Player Matchup

Artemis
Artemis
Gold II
WBC_Alpha
Artemis
Gold II
Level 128
God Stats
6W - 5L
2,032 SR
Queue Stats
96W - 103L
1,633 MMR
Party 2
Sobek
Sobek
Gold IV
guitarsobelisk
Sobek
Gold IV
Level 160
God Stats
20W - 18L
1,730 SR
Queue Stats
134W - 155L
1,504 MMR
Party 2
Chang'e
Chang'e
Gold I
ronin498
Chang'e
Gold I
Level 106
God Stats
3W - 4L
1,309 SR
Queue Stats
118W - 135L
1,772 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,691 SR
1,636 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,549 SR
1,550 MMR
Hades
Hades
Silver II
April 18th Day
Hades
Silver II
Level 65
God Stats
24W - 26L
1,507 SR
Queue Stats
994W - 1,106L
1,306 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Obliviouhs
Zhong Kui
Bronze III
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,441 MMR
Solo
Neith
Neith
Gold IV
The8thHokage242
Neith
Gold IV
Level 115
God Stats
8W - 10L
1,641 SR
Queue Stats
108W - 86L
1,904 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
WBC_Alpha
Artemis
17
15 / 2 / 4
12,596
900
18,402
9,888
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 0 / 21
10,434
745
7,365
17,666
16,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
ronin498
Chang'e
16
8 / 1 / 12
11,306
808
11,489
11,495
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AresChironGebAtlasFenrir

VS

Bans
BastetCabrakanZeusGilgameshKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 2
8,488
606
6,604
16,329
17,732
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Obliviouhs
Zhong Kui
13
2 / 5 / 0
9,660
690
8,572
10,596
8,032
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 6 / 1
9,798
700
10,620
16,194
5,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
23
Kills
3
3
Deaths
23
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
L
Zhong Kui
Obliviouhs
Zhong Kui
2
5
0
0.4
L
1
6
1
0.25
W
Artemis
WBC_Alpha
Artemis
15
2
4
8.5
W
0
0
21
10.5
W
Chang'e
ronin498
Chang'e
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,256
Damage
25,796
39,049
Taken
43,119
23,798
Mitigated
31,583
20,804
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,604
428
0
336
16,329
17,732
32
5,448
10,881
18,457
0
L
Zhong Kui
Obliviouhs
Zhong Kui
8,572
1,455
0
1,209
10,596
8,032
0
5,311
5,285
19,742
0
L
10,620
3,047
0
1,867
16,194
5,819
159
8,502
7,692
0
58,453
W
Artemis
WBC_Alpha
Artemis
18,402
11,859
0
2,083
9,888
3,693
1,975
5,165
4,723
0
58,066
W
7,365
294
467
7,270
17,666
16,644
54
5,943
11,723
17,130
0
W
Chang'e
ronin498
Chang'e
11,489
315
4,402
6,582
11,495
3,461
1,199
4,383
7,112
46,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
27,946
173
Minions Killed
143
8
Camps Cleared
5
826,799
Distance Traveled
619,996
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,488
606
31
2
0
208,833
3
L
Zhong Kui
9,660
690
17
1
1
179,447
0
L
Neith
9,798
700
95
7
4
231,716
2
W
Artemis
12,596
900
82
6
7
248,537
3
W
Sobek
10,434
745
12
1
0
287,141
5
W
Chang'e
11,306
808
79
6
1
291,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role