Player Matchup

Nemesis
Nemesis
Creeper_0109
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 150L
1,474 Elo+
Solo
Geb
Geb
FeRRcHHo21
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,491 Elo+
Party 2
Sobek
Sobek
MistakenYair
Sobek
Level 158
God Stats
1W - 2L
1,525 SR
Queue Stats
60W - 53L
1,577 Elo+
Party 1
Set
Set
UDCV MonsterWil
Set
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,529 Elo+
Party 1
The Morrigan
The Morrigan
paandasoyyo
The Morrigan
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 71L
1,630 Elo+
Party 2
Team Averages
Level 115
1,505 SR
1,540 Elo+

VS

Team Averages
Level 103
1,453 SR
1,510 Elo+
Ravana
Ravana
CharlyDuke
Ravana
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,629 Elo+
Solo
Athena
Athena
CodeTerminus
Athena
Level 96
God Stats
1W - 0L
1,237 SR
Queue Stats
45W - 49L
1,455 Elo+
Solo
Chronos
Chronos
HRxtaggz
Chronos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 65L
1,539 Elo+
Solo
Rama
Rama
cerdoiquique1
Rama
Level 63
God Stats
8W - 11L
1,281 SR
Queue Stats
1,065W - 1,070L
1,560 Elo+
Solo
Nike
Nike
smelliestofmen11
Nike
Level 127
God Stats
1W - 0L
1,744 SR
Queue Stats
40W - 28L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Creeper_0109
Nemesis
17
7 / 4 / 9
11,095
740
18,028
23,387
14,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 2 / 13
11,197
746
15,568
23,501
26,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
8 / 5 / 13
12,728
849
22,816
27,936
39,778
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 5 / 13
9,921
661
6,399
18,071
10,853
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
paandasoyyo
The Morrigan
16
4 / 6 / 12
10,696
713
10,479
13,175
6,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CharlyDuke
Ravana
19
5 / 5 / 10
11,538
769
14,875
18,625
22,000
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
18
1 / 4 / 15
11,227
748
9,994
20,577
22,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
HRxtaggz
Chronos
20
8 / 3 / 12
12,824
855
23,959
13,385
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 5 / 10
11,214
748
20,736
15,666
6,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 10
10,974
732
18,902
18,612
14,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
79
22
Kills
22
22
Deaths
22
60
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ravana
CharlyDuke
Ravana
5
5
10
2
W
Athena
1
4
15
2.13
L
Nemesis
Creeper_0109
Nemesis
7
4
9
2.88
L
2
2
13
4.25
W
Chronos
HRxtaggz
Chronos
8
3
12
4.67
L
8
5
13
2.9
L
1
5
13
1.5
W
3
5
10
1.6
L
The Morrigan
paandasoyyo
The Morrigan
4
6
12
1.67
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,290
Damage
88,466
106,070
Taken
86,865
98,314
Mitigated
71,381
38,160
Healing
30,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
CharlyDuke
Ravana
14,875
4,267
1,263
4,656
18,625
22,000
249
7,849
10,776
137
34,436
W
Athena
9,994
1,987
3,351
3,129
20,577
22,899
559
9,061
11,516
17,913
0
L
Nemesis
Creeper_0109
Nemesis
18,028
5,772
1,840
8,198
23,387
14,816
114
7,892
15,495
0
29,025
L
15,568
1,265
2,524
6,296
23,501
26,103
35
10,181
12,797
28,236
0
W
Chronos
HRxtaggz
Chronos
23,959
8,778
439
3,209
13,385
5,676
2,296
8,634
4,751
54,610
0
L
22,816
1,876
1,241
9,722
27,936
39,778
143
7,217
20,279
49,570
0
L
6,399
2,269
1,887
3,318
18,071
10,853
1,829
8,113
9,845
0
15,815
W
20,736
12,147
2,402
3,895
15,666
6,198
1,599
11,476
4,190
0
38,176
L
The Morrigan
paandasoyyo
The Morrigan
10,479
2,726
1,879
1,255
13,175
6,764
407
3,613
9,298
15,748
674
W
18,902
1,632
2,021
5,772
18,612
14,608
392
11,283
7,329
5,919
28,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,637
Gold Earned
57,777
143
Minions Killed
186
0
Camps Cleared
0
1,393,753
Distance Traveled
1,397,585
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,538
769
33
2
0
279,942
0
W
Athena
11,227
748
15
1
0
302,481
3
L
Nemesis
11,095
740
23
2
0
278,439
0
L
Geb
11,197
746
34
2
0
336,605
0
W
Chronos
12,824
855
79
5
0
285,067
1
L
Sobek
12,728
849
50
3
0
269,736
1
L
Set
9,921
661
15
1
0
266,448
2
W
Rama
11,214
748
28
2
0
244,457
4
L
The Morrigan
10,696
713
21
1
0
242,525
0
W
Nike
10,974
732
31
2
0
285,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role