Player Matchup

Yemoja
Yemoja
Marisirosaurus
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,418 Elo+
Solo
Hera
Hera
Prizzay
Hera
Level 127
God Stats
29W - 28L
1,643 SR
Queue Stats
159W - 156L
1,516 Elo+
Solo
Thanatos
Thanatos
iNSIGTHIRD
Thanatos
Level 88
God Stats
23W - 32L
1,500 SR
Queue Stats
366W - 390L
1,355 Elo+
Solo
Guan Yu
Guan Yu
lIINightHawk
Guan Yu
Level 82
God Stats
11W - 13L
1,461 SR
Queue Stats
373W - 345L
1,557 Elo+
Party 1
Artemis
Artemis
tclancspartan
Artemis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 300L
1,525 Elo+
Party 1
Team Averages
Level 98
1,521 SR
1,474 Elo+

VS

Team Averages
Level 103
1,568 SR
1,438 Elo+
Ganesha
Ganesha
Mister Turr
Ganesha
Level 120
God Stats
2W - 0L
1,739 SR
Queue Stats
60W - 53L
1,198 Elo+
Solo
Skadi
Skadi
NatureTime
Skadi
Level 93
God Stats
9W - 10L
1,404 SR
Queue Stats
135W - 126L
1,528 Elo+
Party 2
Da Ji
Da Ji
itz_gibly
Da Ji
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,516 Elo+
Party 2
Thoth
Thoth
kaoumuamua
Thoth
Level 126
God Stats
13W - 7L
1,705 SR
Queue Stats
73W - 65L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
kruzakong
Nu Wa
Level 117
God Stats
67W - 73L
1,491 SR
Queue Stats
176W - 241L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
7,184
423
3,913
14,625
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hera
Prizzay
Hera
14
3 / 10 / 1
8,759
515
12,872
11,649
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
iNSIGTHIRD
Thanatos
15
4 / 5 / 1
9,156
539
6,866
15,108
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
lIINightHawk
Guan Yu
16
2 / 2 / 1
9,057
533
5,696
14,206
12,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
15
1 / 4 / 2
8,730
514
4,390
10,567
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mister Turr
Ganesha
15
0 / 0 / 18
9,891
582
4,273
11,666
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
18
11 / 2 / 5
11,173
657
15,424
11,843
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
itz_gibly
Da Ji
18
6 / 1 / 7
10,575
622
8,731
10,843
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
17
9 / 4 / 2
10,622
625
10,909
10,686
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
kruzakong
Nu Wa
17
1 / 3 / 9
10,266
604
11,583
10,250
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
10
Kills
27
27
Deaths
10
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Ganesha
Mister Turr
Ganesha
0
0
18
9
W
Skadi
11
2
5
6.75
L
Hera
Prizzay
Hera
3
10
1
0.35
L
Thanatos
iNSIGTHIRD
Thanatos
4
5
1
0.9
W
Da Ji
itz_gibly
Da Ji
6
1
7
9.5
W
Thoth
9
4
2
2.5
W
Nu Wa
kruzakong
Nu Wa
1
3
9
1.83
L
Guan Yu
lIINightHawk
Guan Yu
2
2
1
1.25
L
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,737
Damage
50,920
66,155
Taken
55,288
31,488
Mitigated
27,065
21,498
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,913
361
501
2,256
14,625
10,603
0
5,235
9,390
12,661
0
W
Ganesha
Mister Turr
Ganesha
4,273
694
0
2,218
11,666
11,772
695
4,812
6,854
31,380
0
W
Skadi
15,424
9,077
0
4,387
11,843
4,788
2,690
4,089
7,754
0
93,415
L
Hera
Prizzay
Hera
12,872
4,606
0
341
11,649
1,759
960
5,841
5,808
64,929
0
L
Thanatos
iNSIGTHIRD
Thanatos
6,866
1,251
0
9,129
15,108
3,737
0
6,755
8,353
0
46,770
W
Da Ji
itz_gibly
Da Ji
8,731
2,025
0
5,276
10,843
4,418
368
2,112
8,731
0
74,765
W
Thoth
10,909
403
0
1,588
10,686
3,489
1,134
4,665
6,021
66,746
0
W
Nu Wa
kruzakong
Nu Wa
11,583
5,550
0
3,182
10,250
2,598
2,000
1,107
9,143
73,320
0
L
Guan Yu
lIINightHawk
Guan Yu
5,696
424
255
4,504
14,206
12,911
0
7,074
7,132
0
68,404
L
Artemis
4,390
1,294
0
4,512
10,567
2,478
1,064
1,860
8,707
0
61,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,886
Gold Earned
52,527
479
Minions Killed
526
0
Camps Cleared
0
1,602,952
Distance Traveled
1,615,526
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,184
423
12
1
0
326,187
6
W
Ganesha
9,891
582
13
1
0
339,938
4
W
Skadi
11,173
657
153
9
0
301,271
1
L
Hera
8,759
515
127
7
0
283,161
5
L
Thanatos
9,156
539
87
5
0
341,107
2
W
Da Ji
10,575
622
132
8
0
388,627
6
W
Thoth
10,622
625
101
6
0
288,979
0
W
Nu Wa
10,266
604
127
7
0
296,711
0
L
Guan Yu
9,057
533
129
8
0
339,527
2
L
Artemis
8,730
514
124
7
0
312,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role