Player Matchup

Chronos
Chronos
 
Chronos
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
NiinjaWay
Skadi
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
102W - 130L
1,526 Elo+
Party 1
Set
Set
RoadaRoller
Set
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,632 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,552 Elo+

VS

Team Averages
Level 124
1,529 SR
1,522 Elo+
Xbalanque
Xbalanque
RogatienQC
Xbalanque
Level 160
God Stats
2W - 3L
1,806 SR
Queue Stats
235W - 238L
1,540 Elo+
Solo
Shiva
Shiva
STFXxCrusader
Shiva
Level 116
God Stats
2W - 6L
1,156 SR
Queue Stats
73W - 99L
1,381 Elo+
Solo
Tiamat
Tiamat
elbeny001
Tiamat
Level 97
God Stats
3W - 0L
1,625 SR
Queue Stats
23W - 17L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 2 / 2
8,016
668
6,033
9,892
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
NiinjaWay
Skadi
12
2 / 8 / 4
8,486
707
10,375
13,667
3,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 10 / 4
8,247
687
6,106
14,507
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
RogatienQC
Xbalanque
14
3 / 2 / 11
8,865
739
13,958
9,457
3,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 4 / 13
9,700
808
6,075
14,449
13,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
elbeny001
Tiamat
16
14 / 1 / 4
10,658
888
12,346
8,711
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
20
20
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
2
2
2
L
Skadi
NiinjaWay
Skadi
2
8
4
0.5
L
2
10
4
0.4
W
Xbalanque
RogatienQC
Xbalanque
3
2
11
4.25
W
3
4
13
2.38
W
Tiamat
elbeny001
Tiamat
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
32,379
38,066
Taken
32,617
11,215
Mitigated
22,399
3,645
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,033
1,410
0
2,500
9,892
2,819
624
3,044
6,848
21,381
1,465
L
Skadi
NiinjaWay
Skadi
10,375
4,214
205
545
13,667
3,078
0
4,208
9,459
0
24,337
L
6,106
2,018
0
395
14,507
5,318
240
5,094
9,413
0
19,587
W
Xbalanque
RogatienQC
Xbalanque
13,958
830
279
1,221
9,457
3,095
652
2,191
7,266
0
35,870
W
6,075
691
1,264
2,319
14,449
13,927
309
2,202
12,247
0
21,127
W
Tiamat
elbeny001
Tiamat
12,346
932
573
1,927
8,711
5,377
862
1,641
7,070
44,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
29,223
109
Minions Killed
134
1
Camps Cleared
9
577,298
Distance Traveled
669,767
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,016
668
47
4
0
228,169
3
L
Skadi
8,486
707
28
2
0
171,544
2
L
Set
8,247
687
34
3
1
177,585
2
W
Xbalanque
8,865
739
48
4
3
207,526
0
W
Shiva
9,700
808
29
2
0
228,284
3
W
Tiamat
10,658
888
57
5
6
233,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role