Player Matchup

Medusa
Medusa
Bombman63
Medusa
Level 21
God Stats
4W - 0L
1,883 SR
Queue Stats
7W - 2L
1,680 Elo+
Party 2
Geb
Geb
PoppaMakki
Geb
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
620W - 599L
1,511 Elo+
Party 2
Agni
Agni
ROFOOS4
Agni
Level 65
God Stats
65W - 51L
1,643 SR
Queue Stats
655W - 650L
1,505 Elo+
Party 2
Serqet
Serqet
kbomb17
Serqet
Level 93
God Stats
17W - 10L
1,721 SR
Queue Stats
203W - 186L
1,542 Elo+
Party 2
Mulan
Mulan
shishamaster
Mulan
Level 98
God Stats
47W - 49L
1,535 SR
Queue Stats
267W - 265L
1,510 Elo+
Party 2
Team Averages
Level 76
1,656 SR
1,550 Elo+

VS

Team Averages
Level 73
1,607 SR
1,580 Elo+
Guan Yu
Guan Yu
Asunace
Guan Yu
Level 98
God Stats
12W - 7L
1,749 SR
Queue Stats
353W - 316L
1,582 Elo+
Party 1
Charybdis
Charybdis
BaconLord123
Charybdis
Level 108
God Stats
13W - 15L
1,654 SR
Queue Stats
253W - 212L
1,568 Elo+
Party 1
Mercury
Mercury
CutePapaya69
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 114L
1,548 Elo+
Party 1
Olorun
Olorun
Straightenin
Olorun
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
157W - 144L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
Traplandpat
Sylvanus
Level 49
God Stats
71W - 62L
1,632 SR
Queue Stats
138W - 111L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bombman63
Medusa
17
7 / 1 / 6
10,771
567
14,768
10,683
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 6
10,622
559
10,980
14,244
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
ROFOOS4
Agni
16
1 / 3 / 6
9,901
521
8,788
7,419
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
kbomb17
Serqet
15
5 / 2 / 12
10,471
551
8,663
14,294
8,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 3 / 4
10,742
565
11,853
19,349
11,524
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Asunace
Guan Yu
16
4 / 2 / 2
10,164
535
13,191
18,968
16,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
BaconLord123
Charybdis
14
0 / 6 / 0
8,715
459
5,968
10,092
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
CutePapaya69
Mercury
13
1 / 8 / 3
8,007
421
2,737
16,581
10,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
15
2 / 4 / 2
9,674
509
5,432
13,175
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Traplandpat
Sylvanus
15
3 / 5 / 3
9,296
489
9,679
13,332
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
25
Kills
10
10
Deaths
25
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Asunace
Guan Yu
4
2
2
2.5
L
Charybdis
BaconLord123
Charybdis
0
6
0
0
W
Medusa
Bombman63
Medusa
7
1
6
10
L
Mercury
CutePapaya69
Mercury
1
8
3
0.31
W
6
1
6
9
W
Agni
ROFOOS4
Agni
1
3
6
1.33
L
Olorun
2
4
2
0.75
L
Sylvanus
Traplandpat
Sylvanus
3
5
3
0.9
W
Serqet
kbomb17
Serqet
5
2
12
5.5
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,052
Damage
37,007
65,989
Taken
72,148
31,454
Mitigated
40,275
23,405
Healing
22,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Asunace
Guan Yu
13,191
3,122
553
5,654
18,968
16,740
336
4,720
13,741
0
72,232
L
Charybdis
BaconLord123
Charybdis
5,968
2,969
0
2,877
10,092
1,790
876
1,714
8,161
0
61,594
W
Medusa
Bombman63
Medusa
14,768
6,244
0
4,105
10,683
3,282
3,460
1,777
8,906
0
77,032
L
Mercury
CutePapaya69
Mercury
2,737
1,027
156
901
16,581
10,658
0
4,432
11,645
0
18,083
W
10,980
1,731
0
5,607
14,244
5,523
524
3,494
10,750
65,510
0
W
Agni
ROFOOS4
Agni
8,788
874
0
726
7,419
2,597
1,036
2,398
5,021
74,530
0
L
Olorun
5,432
2,681
323
5,301
13,175
4,550
0
4,381
8,794
70,048
0
L
Sylvanus
Traplandpat
Sylvanus
9,679
1,765
1,911
4,522
13,332
6,537
0
4,670
8,612
40,307
16,356
W
Serqet
kbomb17
Serqet
8,663
2,114
2,896
3,203
14,294
8,528
1,269
3,000
10,936
0
25,839
W
11,853
886
0
6,868
19,349
11,524
1,111
3,369
15,980
0
69,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,507
Gold Earned
45,856
546
Minions Killed
514
0
Camps Cleared
0
1,842,095
Distance Traveled
1,795,580
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,164
535
123
6
0
384,949
3
L
Charybdis
8,715
459
128
7
0
351,073
6
W
Medusa
10,771
567
128
7
0
349,038
2
L
Mercury
8,007
421
32
2
0
389,950
2
W
Geb
10,622
559
116
6
0
410,862
5
W
Agni
9,901
521
128
7
0
356,910
7
L
Olorun
9,674
509
141
7
0
326,786
7
L
Sylvanus
9,296
489
90
5
0
342,822
2
W
Serqet
10,471
551
33
2
0
425,018
1
W
Mulan
10,742
565
141
7
0
300,267
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role