Player Matchup

Cerberus
Cerberus
BlamePauI
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 127L
1,197 Elo+
Party 3
Medusa
Medusa
CodeSourpatch
Medusa
Level 44
God Stats
9W - 15L
1,420 SR
Queue Stats
476W - 512L
1,516 Elo+
Party 2
Thanatos
Thanatos
MegaPoopyMan
Thanatos
Level 65
God Stats
97W - 68L
1,529 SR
Queue Stats
688W - 762L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
oscarsucr1
Nu Wa
Level 42
God Stats
11W - 3L
1,995 SR
Queue Stats
168W - 185L
1,389 Elo+
Party 3
Osiris
Osiris
vxsomaa
Osiris
Level 68
God Stats
2W - 5L
1,447 SR
Queue Stats
170W - 179L
1,421 Elo+
Solo
Team Averages
Level 57
1,578 SR
1,388 Elo+

VS

Team Averages
Level 61
1,411 SR
1,351 Elo+
Horus
Horus
DurpyDaddy
Horus
Level 48
God Stats
5W - 4L
1,370 SR
Queue Stats
13W - 13L
1,305 Elo+
Solo
Loki
Loki
ElPit0n
Loki
Level 79
God Stats
6W - 10L
1,158 SR
Queue Stats
510W - 506L
1,364 Elo+
Party 1
Anubis
Anubis
Sir Gfunk
Anubis
Level 128
God Stats
5W - 8L
1,500 SR
Queue Stats
221W - 196L
1,292 Elo+
Party 1
Xing Tian
Xing Tian
Sir Nairo
Xing Tian
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SuIc1D3 DREAMZ
Danzaburou
Level 16
God Stats
5W - 5L
1,525 SR
Queue Stats
194W - 211L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlamePauI
Cerberus
12
2 / 8 / 2
8,468
446
7,499
18,284
12,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 5 / 3
10,369
546
12,531
14,487
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
MegaPoopyMan
Thanatos
14
3 / 6 / 0
8,459
445
5,321
15,218
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
12
0 / 7 / 1
7,857
414
10,023
11,794
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
vxsomaa
Osiris
12
2 / 6 / 0
7,970
419
6,816
15,845
7,578
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
4 / 3 / 1
11,021
580
9,859
16,788
13,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
ElPit0n
Loki
17
10 / 2 / 9
10,884
573
9,873
12,501
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Sir Gfunk
Anubis
18
14 / 0 / 11
11,506
606
21,489
12,829
5,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Sir Nairo
Xing Tian
14
4 / 0 / 15
9,899
521
11,406
18,415
17,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SuIc1D3 DREAMZ
Danzaburou
11
0 / 6 / 6
8,085
426
3,321
8,553
2,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
11
Kills
32
32
Deaths
11
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BlamePauI
Cerberus
2
8
2
0.38
L
4
5
3
1.1
W
Horus
4
3
1
1.5
W
Loki
ElPit0n
Loki
10
2
9
7.25
L
Thanatos
MegaPoopyMan
Thanatos
3
6
0
0.5
W
Anubis
Sir Gfunk
Anubis
14
0
11
19.5
W
Xing Tian
Sir Nairo
Xing Tian
4
0
15
11.5
W
Danzaburou
SuIc1D3 DREAMZ
Danzaburou
0
6
6
0.5
L
Nu Wa
0
7
1
0.07
L
Osiris
vxsomaa
Osiris
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,190
Damage
55,948
75,628
Taken
69,086
33,079
Mitigated
43,809
25,285
Healing
24,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BlamePauI
Cerberus
7,499
542
283
5,893
18,284
12,444
0
9,690
8,594
31,859
0
L
12,531
5,743
0
5,350
14,487
4,342
0
7,358
7,129
0
76,611
W
Horus
9,859
4,874
574
5,808
16,788
13,949
4,441
1,801
14,818
0
69,640
W
Loki
ElPit0n
Loki
9,873
3,227
0
4,074
12,501
4,414
1,450
3,303
9,001
0
72,796
L
Thanatos
MegaPoopyMan
Thanatos
5,321
839
0
9,763
15,218
5,910
0
5,136
10,082
0
61,625
W
Anubis
Sir Gfunk
Anubis
21,489
227
0
9,198
12,829
5,336
2,444
4,995
7,463
72,680
0
W
Xing Tian
Sir Nairo
Xing Tian
11,406
1,498
0
4,280
18,415
17,742
320
4,498
13,587
32,441
0
W
Danzaburou
SuIc1D3 DREAMZ
Danzaburou
3,321
1,672
0
827
8,553
2,368
405
1,732
6,579
0
25,696
L
Nu Wa
10,023
2,618
132
839
11,794
2,805
964
6,490
5,304
44,084
0
L
Osiris
vxsomaa
Osiris
6,816
2,392
0
3,025
15,845
7,578
0
4,221
11,624
0
36,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,123
Gold Earned
51,395
455
Minions Killed
413
0
Camps Cleared
0
1,661,124
Distance Traveled
1,832,211
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,468
446
66
3
0
326,014
4
L
Medusa
10,369
546
122
6
0
324,245
4
W
Horus
11,021
580
124
7
0
351,682
2
W
Loki
10,884
573
113
6
0
412,806
1
L
Thanatos
8,459
445
101
5
0
388,347
0
W
Anubis
11,506
606
104
5
0
354,133
4
W
Xing Tian
9,899
521
29
2
0
388,188
6
W
Danzaburou
8,085
426
43
2
0
325,402
0
L
Nu Wa
7,857
414
77
4
0
349,747
1
L
Osiris
7,970
419
89
5
0
272,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role