Player Matchup

Jing Wei
Jing Wei
Ashhleyx
Jing Wei
Level 67
God Stats
3W - 2L
1,712 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 1
Nemesis
Nemesis
Jehtt
Nemesis
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Ares
Ares
JellyD0G
Ares
Level 26
God Stats
1W - 0L
1,523 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ra
Ra
Tannerthicc
Ra
Level 11
God Stats
1W - 0L
1,642 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nike
Nike
Winterless
Nike
Level 15
God Stats
3W - 2L
1,576 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 1
Team Averages
Level 50
1,590 SR
1,500 Elo+

VS

Team Averages
Level 99
1,548 SR
1,488 Elo+
Gilgamesh
Gilgamesh
Fervirex
Gilgamesh
Level 39
God Stats
13W - 11L
1,650 SR
Queue Stats
53W - 65L
1,520 Elo+
Party 2
Athena
Athena
Horijima_Dasashi
Athena
Level 43
God Stats
9W - 12L
1,559 SR
Queue Stats
78W - 94L
1,378 Elo+
Solo
Bastet
Bastet
THANOZ1998
Bastet
Level 139
God Stats
1W - 5L
1,328 SR
Queue Stats
414W - 444L
1,524 Elo+
Party 2
Freya
Freya
TheKa3l
Freya
Level 128
God Stats
9W - 13L
1,573 SR
Queue Stats
338W - 364L
1,505 Elo+
Party 2
Scylla
Scylla
Xpartan0mega
Scylla
Level 145
God Stats
2W - 2L
1,629 SR
Queue Stats
413W - 435L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ashhleyx
Jing Wei
18
3 / 1 / 12
11,785
561
7,867
8,643
3,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Jehtt
Nemesis
20
7 / 0 / 15
12,934
616
17,882
18,214
7,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
3 / 3 / 14
11,084
528
6,257
18,358
20,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
13 / 1 / 8
13,281
632
13,529
13,622
6,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 5
12,152
579
10,161
15,748
14,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fervirex
Gilgamesh
13
1 / 7 / 1
8,921
425
9,662
16,815
11,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 7 / 2
9,351
445
7,015
17,212
10,286
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
THANOZ1998
Bastet
16
3 / 5 / 2
9,832
468
8,190
15,006
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Freya
TheKa3l
Freya
16
0 / 6 / 2
9,816
467
5,262
14,720
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
15
1 / 6 / 1
9,419
449
9,841
14,823
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
31
Kills
7
9
Deaths
31
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ashhleyx
Jing Wei
3
1
12
9
L
Gilgamesh
Fervirex
Gilgamesh
1
7
1
0.21
L
2
7
2
0.43
W
Nemesis
Jehtt
Nemesis
7
0
15
14.5
W
Ares
3
3
14
3.33
L
Bastet
THANOZ1998
Bastet
3
5
2
0.8
W
13
1
8
17
L
Freya
TheKa3l
Freya
0
6
2
0.17
W
5
4
5
1.88
L
Scylla
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,696
Damage
39,970
74,585
Taken
78,576
52,689
Mitigated
35,284
26,679
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ashhleyx
Jing Wei
7,867
4,401
0
2,190
8,643
3,323
3,082
3,923
4,682
0
90,471
L
Gilgamesh
Fervirex
Gilgamesh
9,662
2,427
0
2,019
16,815
11,253
156
5,880
10,362
0
41,116
L
7,015
1,948
0
2,489
17,212
10,286
218
5,901
11,264
42,162
0
W
Nemesis
Jehtt
Nemesis
17,882
6,153
0
8,688
18,214
7,779
3,061
5,225
12,887
0
104,178
W
Ares
6,257
620
0
4,838
18,358
20,873
973
7,283
11,075
29,921
0
L
Bastet
THANOZ1998
Bastet
8,190
2,071
0
5,043
15,006
4,616
0
2,140
12,825
0
61,827
W
13,529
2,288
3,987
5,734
13,622
6,289
689
4,911
8,711
88,850
0
L
Freya
TheKa3l
Freya
5,262
1,803
0
5,014
14,720
5,700
1,054
4,937
9,783
64,400
7,361
W
10,161
1,803
0
1,242
15,748
14,425
1,526
3,009
12,271
10,070
52,825
L
Scylla
9,841
750
109
2,145
14,823
3,429
96
3,299
11,402
70,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,236
Gold Earned
47,339
567
Minions Killed
505
0
Camps Cleared
0
2,230,471
Distance Traveled
1,977,985
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,785
561
135
6
0
421,205
2
L
Gilgamesh
8,921
425
82
4
0
373,331
5
L
Athena
9,351
445
81
4
0
429,769
3
W
Nemesis
12,934
616
138
7
0
513,896
5
W
Ares
11,084
528
36
2
0
411,890
0
L
Bastet
9,832
468
104
5
0
415,181
3
W
Ra
13,281
632
141
7
0
456,016
0
L
Freya
9,816
467
131
6
0
372,988
2
W
Nike
12,152
579
117
6
0
427,464
0
L
Scylla
9,419
449
107
5
0
386,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role