Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BuzzkiII27
Zeus
Level 160
God Stats
13W - 3L
1,825 SR
Queue Stats
250W - 264L
1,367 Elo+
Party 1
Amaterasu
Amaterasu
keyboardxmosh
Amaterasu
Level 108
God Stats
18W - 24L
1,429 SR
Queue Stats
148W - 190L
1,290 Elo+
Party 1
Team Averages
Level 111
1,585 SR
1,386 Elo+

VS

Team Averages
Level 59
1,462 SR
1,386 Elo+
Neith
Neith
Fadburger
Neith
Level 16
God Stats
6W - 15L
1,220 SR
Queue Stats
10W - 18L
1,167 Elo+
Party 2
Bastet
Bastet
T-E-L-L-E-Z
Bastet
Level 107
God Stats
97W - 101L
1,665 SR
Queue Stats
773W - 869L
1,493 Elo+
Solo
Ymir
Ymir
Tirtoil
Ymir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 1 / 3
6,175
618
1,961
6,877
5,285
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 3
7,229
723
12,134
4,942
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
keyboardxmosh
Amaterasu
12
3 / 0 / 1
7,149
715
3,612
4,239
2,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fadburger
Neith
10
0 / 2 / 1
6,275
628
3,718
6,331
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
11
1 / 1 / 0
6,660
666
5,916
7,007
2,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Tirtoil
Ymir
10
0 / 2 / 1
6,166
617
3,116
9,369
7,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
1
1
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
3
1.5
W
2
0
3
3.5
L
Neith
Fadburger
Neith
0
2
1
0.25
L
Bastet
1
1
0
1
L
Ymir
Tirtoil
Ymir
0
2
1
0.25
W
Amaterasu
keyboardxmosh
Amaterasu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,707
Damage
12,750
16,058
Taken
22,707
9,763
Mitigated
13,430
3,873
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
1,961
262
514
1,310
6,877
5,285
0
1,503
5,374
4,372
0
W
12,134
210
0
1,188
4,942
1,897
86
1,157
3,785
45,780
0
L
Neith
Fadburger
Neith
3,718
781
0
2,289
6,331
3,029
0
5,306
1,025
0
16,052
L
Bastet
5,916
947
0
2,743
7,007
2,613
0
3,643
3,364
0
24,260
L
Ymir
Tirtoil
Ymir
3,116
612
0
250
9,369
7,788
0
5,391
3,978
12,296
0
W
Amaterasu
keyboardxmosh
Amaterasu
3,612
1,160
0
861
4,239
2,581
0
715
3,524
0
10,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,553
Gold Earned
19,101
111
Minions Killed
84
5
Camps Cleared
4
573,723
Distance Traveled
534,257
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,175
618
3
0
0
168,956
2
W
Zeus
7,229
723
86
9
5
191,154
4
L
Neith
6,275
628
40
4
1
158,950
1
L
Bastet
6,660
666
33
3
3
209,980
2
L
Ymir
6,166
617
11
1
0
165,327
0
W
Amaterasu
7,149
715
22
2
0
213,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role