Player Matchup

Thor
Thor
ANDRESPRO099
Thor
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 92L
1,528 Elo+
Party 1
Hera
Hera
CharLy5644
Hera
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
675W - 679L
1,530 Elo+
Party 1
Neith
Neith
MistakingVenus5
Neith
Level 158
God Stats
7W - 10L
1,500 SR
Queue Stats
649W - 621L
1,578 Elo+
Party 1
Sun Wukong
Sun Wukong
RichardR1der
Sun Wukong
Level 122
God Stats
28W - 18L
1,578 SR
Queue Stats
562W - 549L
1,557 Elo+
Party 1
Cerberus
Cerberus
tekdek34
Cerberus
Level 142
God Stats
0W - 1L
1,715 SR
Queue Stats
34W - 28L
1,560 Elo+
Solo
Team Averages
Level 141
1,559 SR
1,551 Elo+

VS

Team Averages
Level 134
1,540 SR
1,613 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
PaulSao
Sylvanus
Level 159
God Stats
21W - 13L
1,659 SR
Queue Stats
39W - 33L
1,633 Elo+
Party 2
Zeus
Zeus
Syn_SIayerz
Zeus
Level 105
God Stats
1W - 1L
1,387 SR
Queue Stats
161W - 159L
1,619 Elo+
Solo
Shiva
Shiva
acestorms
Shiva
Level 160
God Stats
14W - 5L
1,615 SR
Queue Stats
49W - 45L
1,681 Elo+
Party 2
Cupid
Cupid
helemflan
Cupid
Level 85
God Stats
10W - 9L
1,536 SR
Queue Stats
28W - 18L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,183
546
2,680
8,333
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 1
6,983
466
3,851
6,127
1,619
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 1
7,364
491
3,896
3,994
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
RichardR1der
Sun Wukong
15
1 / 3 / 0
8,395
560
6,144
17,079
8,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
tekdek34
Cerberus
10
0 / 4 / 1
6,330
422
3,821
15,230
10,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 0 / 4
9,559
637
7,676
10,777
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
PaulSao
Sylvanus
13
1 / 0 / 10
7,742
516
7,216
6,184
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 1 / 2
9,618
641
5,055
4,694
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
acestorms
Shiva
15
3 / 1 / 0
9,345
623
13,764
13,073
7,415
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
helemflan
Cupid
14
1 / 0 / 2
8,822
588
2,501
7,909
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
15
15
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
4
6
L
1
4
1
0.38
L
0
3
1
0.17
L
0
1
1
0.5
W
Sylvanus
PaulSao
Sylvanus
1
0
10
6
L
Sun Wukong
RichardR1der
Sun Wukong
1
3
0
0.33
W
6
1
2
7
W
Shiva
acestorms
Shiva
3
1
0
3
W
Cupid
helemflan
Cupid
1
0
2
2
L
Cerberus
tekdek34
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
36,212
50,763
Taken
42,637
24,393
Mitigated
21,224
18,347
Healing
19,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,676
1,701
0
7,724
10,777
4,347
0
2,366
8,411
0
81,087
L
2,680
272
0
250
8,333
2,829
0
2,059
6,253
0
54,715
L
3,851
1,185
0
1,485
6,127
1,619
0
2,851
3,156
44,225
0
L
3,896
522
0
1,139
3,994
1,437
0
1,389
2,605
0
51,646
W
Sylvanus
PaulSao
Sylvanus
7,216
2,262
2,162
3,251
6,184
4,916
0
2,169
4,015
22,472
7,496
L
Sun Wukong
RichardR1der
Sun Wukong
6,144
746
0
8,132
17,079
8,468
23
703
16,376
0
65,968
W
5,055
1,380
0
853
4,694
1,707
0
806
3,888
68,704
964
W
Shiva
acestorms
Shiva
13,764
4,305
0
1,801
13,073
7,415
634
980
12,093
2,971
62,166
W
Cupid
helemflan
Cupid
2,501
1,441
159
3,352
7,909
2,839
0
1,452
6,457
0
55,742
L
Cerberus
tekdek34
Cerberus
3,821
279
987
6,354
15,230
10,040
0
4,901
10,239
26,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
45,086
535
Minions Killed
544
0
Camps Cleared
0
1,472,664
Distance Traveled
1,566,005
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,559
637
130
9
0
360,414
4
L
Thor
8,183
546
112
7
0
321,883
2
L
Hera
6,983
466
103
7
0
265,872
8
L
Neith
7,364
491
110
7
0
290,494
5
W
Sylvanus
7,742
516
38
3
0
298,850
3
L
Sun Wukong
8,395
560
147
10
0
309,676
4
W
Zeus
9,618
641
134
9
0
291,834
6
W
Shiva
9,345
623
127
8
0
320,039
3
W
Cupid
8,822
588
115
8
0
294,868
4
L
Cerberus
6,330
422
63
4
0
284,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role