Player Matchup

Hercules
Hercules
 
Hercules
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Canadian117
Awilix
Level 86
God Stats
5W - 4L
1,326 SR
Queue Stats
62W - 53L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
Pneumonicbrute
Nu Wa
Level 47
God Stats
6W - 6L
1,507 SR
Queue Stats
61W - 55L
1,543 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Whatevenisthatt
Kumbhakarna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,586 Elo+
Party 2
Team Averages
Level 93
1,467 SR
1,543 Elo+

VS

Team Averages
Level 84
1,559 SR
1,563 Elo+
Atlas
Atlas
Seraphimspectre
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,770 Elo+
Party 1
Hera
Hera
Steponme1202
Hera
Level 109
God Stats
8W - 10L
1,516 SR
Queue Stats
46W - 42L
1,547 Elo+
Party 1
Cliodhna
Cliodhna
echo659
Cliodhna
Level 87
God Stats
3W - 2L
1,707 SR
Queue Stats
117W - 118L
1,454 Elo+
Solo
Amaterasu
Amaterasu
foriamyoursavior
Amaterasu
Level 28
God Stats
0W - 4L
1,337 SR
Queue Stats
48W - 71L
1,438 Elo+
Solo
Neith
Neith
staticb3an
Neith
Level 109
God Stats
6W - 8L
1,735 SR
Queue Stats
134W - 119L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 2 / 12
7,631
763
5,837
9,839
7,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
 
Chang'e
14
1 / 1 / 1
7,596
760
4,259
6,558
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
16
6 / 0 / 4
8,527
853
7,367
6,641
2,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 6
8,462
846
7,624
5,461
1,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Whatevenisthatt
Kumbhakarna
14
4 / 1 / 5
7,767
777
5,966
9,335
5,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,875
688
4,735
11,400
8,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 3
6,677
668
5,146
8,635
2,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
echo659
Cliodhna
13
4 / 5 / 1
7,544
754
7,908
8,870
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
11
2 / 3 / 2
6,733
673
2,814
7,571
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
14
0 / 2 / 2
7,493
749
5,740
7,142
2,598
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
6
6
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
12
3.5
W
Chang'e
 
Chang'e
1
1
1
1.5
W
Awilix
6
0
4
8
W
6
2
6
4.5
L
0
4
3
0.38
L
0
4
3
0.38
W
Kumbhakarna
Whatevenisthatt
Kumbhakarna
4
1
5
6.5
L
Cliodhna
echo659
Cliodhna
4
5
1
0.9
L
Amaterasu
2
3
2
1
L
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,053
Damage
26,343
37,834
Taken
43,618
19,414
Mitigated
22,128
7,485
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,837
1,450
0
2,510
9,839
7,929
0
3,082
6,757
0
11,218
W
Chang'e
 
Chang'e
4,259
66
761
2,498
6,558
2,016
709
1,655
4,903
25,822
0
W
Awilix
7,367
3,273
0
561
6,641
2,601
1,574
1,875
4,766
0
33,057
W
7,624
2,575
82
503
5,461
1,715
838
1,639
3,822
29,331
0
L
4,735
1,936
225
700
11,400
8,670
0
4,169
7,231
13,588
0
L
5,146
1,547
242
1,957
8,635
2,838
39
5,029
3,606
23,585
0
W
Kumbhakarna
Whatevenisthatt
Kumbhakarna
5,966
1,104
0
570
9,335
5,153
308
1,630
7,705
18,533
0
L
Cliodhna
echo659
Cliodhna
7,908
627
0
948
8,870
3,089
0
2,516
6,354
0
24,046
L
Amaterasu
2,814
672
0
1,638
7,571
4,933
6
2,073
5,498
0
6,327
L
Neith
5,740
2,224
0
1,594
7,142
2,598
30
4,062
3,080
0
33,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,983
Gold Earned
35,322
207
Minions Killed
156
0
Camps Cleared
0
1,080,837
Distance Traveled
833,712
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,631
763
17
2
0
220,446
0
W
Chang'e
7,596
760
57
6
0
207,855
2
W
Awilix
8,527
853
57
6
0
229,339
3
W
Nu Wa
8,462
846
45
5
0
196,948
2
L
Atlas
6,875
688
15
2
0
174,543
0
L
Hera
6,677
668
28
3
0
153,517
0
W
Kumbhakarna
7,767
777
31
3
0
226,249
0
L
Cliodhna
7,544
754
36
4
0
216,323
3
L
Amaterasu
6,733
673
10
1
0
115,516
0
L
Neith
7,493
749
67
7
0
173,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role