Player Matchup

Jing Wei
Jing Wei
Fatality661
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SunniBunni98
Gilgamesh
Level 35
God Stats
1W - 3L
1,309 SR
Queue Stats
6W - 17L
1,419 Elo+
Solo
Arachne
Arachne
TDoinks
Arachne
Level 41
God Stats
14W - 9L
1,418 SR
Queue Stats
18W - 22L
1,392 Elo+
Solo
Shiva
Shiva
TNT Hydr0
Shiva
Level 160
God Stats
17W - 15L
1,608 SR
Queue Stats
114W - 104L
1,535 Elo+
Party 2
Thoth
Thoth
crod8404
Thoth
Level 19
God Stats
0W - 1L
1,224 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 52
1,412 SR
1,469 Elo+

VS

Team Averages
Level 76
1,592 SR
1,549 Elo+
Thanatos
Thanatos
ChadmiralHipster
Thanatos
Level 26
God Stats
5W - 3L
1,839 SR
Queue Stats
230W - 186L
1,547 Elo+
Party 1
Rama
Rama
Champi0On
Rama
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
225W - 204L
1,617 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HollyKNN
Cu Chulainn
Level 96
God Stats
5W - 3L
1,790 SR
Queue Stats
274W - 212L
1,550 Elo+
Party 1
Chang'e
Chang'e
VisitasDLG
Chang'e
Level 40
God Stats
2W - 6L
1,261 SR
Queue Stats
14W - 24L
1,459 Elo+
Solo
Sylvanus
Sylvanus
rtdto
Sylvanus
Level 101
God Stats
38W - 17L
1,571 SR
Queue Stats
77W - 40L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fatality661
Jing Wei
5
0 / 10 / 1
4,652
358
2,486
8,306
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SunniBunni98
Gilgamesh
12
1 / 3 / 2
6,611
509
4,477
9,571
6,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
TDoinks
Arachne
11
3 / 4 / 2
6,677
514
4,326
8,061
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
TNT Hydr0
Shiva
11
4 / 5 / 0
7,275
560
7,807
11,544
4,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
crod8404
Thoth
9
0 / 7 / 0
5,534
426
2,697
6,127
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,203
554
1,407
7,676
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
12
5 / 2 / 9
7,873
606
5,793
7,371
2,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
HollyKNN
Cu Chulainn
14
5 / 1 / 2
8,585
660
9,760
9,575
6,928
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
VisitasDLG
Chang'e
13
10 / 2 / 4
8,464
651
7,928
7,726
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
rtdto
Sylvanus
12
6 / 3 / 10
7,857
604
8,356
10,567
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
8
Kills
29
29
Deaths
9
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Rama
5
2
9
4.75
L
Jing Wei
Fatality661
Jing Wei
0
10
1
0.05
W
Cu Chulainn
HollyKNN
Cu Chulainn
5
1
2
6
L
Gilgamesh
SunniBunni98
Gilgamesh
1
3
2
0.67
L
Arachne
TDoinks
Arachne
3
4
2
1
L
Shiva
TNT Hydr0
Shiva
4
5
0
0.8
W
Chang'e
VisitasDLG
Chang'e
10
2
4
6
L
Thoth
crod8404
Thoth
0
7
0
0
W
Sylvanus
rtdto
Sylvanus
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,793
Damage
33,244
43,609
Taken
42,915
18,656
Mitigated
21,814
6,849
Healing
19,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,407
114
0
4,516
7,676
3,714
0
191
7,485
0
33,407
W
Rama
5,793
4,874
0
1,831
7,371
2,083
1,779
639
6,732
0
44,631
L
Jing Wei
Fatality661
Jing Wei
2,486
2,329
0
267
8,306
1,737
0
4,347
3,889
0
6,214
W
Cu Chulainn
HollyKNN
Cu Chulainn
9,760
1,230
0
2,836
9,575
6,928
0
179
9,396
9,173
47,595
L
Gilgamesh
SunniBunni98
Gilgamesh
4,477
874
120
1,731
9,571
6,743
0
2,369
7,148
0
28,347
L
Arachne
TDoinks
Arachne
4,326
2,917
0
1,432
8,061
3,838
0
1,638
6,373
0
34,404
L
Shiva
TNT Hydr0
Shiva
7,807
1,490
301
2,948
11,544
4,580
0
3,871
7,643
1,656
32,594
W
Chang'e
VisitasDLG
Chang'e
7,928
179
1,204
3,679
7,726
2,727
0
719
7,007
41,057
0
L
Thoth
crod8404
Thoth
2,697
175
0
50
6,127
1,758
47
4,125
1,740
18,945
0
W
Sylvanus
rtdto
Sylvanus
8,356
2,452
764
4,502
10,567
6,362
1,539
1,468
9,099
25,822
12,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,749
Gold Earned
39,982
235
Minions Killed
385
0
Camps Cleared
0
1,154,769
Distance Traveled
1,230,435
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,203
554
69
5
0
271,113
1
W
Rama
7,873
606
67
5
0
224,523
5
L
Jing Wei
4,652
358
10
1
0
187,966
0
W
Cu Chulainn
8,585
660
110
8
0
266,195
2
L
Gilgamesh
6,611
509
61
5
0
260,304
4
L
Arachne
6,677
514
63
5
0
224,175
2
L
Shiva
7,275
560
58
4
0
268,625
0
W
Chang'e
8,464
651
76
6
0
243,753
2
L
Thoth
5,534
426
43
3
0
213,699
3
W
Sylvanus
7,857
604
63
5
0
224,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role