Player Matchup

Thor
Thor
Dmack1999
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,370 Elo+
Party 2
Da Ji
Da Ji
FireLeo10
Da Ji
Level 3
God Stats
4W - 10L
1,356 SR
Queue Stats
5W - 16L
1,279 Elo+
Party 2
Baba Yaga
Baba Yaga
GAARA112992
Baba Yaga
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,471 Elo+
Party 2
Medusa
Medusa
GrizzlyBear1995
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
MasterSpyder100
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 18L
1,426 Elo+
Party 2
Team Averages
Level 29
1,471 SR
1,381 Elo+

VS

Team Averages
Level 89
1,522 SR
1,606 Elo+
Vulcan
Vulcan
Avyvl
Vulcan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 49L
1,605 Elo+
Party 1
Cupid
Cupid
Quackmandan
Cupid
Level 160
God Stats
1W - 0L
1,558 SR
Queue Stats
55W - 27L
1,819 Elo+
Party 1
Sylvanus
Sylvanus
Stewie4FG
Sylvanus
Level 43
God Stats
3W - 3L
1,339 SR
Queue Stats
80W - 76L
1,511 Elo+
Solo
Anhur
Anhur
Zolpey
Anhur
Level 42
God Stats
1W - 2L
1,496 SR
Queue Stats
65W - 82L
1,514 Elo+
Solo
Da Ji
Da Ji
xWaffi
Da Ji
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
75W - 39L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
0 / 9 / 2
10,365
1,037
1,945
13,656
4,012
Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
FireLeo10
Da Ji
17
4 / 13 / 1
12,246
1,225
8,817
22,849
5,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
GAARA112992
Baba Yaga
18
1 / 6 / 4
11,893
1,189
12,888
20,164
5,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 11 / 1
11,175
1,118
7,476
19,076
4,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 10 / 0
10,810
1,081
8,859
27,885
14,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

2

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Avyvl
Vulcan
20
4 / 1 / 24
12,959
1,296
21,486
7,386
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
22 / 2 / 13
16,038
1,604
29,844
11,798
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Stewie4FG
Sylvanus
19
1 / 0 / 24
13,050
1,305
6,939
8,203
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Zolpey
Anhur
20
6 / 1 / 25
13,137
1,314
11,923
6,471
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Da Ji
xWaffi
Da Ji
20
15 / 4 / 17
14,239
1,424
24,874
12,821
4,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
151
8
Kills
48
49
Deaths
8
8
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Avyvl
Vulcan
4
1
24
16
L
Thor
0
9
2
0.11
L
Da Ji
FireLeo10
Da Ji
4
13
1
0.35
L
Baba Yaga
GAARA112992
Baba Yaga
1
6
4
0.5
L
2
11
1
0.23
L
1
10
0
0.1
W
22
2
13
14.25
W
Sylvanus
Stewie4FG
Sylvanus
1
0
24
13
W
Anhur
Zolpey
Anhur
6
1
25
18.5
W
Da Ji
xWaffi
Da Ji
15
4
17
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,985
Damage
95,066
103,630
Taken
46,679
34,236
Mitigated
26,432
8,631
Healing
15,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Avyvl
Vulcan
21,486
6,704
0
432
7,386
3,497
0
3,557
3,829
40,879
0
L
Thor
1,945
791
0
0
13,656
4,012
0
2,630
11,026
0
9,068
L
Da Ji
FireLeo10
Da Ji
8,817
1,859
0
1,946
22,849
5,960
0
5,806
17,043
0
17,654
L
Baba Yaga
GAARA112992
Baba Yaga
12,888
736
0
3,367
20,164
5,391
0
3,483
16,681
47,364
0
L
7,476
2,916
0
0
19,076
4,593
0
4,723
14,353
0
28,100
L
8,859
646
0
3,318
27,885
14,280
0
11,783
16,102
32,080
0
W
29,844
22,663
92
4,736
11,798
5,043
0
5,267
6,406
0
63,895
W
Sylvanus
Stewie4FG
Sylvanus
6,939
1,962
3,994
4,916
8,203
10,012
0
3,384
4,560
19,931
0
W
Anhur
Zolpey
Anhur
11,923
7,049
0
937
6,471
2,959
0
2,862
3,609
0
21,058
W
Da Ji
xWaffi
Da Ji
24,874
9,130
0
579
12,821
4,921
0
6,677
6,144
0
39,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,489
Gold Earned
69,423
181
Minions Killed
220
3
Camps Cleared
12
833,307
Distance Traveled
913,571
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,959
1,296
60
6
0
195,263
0
L
Thor
10,365
1,037
6
1
0
127,654
0
L
Da Ji
12,246
1,225
24
2
1
183,241
0
L
Baba Yaga
11,893
1,189
72
7
0
192,243
1
L
Medusa
11,175
1,118
32
3
2
168,429
0
L
Cthulhu
10,810
1,081
47
5
0
161,740
1
W
Cupid
16,038
1,604
83
8
4
163,964
0
W
Sylvanus
13,050
1,305
33
3
0
181,494
1
W
Anhur
13,137
1,314
13
1
2
183,849
0
W
Da Ji
14,239
1,424
31
3
6
189,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role