192
1,404
699
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 0 / 0
4,677
780
531
1,607
426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Moaningbonez
Bakasura
10
0 / 3 / 0
4,781
797
2,769
5,841
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
UsedLemon
Heimdallr
10
0 / 4 / 0
5,016
836
3,322
5,706
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
huskodusk
Scylla
9
0 / 4 / 0
4,467
745
603
4,086
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
1
0
0
W
5
0
5
7.5
L
0
0
0
0
W
Scylla
Mikeyy35
Scylla
0
0
3
1.5
L
Bakasura
Moaningbonez
Bakasura
0
3
0
0
W
1
0
8
5
L
Heimdallr
UsedLemon
Heimdallr
0
4
0
0
L
Scylla
huskodusk
Scylla
0
4
0
0
W
Ra
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,238
Damage
7,417
14,631
Taken
18,644
8,639
Mitigated
6,514
4,782
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,054
1,205
0
1,056
2,628
1,990
43
396
1,997
13,181
0
L
192
0
0
60
1,404
699
0
881
464
164
76
W
2,313
382
0
1,485
3,872
4,229
57
40
3,801
0
8,657
L
531
0
154
904
1,607
426
0
0
1,581
8,465
0
W
Scylla
Mikeyy35
Scylla
2,050
127
0
0
2,682
622
0
0
2,432
9,757
0
L
Bakasura
Moaningbonez
Bakasura
2,769
1,724
0
1,490
5,841
2,545
0
2,249
3,532
0
10,695
W
4,613
1,210
0
635
1,973
670
1,182
531
1,302
0
21,236
L
Heimdallr
UsedLemon
Heimdallr
3,322
1,732
0
878
5,706
1,857
0
3,147
2,250
0
16,131
L
Scylla
huskodusk
Scylla
603
37
0
0
4,086
987
0
791
3,260
6,284
0
W
Ra
2,208
81
498
1,108
3,476
1,128
159
223
3,144
16,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
23,153
122
Minions Killed
87
0
Camps Cleared
0
785,496
Distance Traveled
528,030
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,779
963
11
2
0
144,013
0
L
Shiva
4,212
702
0
0
0
30,982
0
W
Chaac
5,867
978
12
2
0
155,922
0
L
Hel
4,677
780
17
3
0
115,692
1
W
Scylla
4,974
829
23
4
0
185,169
1
L
Bakasura
4,781
797
30
5
0
152,697
0
W
Neith
5,724
954
35
6
0
139,327
1
L
Heimdallr
5,016
836
31
5
0
115,051
1
L
Scylla
4,467
745
9
2
0
113,608
2
W
Ra
5,839
973
41
7
0
161,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role