Player Matchup

Danzaburou
Danzaburou
Jarnzu
Danzaburou
Level 27
God Stats
1W - 0L
1,679 SR
Queue Stats
5W - 3L
1,574 Elo+
Party 3
He Bo
He Bo
ReGiSyDe SiN
He Bo
Level 148
God Stats
2W - 5L
1,500 SR
Queue Stats
361W - 322L
1,563 Elo+
Party 4
Artio
Artio
RegisydeGhost
Artio
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 225L
1,770 Elo+
Party 4
Bastet
Bastet
SangLion
Bastet
Level 146
God Stats
1W - 0L
1,835 SR
Queue Stats
3W - 1L
1,860 Elo+
Party 3
Khepri
Khepri
SplicerWolf
Khepri
Level 28
God Stats
1W - 1L
1,661 SR
Queue Stats
5W - 6L
1,448 Elo+
Party 3
Team Averages
Level 97
1,635 SR
1,643 Elo+

VS

Team Averages
Level 93
1,569 SR
1,507 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DhattKhiddMalik
Tsukuyomi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Krispy Ice101
Jormungandr
Level 160
God Stats
93W - 66L
1,459 SR
Queue Stats
269W - 248L
1,533 Elo+
Party 1
Bastet
Bastet
RTR_BaMa10023
Bastet
Level 42
God Stats
10W - 9L
1,703 SR
Queue Stats
488W - 543L
1,473 Elo+
Solo
Medusa
Medusa
UnrulyKT
Medusa
Level 100
God Stats
7W - 8L
1,684 SR
Queue Stats
28W - 35L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jarnzu
Danzaburou
11
4 / 0 / 0
6,673
667
3,671
3,409
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 4
5,910
591
3,407
4,432
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 2
6,431
643
3,310
6,024
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
SangLion
Bastet
12
6 / 1 / 0
6,636
664
4,830
5,460
1,630
Mace

Mace

+10
Physical Power

Khepri
8
0 / 0 / 2
4,989
499
1,390
4,025
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 3 / 0
5,787
579
2,599
4,462
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DhattKhiddMalik
Tsukuyomi
4
0 / 3 / 0
3,902
390
307
4,813
868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Krispy Ice101
Jormungandr
9
2 / 3 / 0
5,442
544
3,806
6,037
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 4 / 1
4,319
432
1,820
6,460
1,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
UnrulyKT
Medusa
8
0 / 2 / 0
4,764
476
2,285
3,414
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
15
Kills
3
3
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
0
0.33
L
Tsukuyomi
DhattKhiddMalik
Tsukuyomi
0
3
0
0
W
Danzaburou
Jarnzu
Danzaburou
4
0
0
4
L
Jormungandr
Krispy Ice101
Jormungandr
2
3
0
0.67
L
0
4
1
0.13
W
2
1
4
4
W
3
1
2
4
W
Bastet
SangLion
Bastet
6
1
0
6
W
Khepri
0
0
2
1
L
Medusa
UnrulyKT
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,608
Damage
10,817
23,350
Taken
25,186
9,260
Mitigated
6,015
8,946
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,599
811
0
881
4,462
1,336
0
282
4,180
34,880
0
L
Tsukuyomi
DhattKhiddMalik
Tsukuyomi
307
0
0
172
4,813
868
0
698
4,115
0
11,540
W
Danzaburou
Jarnzu
Danzaburou
3,671
1,416
0
1,853
3,409
930
385
0
3,409
0
43,296
L
Jormungandr
Krispy Ice101
Jormungandr
3,806
985
0
989
6,037
1,796
0
4,887
1,150
25,919
0
L
1,820
327
0
1,359
6,460
1,368
0
1,824
4,636
0
14,141
W
3,407
233
0
1,971
4,432
1,059
0
1,604
2,686
28,428
0
W
3,310
399
68
3,099
6,024
4,019
0
2,169
3,541
29,096
0
W
Bastet
SangLion
Bastet
4,830
1,326
0
1,541
5,460
1,630
544
1,748
3,528
0
35,599
W
Khepri
1,390
289
0
414
4,025
1,622
107
230
3,499
7,236
0
L
Medusa
UnrulyKT
Medusa
2,285
825
0
665
3,414
647
64
416
2,998
0
23,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,639
Gold Earned
24,214
314
Minions Killed
235
0
Camps Cleared
0
987,141
Distance Traveled
903,320
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,787
579
76
8
0
189,719
4
L
Tsukuyomi
3,902
390
21
2
0
165,434
0
W
Danzaburou
6,673
667
94
9
0
188,848
3
L
Jormungandr
5,442
544
56
6
0
180,018
2
L
Bastet
4,319
432
26
3
0
174,654
1
W
He Bo
5,910
591
64
6
0
204,043
1
W
Artio
6,431
643
68
7
0
168,339
0
W
Bastet
6,636
664
75
8
0
215,416
1
W
Khepri
4,989
499
13
1
0
210,495
5
L
Medusa
4,764
476
56
6
0
193,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role