Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DivineThighs
Gilgamesh
Level 29
God Stats
3W - 2L
1,722 SR
Queue Stats
69W - 15L
1,747 Elo+
Party 1
Erlang Shen
Erlang Shen
SaintlyThighs
Erlang Shen
Level 88
God Stats
1W - 0L
1,591 SR
Queue Stats
53W - 19L
1,736 Elo+
Party 1
Raijin
Raijin
poseidonn1233
Raijin
Level 47
God Stats
19W - 25L
1,375 SR
Queue Stats
1,121W - 1,163L
1,332 Elo+
Solo
Guan Yu
Guan Yu
yourOmen
Guan Yu
Level 64
God Stats
1W - 1L
1,433 SR
Queue Stats
45W - 53L
1,418 Elo+
Solo
Team Averages
Level 59
1,524 SR
1,547 Elo+

VS

Team Averages
Level 97
1,544 SR
1,424 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IreliaBellissima
Cthulhu
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,192 Elo+
Solo
Nu Wa
Nu Wa
TotoshkaPro
Nu Wa
Level 148
God Stats
23W - 28L
1,325 SR
Queue Stats
816W - 839L
1,438 Elo+
Solo
Da Ji
Da Ji
gbreil52
Da Ji
Level 101
God Stats
2W - 2L
1,896 SR
Queue Stats
71W - 89L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 1 / 2
8,415
561
7,204
6,338
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
DivineThighs
Gilgamesh
15
1 / 2 / 4
9,173
612
7,749
8,861
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
SaintlyThighs
Erlang Shen
17
9 / 0 / 2
10,021
668
10,495
12,201
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 1
7,233
482
1,231
5,985
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
yourOmen
Guan Yu
11
0 / 0 / 1
7,054
470
906
11,283
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 5 / 0
7,265
484
6,383
14,152
8,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
1
0 / 0 / 0
2,743
183
0
0
0
11
0 / 3 / 1
6,444
430
2,326
10,490
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 2 / 2
6,503
434
5,742
4,166
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
gbreil52
Da Ji
10
2 / 4 / 0
6,315
421
5,535
10,708
2,788
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
5
5
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
2
4
L
Chaac
 
Chaac
2
5
0
0.4
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Gilgamesh
DivineThighs
Gilgamesh
1
2
4
1.5
L
0
3
1
0.17
W
Erlang Shen
SaintlyThighs
Erlang Shen
9
0
2
10
L
1
2
2
1
L
Da Ji
gbreil52
Da Ji
2
4
0
0.5
W
1
2
1
0.75
W
Guan Yu
yourOmen
Guan Yu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,585
Damage
19,986
44,668
Taken
39,516
22,680
Mitigated
17,628
14,432
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,204
2,732
0
4,158
6,338
2,178
2,485
1,425
4,839
0
47,587
L
Chaac
 
Chaac
6,383
1,380
0
4,167
14,152
8,220
0
0
13,720
0
41,028
L
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
DivineThighs
Gilgamesh
7,749
3,330
0
2,348
8,861
5,869
130
234
8,569
0
56,706
L
2,326
412
72
1,122
10,490
5,765
0
263
10,185
21,266
0
W
Erlang Shen
SaintlyThighs
Erlang Shen
10,495
5,313
0
2,732
12,201
5,133
0
1,751
10,316
0
82,216
L
5,742
1,563
0
1,135
4,166
855
156
137
3,991
32,895
0
L
Da Ji
gbreil52
Da Ji
5,535
664
0
1,943
10,708
2,788
0
637
9,925
0
35,489
W
1,231
84
0
1,469
5,985
1,580
653
2,092
3,705
30,946
0
W
Guan Yu
yourOmen
Guan Yu
906
211
334
3,391
11,283
7,920
346
1,998
9,171
0
26,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,896
Gold Earned
29,270
451
Minions Killed
248
0
Camps Cleared
0
1,367,508
Distance Traveled
908,585
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,415
561
83
6
0
277,352
4
L
Chaac
7,265
484
91
6
0
219,939
0
L
Cernunnos
2,743
183
0
0
0
0
0
W
Gilgamesh
9,173
612
119
8
0
277,826
2
L
Cthulhu
6,444
430
38
3
0
230,434
2
W
Erlang Shen
10,021
668
126
8
0
341,234
2
L
Nu Wa
6,503
434
61
4
0
164,984
4
L
Da Ji
6,315
421
58
4
0
293,228
0
W
Raijin
7,233
482
78
5
0
243,109
1
W
Guan Yu
7,054
470
45
3
0
227,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role