Player Matchup

Discordia
Discordia
Codybloom
Discordia
Level 46
God Stats
12W - 9L
1,633 SR
Queue Stats
181W - 172L
1,562 Elo+
Solo
Nemesis
Nemesis
Galaxy416
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
IonIbusaka
Hou Yi
Level 86
God Stats
0W - 7L
1,294 SR
Queue Stats
122W - 120L
1,484 Elo+
Party 1
Ares
Ares
Wiskeycat12
Ares
Level 43
God Stats
6W - 7L
1,500 SR
Queue Stats
80W - 94L
1,421 Elo+
Party 1
Shiva
Shiva
ςunny
Shiva
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 111L
1,662 Elo+
Party 2
Team Averages
Level 54
1,485 SR
1,526 Elo+

VS

Team Averages
Level 74
1,464 SR
1,501 Elo+
Atlas
Atlas
 
Atlas
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Azorzzz
Merlin
Level 67
God Stats
6W - 8L
1,419 SR
Queue Stats
37W - 58L
1,381 Elo+
Solo
Thanatos
Thanatos
DrRobormigaº
Thanatos
Level 132
God Stats
5W - 7L
1,395 SR
Queue Stats
172W - 170L
1,504 Elo+
Party 3
Artemis
Artemis
NyunGD
Artemis
Level 86
God Stats
29W - 28L
1,553 SR
Queue Stats
104W - 90L
1,534 Elo+
Party 3
Apollo
Apollo
jihnshot
Apollo
Level 40
God Stats
8W - 5L
1,451 SR
Queue Stats
48W - 42L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Codybloom
Discordia
9
0 / 6 / 0
5,463
455
2,104
6,671
1,100
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Galaxy416
Nemesis
9
1 / 4 / 1
5,401
450
5,067
8,006
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
IonIbusaka
Hou Yi
10
3 / 3 / 0
6,063
505
6,832
6,837
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,740
478
2,079
8,632
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
ςunny
Shiva
10
0 / 3 / 0
5,996
500
4,667
9,559
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 2 / 3
5,850
488
3,159
8,886
3,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Azorzzz
Merlin
12
2 / 0 / 5
7,211
601
4,707
4,306
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
DrRobormigaº
Thanatos
13
10 / 0 / 4
8,202
684
7,159
7,906
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
NyunGD
Artemis
11
2 / 2 / 1
6,090
508
6,589
5,918
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
jihnshot
Apollo
14
4 / 0 / 1
7,952
663
6,955
9,226
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
18
18
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
2
3
0.75
W
Merlin
Azorzzz
Merlin
2
0
5
4.5
L
Discordia
Codybloom
Discordia
0
6
0
0
W
Thanatos
DrRobormigaº
Thanatos
10
0
4
12
L
Nemesis
Galaxy416
Nemesis
1
4
1
0.38
L
Hou Yi
IonIbusaka
Hou Yi
3
3
0
1
W
Artemis
NyunGD
Artemis
2
2
1
1.25
L
0
2
2
0.5
W
Apollo
jihnshot
Apollo
4
0
1
4.5
L
Shiva
ςunny
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,749
Damage
28,569
39,705
Taken
36,242
17,120
Mitigated
11,960
8,739
Healing
21,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,159
1,048
932
2,534
8,886
3,541
0
1,031
7,855
15,050
0
W
Merlin
Azorzzz
Merlin
4,707
300
0
969
4,306
1,396
414
508
3,798
41,086
0
L
Discordia
Codybloom
Discordia
2,104
130
0
110
6,671
1,100
336
1,174
5,347
24,959
0
W
Thanatos
DrRobormigaº
Thanatos
7,159
2,469
0
7,809
7,906
2,572
0
1,106
6,800
0
46,466
L
Nemesis
Galaxy416
Nemesis
5,067
2,547
0
2,039
8,006
2,291
0
2,296
5,518
0
19,910
L
Hou Yi
IonIbusaka
Hou Yi
6,832
3,629
0
2,442
6,837
1,986
0
1,018
5,819
0
37,206
W
Artemis
NyunGD
Artemis
6,589
3,239
0
2,526
5,918
1,652
0
913
5,005
0
36,945
L
2,079
135
0
1,578
8,632
5,989
0
2,141
6,491
11,441
0
W
Apollo
jihnshot
Apollo
6,955
4,324
0
6,245
9,226
2,799
0
625
8,601
0
57,013
L
Shiva
ςunny
Shiva
4,667
1,401
62
2,508
9,559
5,754
0
809
8,664
0
34,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
35,305
257
Minions Killed
387
0
Camps Cleared
0
1,103,447
Distance Traveled
1,072,027
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,850
488
26
2
0
208,661
2
W
Merlin
7,211
601
76
6
0
221,965
3
L
Discordia
5,463
455
55
5
0
204,744
0
W
Thanatos
8,202
684
81
7
0
255,871
2
L
Nemesis
5,401
450
38
3
0
243,749
0
L
Hou Yi
6,063
505
77
6
0
187,207
1
W
Artemis
6,090
508
77
6
0
183,887
1
L
Ares
5,740
478
13
1
0
229,931
1
W
Apollo
7,952
663
127
11
0
201,643
4
L
Shiva
5,996
500
74
6
0
237,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role