Player Matchup

Athena
Athena
 
Athena
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CometRider5
Heimdallr
Level 31
God Stats
3W - 2L
1,352 SR
Queue Stats
170W - 186L
1,367 Elo+
Party 1
Fenrir
Fenrir
Hanix100
Fenrir
Level 29
God Stats
55W - 61L
1,427 SR
Queue Stats
72W - 88L
1,385 Elo+
Party 1
Thanatos
Thanatos
JaceAdam22
Thanatos
Level 18
God Stats
0W - 1L
1,314 SR
Queue Stats
92W - 117L
1,367 Elo+
Party 1
Arachne
Arachne
losthunna
Arachne
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 91L
1,321 Elo+
Party 1
Team Averages
Level 34
1,419 SR
1,388 Elo+

VS

Team Averages
Level 82
1,489 SR
1,377 Elo+
Pele
Pele
DEMO_LITION-23
Pele
Level 41
God Stats
4W - 1L
1,744 SR
Queue Stats
76W - 107L
1,375 Elo+
Solo
Odin
Odin
MartinMc77
Odin
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 70L
1,407 Elo+
Solo
Neith
Neith
bX Scumps
Neith
Level 65
God Stats
2W - 2L
1,333 SR
Queue Stats
8W - 17L
1,246 Elo+
Solo
Chang'e
Chang'e
ohuzeman
Chang'e
Level 66
God Stats
3W - 3L
1,353 SR
Queue Stats
55W - 52L
1,370 Elo+
Solo
Nike
Nike
xShinigami Kun
Nike
Level 124
God Stats
3W - 0L
1,512 SR
Queue Stats
34W - 28L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 4 / 6
5,982
499
2,224
9,160
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
CometRider5
Heimdallr
10
3 / 6 / 1
6,175
515
3,962
7,673
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Hanix100
Fenrir
10
4 / 4 / 1
6,424
535
3,120
9,618
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
JaceAdam22
Thanatos
8
0 / 4 / 0
5,180
432
1,928
5,912
1,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
losthunna
Arachne
10
2 / 7 / 2
6,067
506
4,755
10,536
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 6
7,680
640
7,509
8,487
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 0 / 4
7,518
627
4,617
5,826
5,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
bX Scumps
Neith
12
7 / 1 / 5
7,775
648
6,791
5,847
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
ohuzeman
Chang'e
10
2 / 4 / 4
6,676
556
3,660
7,112
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 3 / 5
6,795
566
7,587
9,111
2,965
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
9
Kills
25
25
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
6
0.75
L
Heimdallr
CometRider5
Heimdallr
3
6
1
0.58
W
7
3
6
3.33
L
Fenrir
Hanix100
Fenrir
4
4
1
1.13
L
Thanatos
JaceAdam22
Thanatos
0
4
0
0
W
4
0
4
6
W
Neith
bX Scumps
Neith
7
1
5
9.5
L
Arachne
losthunna
Arachne
2
7
2
0.43
W
Chang'e
ohuzeman
Chang'e
2
4
4
1
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,989
Damage
30,164
42,899
Taken
36,383
17,318
Mitigated
15,770
5,428
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,224
437
0
605
9,160
6,377
238
304
8,814
15,424
0
L
Heimdallr
CometRider5
Heimdallr
3,962
917
206
885
7,673
2,047
870
256
7,404
0
27,842
W
7,509
2,127
0
3,624
8,487
3,865
650
358
8,129
0
43,120
L
Fenrir
Hanix100
Fenrir
3,120
694
0
879
9,618
3,457
1,068
2,109
7,371
0
22,229
L
Thanatos
JaceAdam22
Thanatos
1,928
545
0
2,343
5,912
1,718
0
684
5,228
0
12,854
W
4,617
1,118
0
1,285
5,826
5,010
0
0
5,826
8,401
26,077
W
Neith
bX Scumps
Neith
6,791
3,554
0
3,027
5,847
1,962
778
627
5,220
0
33,482
L
Arachne
losthunna
Arachne
4,755
4,305
0
510
10,536
3,719
168
1,241
9,206
0
27,356
W
Chang'e
ohuzeman
Chang'e
3,660
491
214
2,019
7,112
1,968
229
305
6,807
25,765
0
W
7,587
1,336
0
3,221
9,111
2,965
234
934
8,177
0
32,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
36,444
196
Minions Killed
327
0
Camps Cleared
0
1,066,668
Distance Traveled
1,219,744
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,982
499
17
1
0
234,140
0
L
Heimdallr
6,175
515
49
4
0
212,814
2
W
Pele
7,680
640
88
7
0
289,985
2
L
Fenrir
6,424
535
44
4
0
215,176
0
L
Thanatos
5,180
432
40
3
0
182,895
0
W
Odin
7,518
627
86
7
0
226,883
3
W
Neith
7,775
648
57
5
0
203,685
0
L
Arachne
6,067
506
46
4
0
221,643
0
W
Chang'e
6,676
556
56
5
0
239,656
6
W
Nike
6,795
566
40
3
0
259,535
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role