Player Matchup

Cerberus
Cerberus
FlamingDarkHorn
Cerberus
Level 148
God Stats
1W - 2L
1,643 SR
Queue Stats
80W - 70L
1,552 Elo+
Party 1
He Bo
He Bo
Toxicking558267
He Bo
Level 128
God Stats
0W - 1L
1,700 SR
Queue Stats
123W - 160L
1,545 Elo+
Party 1
Sol
Sol
lcalm
Sol
Level 139
God Stats
3W - 3L
1,761 SR
Queue Stats
345W - 361L
1,540 Elo+
Party 1
Horus
Horus
skittles raven
Horus
Level 125
God Stats
1W - 1L
1,684 SR
Queue Stats
16W - 10L
1,568 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
thebaddest98
Ah Muzen Cab
Level 129
God Stats
8W - 11L
1,591 SR
Queue Stats
649W - 893L
1,472 Elo+
Party 1
Team Averages
Level 134
1,676 SR
1,535 Elo+

VS

Team Averages
Level 137
1,492 SR
1,582 Elo+
Cliodhna
Cliodhna
BIGDADDYSHAME
Cliodhna
Level 158
God Stats
1W - 2L
1,611 SR
Queue Stats
260W - 254L
1,642 Elo+
Party 2
Merlin
Merlin
Boodacity
Merlin
Level 160
God Stats
3W - 6L
1,486 SR
Queue Stats
315W - 273L
1,558 Elo+
Party 2
Ullr
Ullr
Derethuglife
Ullr
Level 160
God Stats
17W - 29L
1,195 SR
Queue Stats
373W - 339L
1,613 Elo+
Party 2
Susano
Susano
Gir1OFurDreams
Susano
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Achilles
Achilles
Sweez
Achilles
Level 121
God Stats
8W - 8L
1,667 SR
Queue Stats
283W - 247L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 0 / 1
11,902
567
9,533
11,054
12,612
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 7 / 0
10,837
516
6,531
14,144
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
lcalm
Sol
17
0 / 6 / 2
10,045
478
5,873
15,202
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 2
8,667
413
4,617
14,988
15,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
thebaddest98
Ah Muzen Cab
13
1 / 8 / 2
8,554
407
4,048
15,498
4,956
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BIGDADDYSHAME
Cliodhna
17
4 / 1 / 9
10,834
516
9,402
16,029
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Boodacity
Merlin
19
4 / 2 / 7
11,976
570
9,138
7,396
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 3 / 6
12,554
598
6,820
10,883
3,993
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
15 / 1 / 5
13,124
625
24,865
14,017
6,052
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Sweez
Achilles
18
0 / 1 / 0
10,934
521
4,758
13,069
9,891
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
8
Kills
25
25
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BIGDADDYSHAME
Cliodhna
4
1
9
8.5
W
Merlin
Boodacity
Merlin
4
2
7
3.75
W
2
3
6
1.67
L
Cerberus
2
0
1
2.5
W
15
1
5
17.5
W
Achilles
Sweez
Achilles
0
1
0
0
L
4
7
0
0.57
L
Sol
lcalm
Sol
0
6
2
0.17
L
1
4
2
0.5
L
Ah Muzen Cab
thebaddest98
Ah Muzen Cab
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,602
Damage
54,983
70,886
Taken
61,394
41,976
Mitigated
35,658
22,605
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BIGDADDYSHAME
Cliodhna
9,402
396
0
6,519
16,029
12,849
0
5,291
10,368
0
40,570
W
Merlin
Boodacity
Merlin
9,138
0
0
1,358
7,396
2,873
0
1,337
6,059
105,836
0
W
6,820
2,782
0
3,734
10,883
3,993
2,029
4,481
6,402
0
112,710
L
Cerberus
9,533
489
0
5,299
11,054
12,612
0
295
10,759
99,187
0
W
24,865
7,577
0
2,767
14,017
6,052
286
4,669
9,348
0
98,490
W
Achilles
Sweez
Achilles
4,758
1,715
0
1,439
13,069
9,891
449
6,159
6,910
0
72,366
L
6,531
111
0
2,956
14,144
4,398
0
1,747
12,397
70,665
0
L
Sol
lcalm
Sol
5,873
2,134
0
5,310
15,202
4,290
0
0
15,202
78,047
0
L
4,617
1,728
2,816
4,154
14,988
15,720
0
2,213
12,775
0
15,975
L
Ah Muzen Cab
thebaddest98
Ah Muzen Cab
4,048
885
0
2,070
15,498
4,956
0
4,883
10,615
0
55,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,005
Gold Earned
59,422
721
Minions Killed
738
0
Camps Cleared
0
1,970,026
Distance Traveled
2,119,512
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,834
516
60
3
0
430,927
10
W
Merlin
11,976
570
204
10
0
422,348
1
W
Ullr
12,554
598
199
9
0
395,520
3
L
Cerberus
11,902
567
282
13
0
398,161
6
W
Susano
13,124
625
133
6
0
477,988
8
W
Achilles
10,934
521
142
7
0
392,729
5
L
He Bo
10,837
516
133
6
0
385,585
4
L
Sol
10,045
478
153
7
0
376,263
4
L
Horus
8,667
413
31
1
0
404,971
8
L
Ah Muzen Cab
8,554
407
122
6
0
405,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role