Player Matchup

Zeus
Zeus
Aikologic
Zeus
Level 11
God Stats
11W - 10L
1,335 SR
Queue Stats
11W - 12L
1,206 Elo+
Party 1
Nemesis
Nemesis
AnActualKoala
Nemesis
Level 26
God Stats
2W - 1L
1,610 SR
Queue Stats
26W - 24L
1,425 Elo+
Party 1
Artio
Artio
ItsHunterx
Artio
Level 69
God Stats
28W - 13L
1,646 SR
Queue Stats
142W - 120L
1,440 Elo+
Party 1
Vamana
Vamana
Kairos134
Vamana
Level 16
God Stats
10W - 11L
1,622 SR
Queue Stats
43W - 57L
1,383 Elo+
Party 1
Thor
Thor
Page
Thor
Level 7
God Stats
5W - 3L
1,673 SR
Queue Stats
32W - 24L
1,628 Elo+
Party 1
Team Averages
Level 26
1,577 SR
1,416 Elo+

VS

Team Averages
Level 42
1,406 SR
1,429 Elo+
Yemoja
Yemoja
ChaosMutated
Yemoja
Level 63
God Stats
1W - 4L
1,232 SR
Queue Stats
91W - 112L
1,415 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DoomDaddy66
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 3
Erlang Shen
Erlang Shen
JamesTCompton
Erlang Shen
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 136L
1,538 Elo+
Party 2
Hel
Hel
cheezetheclown
Hel
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 3
Nemesis
Nemesis
dosidahl
Nemesis
Level 45
God Stats
11W - 12L
1,296 SR
Queue Stats
241W - 254L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
21 / 3 / 25
14,896
1,490
44,934
13,507
5,840
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
19
10 / 1 / 18
13,732
1,373
15,516
10,178
5,265
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
20
3 / 0 / 34
13,445
1,345
10,763
16,360
27,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
Kairos134
Vamana
20
9 / 1 / 31
14,645
1,465
22,453
17,700
12,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Page
Thor
19
7 / 2 / 22
12,910
1,291
16,566
9,076
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

265

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 9 / 3
11,600
1,160
9,847
26,840
27,641
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
DoomDaddy66
Ah Muzen Cab
16
2 / 9 / 4
11,277
1,128
13,854
15,842
5,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
JamesTCompton
Erlang Shen
17
1 / 14 / 5
11,259
1,126
12,194
25,579
8,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 8 / 6
11,245
1,125
8,672
18,946
5,849
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
dosidahl
Nemesis
16
0 / 10 / 4
10,503
1,050
16,165
28,636
8,857
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
29
50
Kills
7
7
Deaths
50
130
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
21
3
25
11.17
W
Nemesis
10
1
18
19
L
Yemoja
3
9
3
0.5
L
Ah Muzen Cab
DoomDaddy66
Ah Muzen Cab
2
9
4
0.44
W
Artio
3
0
34
20
L
Erlang Shen
JamesTCompton
Erlang Shen
1
14
5
0.25
W
Vamana
Kairos134
Vamana
9
1
31
24.5
W
Thor
Page
Thor
7
2
22
9
L
1
8
6
0.5
L
Nemesis
dosidahl
Nemesis
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,232
Damage
60,732
66,821
Taken
115,843
55,788
Mitigated
56,053
23,103
Healing
21,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
44,934
6,998
161
3,466
13,507
5,840
0
5,659
7,848
56,400
0
W
Nemesis
15,516
8,474
0
1,691
10,178
5,265
0
1,893
8,285
0
23,866
L
Yemoja
9,847
1,971
3,590
3,276
26,840
27,641
0
10,795
16,045
32,752
0
L
Ah Muzen Cab
DoomDaddy66
Ah Muzen Cab
13,854
6,089
0
1,860
15,842
5,342
0
8,940
6,902
0
34,739
W
Artio
10,763
2,059
2,960
3,738
16,360
27,114
0
3,318
13,042
27,548
0
L
Erlang Shen
JamesTCompton
Erlang Shen
12,194
6,060
0
2,302
25,579
8,364
0
14,079
11,500
0
42,286
W
Vamana
Kairos134
Vamana
22,453
12,739
3,998
6,967
17,700
12,768
0
4,439
13,261
0
46,950
W
Thor
Page
Thor
16,566
3,828
0
122
9,076
4,801
0
3,210
5,866
0
37,442
L
8,672
1,492
3,282
2,571
18,946
5,849
0
7,605
11,341
18,378
0
L
Nemesis
dosidahl
Nemesis
16,165
8,476
759
3,563
28,636
8,857
0
14,278
14,358
0
27,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,628
Gold Earned
55,884
219
Minions Killed
185
7
Camps Cleared
5
988,906
Distance Traveled
863,684
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,896
1,490
50
5
0
148,235
1
W
Nemesis
13,732
1,373
20
2
4
198,212
0
L
Yemoja
11,600
1,160
42
4
0
149,343
1
L
Ah Muzen Cab
11,277
1,128
27
3
1
148,322
2
W
Artio
13,445
1,345
40
4
0
205,850
0
L
Erlang Shen
11,259
1,126
77
8
3
175,419
6
W
Vamana
14,645
1,465
44
4
0
225,987
0
W
Thor
12,910
1,291
65
7
3
210,622
0
L
Hel
11,245
1,125
22
2
0
172,825
1
L
Nemesis
10,503
1,050
17
2
1
217,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role