Player Matchup

Baron Samedi
Baron Samedi
Cardom200022
Baron Samedi
Level 47
God Stats
24W - 24L
1,134 SR
Queue Stats
102W - 151L
1,311 Elo+
Party 2
Cliodhna
Cliodhna
VolatileZeus299
Cliodhna
Level 38
God Stats
3W - 10L
1,180 SR
Queue Stats
121W - 168L
1,321 Elo+
Party 2
Izanami
Izanami
lyric369
Izanami
Level 29
God Stats
8W - 12L
1,549 SR
Queue Stats
62W - 99L
1,314 Elo+
Party 2
Team Averages
Level 38
1,287 SR
1,316 Elo+

VS

Team Averages
Level 71
1,511 SR
1,330 Elo+
Merlin
Merlin
Periodt1804
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,186 Elo+
Party 1
Medusa
Medusa
Shamahblah84
Medusa
Level 121
God Stats
25W - 23L
1,534 SR
Queue Stats
230W - 278L
1,393 Elo+
Solo
Sobek
Sobek
i3300
Sobek
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 198L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cardom200022
Baron Samedi
15
2 / 6 / 8
10,845
638
7,490
11,778
4,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
15
4 / 5 / 5
10,812
636
16,055
15,316
5,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
lyric369
Izanami
16
4 / 6 / 6
11,305
665
9,448
14,576
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 3 / 10
11,820
695
12,501
10,328
2,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
20
11 / 1 / 5
13,880
816
17,680
12,734
3,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Sobek
i3300
Sobek
14
2 / 6 / 11
10,904
641
8,032
16,928
13,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
10
Kills
17
17
Deaths
10
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cardom200022
Baron Samedi
2
6
8
1
W
Merlin
4
3
10
3
W
Medusa
11
1
5
13.5
L
Cliodhna
4
5
5
1.3
W
Sobek
i3300
Sobek
2
6
11
1.25
L
Izanami
lyric369
Izanami
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,993
Damage
38,213
41,670
Taken
39,990
15,740
Mitigated
19,759
4,000
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cardom200022
Baron Samedi
7,490
50
1,165
1,289
11,778
4,294
0
6,164
5,467
31,552
0
W
Merlin
12,501
825
594
1,546
10,328
2,628
466
1,703
8,625
39,678
0
W
Medusa
17,680
7,010
0
2,652
12,734
3,365
2,440
3,468
9,266
0
83,697
L
Cliodhna
16,055
1,623
0
331
15,316
5,378
0
7,091
7,984
0
45,470
W
Sobek
i3300
Sobek
8,032
983
505
1,985
16,928
13,766
0
3,076
13,852
14,013
0
L
Izanami
lyric369
Izanami
9,448
4,658
359
856
14,576
6,068
0
7,028
7,352
0
36,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
36,604
169
Minions Killed
202
5
Camps Cleared
10
822,916
Distance Traveled
914,551
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,845
638
45
3
0
268,202
0
W
Merlin
11,820
695
55
3
2
276,126
4
W
Medusa
13,880
816
133
8
8
326,989
4
L
Cliodhna
10,812
636
65
4
5
301,926
1
W
Sobek
10,904
641
14
1
0
311,436
2
L
Izanami
11,305
665
59
3
0
252,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role