Player Matchup

Nu Wa
Nu Wa
Ms_BonZiixP
Nu Wa
Level 100
God Stats
2W - 3L
1,531 SR
Queue Stats
7W - 6L
1,607 Elo+
Solo
Fenrir
Fenrir
getmotionzz
Fenrir
Level 63
God Stats
2W - 8L
1,500 SR
Queue Stats
68W - 109L
1,216 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rovoweed
Ah Muzen Cab
Level 83
God Stats
8W - 20L
1,500 SR
Queue Stats
140W - 210L
1,365 Elo+
Solo
Team Averages
Level 82
1,510 SR
1,396 Elo+

VS

Team Averages
Level 62
1,435 SR
1,401 Elo+
Vamana
Vamana
DreyHill776
Vamana
Level 44
God Stats
4W - 11L
1,304 SR
Queue Stats
62W - 119L
1,308 Elo+
Solo
Kukulkan
Kukulkan
Lahabrea
Kukulkan
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,465 Elo+
Party 1
Izanami
Izanami
tpwal
Izanami
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,315
640
10,304
8,760
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
11
1 / 8 / 3
7,806
600
6,176
14,144
5,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
rovoweed
Ah Muzen Cab
13
2 / 4 / 0
8,628
664
7,923
9,360
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
4 / 0 / 11
9,909
762
9,504
12,515
7,225
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Lahabrea
Kukulkan
16
7 / 0 / 7
10,470
805
10,611
6,149
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
tpwal
Izanami
15
4 / 4 / 9
10,034
772
7,350
11,839
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
0
11
9.5
W
Kukulkan
Lahabrea
Kukulkan
7
0
7
10.5
L
1
3
3
0.83
L
Fenrir
1
8
3
0.31
L
Ah Muzen Cab
rovoweed
Ah Muzen Cab
2
4
0
0.5
W
Izanami
tpwal
Izanami
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,403
Damage
27,465
32,264
Taken
30,503
11,378
Mitigated
12,828
5,413
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
9,504
5,236
543
4,690
12,515
7,225
969
3,132
9,383
0
36,886
W
Kukulkan
Lahabrea
Kukulkan
10,611
478
207
234
6,149
2,215
129
2,266
3,883
43,432
0
L
10,304
2,467
120
1,366
8,760
2,605
602
2,635
5,879
36,244
0
L
Fenrir
6,176
2,414
0
1,919
14,144
5,134
0
5,738
8,118
0
14,919
L
Ah Muzen Cab
rovoweed
Ah Muzen Cab
7,923
2,808
0
2,008
9,360
3,639
0
2,050
7,124
0
34,725
W
Izanami
tpwal
Izanami
7,350
6,760
637
2,436
11,839
3,388
1,796
5,640
6,199
0
38,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
30,413
142
Minions Killed
234
5
Camps Cleared
6
699,483
Distance Traveled
705,892
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,909
762
55
4
4
264,388
5
W
Kukulkan
10,470
805
101
8
1
263,408
1
L
Nu Wa
8,315
640
51
4
0
238,829
5
L
Fenrir
7,806
600
24
2
2
225,571
3
L
Ah Muzen Cab
8,628
664
67
5
3
235,083
1
W
Izanami
10,034
772
78
6
1
178,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role