Player Matchup

Raijin
Raijin
Dragonlionhunt9
Raijin
Level 25
God Stats
2W - 1L
1,316 SR
Queue Stats
4W - 6L
1,359 Elo+
Party 1
Chiron
Chiron
Ssyylar
Chiron
Level 47
God Stats
1W - 0L
1,294 SR
Queue Stats
4W - 10L
1,336 Elo+
Party 1
Guan Yu
Guan Yu
drunkr0b0t
Guan Yu
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,309 Elo+
Party 1
Team Averages
Level 61
1,370 SR
1,335 Elo+

VS

Team Averages
Level 80
1,597 SR
1,496 Elo+
Olorun
Olorun
TheFirstKickrocz
Olorun
Level 7
God Stats
0W - 4L
1,614 SR
Queue Stats
2W - 9L
1,677 Elo+
Party 2
Jormungandr
Jormungandr
Veggie_boi
Jormungandr
Level 108
God Stats
25W - 27L
1,576 SR
Queue Stats
153W - 214L
1,311 Elo+
Party 2
Charybdis
Charybdis
shadowblade651
Charybdis
Level 126
God Stats
11W - 25L
1,602 SR
Queue Stats
153W - 211L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 10
7,821
782
6,575
3,970
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Ssyylar
Chiron
13
7 / 1 / 7
7,711
771
8,987
7,146
2,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
drunkr0b0t
Guan Yu
12
3 / 0 / 10
7,186
719
3,515
11,464
6,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,945
595
3,901
7,147
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Veggie_boi
Jormungandr
10
1 / 5 / 0
6,668
667
6,450
9,687
6,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
shadowblade651
Charybdis
10
0 / 5 / 1
6,254
625
6,768
7,049
1,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
Chiron
Ssyylar
Chiron
7
1
7
10.5
L
0
5
0
0
L
Jormungandr
Veggie_boi
Jormungandr
1
5
0
0.2
W
Guan Yu
drunkr0b0t
Guan Yu
3
0
10
8
L
Charybdis
shadowblade651
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
17,119
22,580
Taken
23,883
9,505
Mitigated
11,575
9,365
Healing
5,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,575
828
63
159
3,970
1,105
235
1,385
2,585
23,871
0
W
Chiron
Ssyylar
Chiron
8,987
1,962
633
1,276
7,146
2,157
360
2,914
4,232
0
24,037
L
3,901
2,171
294
1,332
7,147
2,864
783
1,779
5,368
18,718
2,506
L
Jormungandr
Veggie_boi
Jormungandr
6,450
2,108
414
1,810
9,687
6,716
0
4,088
5,599
18,075
0
W
Guan Yu
drunkr0b0t
Guan Yu
3,515
419
1,870
5,364
11,464
6,243
110
5,532
5,932
0
11,311
L
Charybdis
shadowblade651
Charybdis
6,768
3,348
363
884
7,049
1,995
26
907
6,142
0
18,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,718
Gold Earned
18,867
95
Minions Killed
96
5
Camps Cleared
2
537,405
Distance Traveled
465,004
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,821
782
47
5
2
166,580
0
W
Chiron
7,711
771
30
3
0
181,228
0
L
Olorun
5,945
595
32
3
1
149,065
0
L
Jormungandr
6,668
667
31
3
1
172,056
4
W
Guan Yu
7,186
719
18
2
3
189,597
0
L
Charybdis
6,254
625
33
3
0
143,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role