Player Matchup

Ne Zha
Ne Zha
BeamyDock53
Ne Zha
Level 121
God Stats
15W - 10L
1,618 SR
Queue Stats
338W - 380L
1,339 Elo+
Party 2
Cernunnos
Cernunnos
Ligerjager66
Cernunnos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,193 Elo+
Party 2
Olorun
Olorun
MMGPlays
Olorun
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 156L
1,364 Elo+
Party 2
Shiva
Shiva
Seawhal3
Shiva
Level 145
God Stats
19W - 24L
1,338 SR
Queue Stats
327W - 366L
1,370 Elo+
Party 2
Achilles
Achilles
XSolo1X
Achilles
Level 34
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 50L
1,424 Elo+
Party 2
Team Averages
Level 90
1,491 SR
1,338 Elo+

VS

Team Averages
Level 74
1,441 SR
1,414 Elo+
Skadi
Skadi
Biffcakes
Skadi
Level 123
God Stats
1W - 1L
1,628 SR
Queue Stats
36W - 54L
1,400 Elo+
Party 3
Discordia
Discordia
EZmilehigh
Discordia
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 201L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
GodMastery101
Guan Yu
Level 16
God Stats
1W - 3L
1,527 SR
Queue Stats
37W - 57L
1,286 Elo+
Party 3
Cerberus
Cerberus
IamNewBruh
Cerberus
Level 17
God Stats
2W - 3L
1,274 SR
Queue Stats
41W - 42L
1,463 Elo+
Party 1
Horus
Horus
MrLaboy8899
Horus
Level 66
God Stats
7W - 8L
1,275 SR
Queue Stats
40W - 49L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
1 / 4 / 26
12,411
517
9,911
22,615
23,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Ligerjager66
Cernunnos
20
26 / 4 / 4
16,107
671
42,002
27,487
10,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
MMGPlays
Olorun
19
3 / 6 / 5
12,289
512
9,585
17,852
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Seawhal3
Shiva
19
4 / 3 / 10
12,836
535
14,746
23,952
18,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
XSolo1X
Achilles
19
3 / 5 / 14
12,252
511
7,849
18,214
10,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Biffcakes
Skadi
16
2 / 7 / 4
10,017
417
9,973
16,177
3,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Discordia
EZmilehigh
Discordia
16
4 / 6 / 3
10,742
448
13,177
15,806
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
18
6 / 9 / 5
11,602
483
10,959
22,498
14,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
IamNewBruh
Cerberus
20
8 / 5 / 7
12,329
514
24,790
27,749
22,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 10 / 8
10,413
434
6,368
27,892
24,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
37
Kills
22
22
Deaths
37
59
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
4
26
3.5
L
Skadi
Biffcakes
Skadi
2
7
4
0.57
L
Discordia
EZmilehigh
Discordia
4
6
3
0.92
L
Guan Yu
6
9
5
0.94
L
Cerberus
IamNewBruh
Cerberus
8
5
7
2.3
W
Cernunnos
Ligerjager66
Cernunnos
26
4
4
7
W
Olorun
MMGPlays
Olorun
3
6
5
0.92
L
2
10
8
0.6
W
Shiva
Seawhal3
Shiva
4
3
10
3
W
Achilles
XSolo1X
Achilles
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,093
Damage
65,267
110,120
Taken
110,122
69,683
Mitigated
68,968
34,994
Healing
27,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
9,911
1,956
0
2,087
22,615
23,841
187
5,262
16,026
0
36,406
L
Skadi
Biffcakes
Skadi
9,973
2,718
282
2,171
16,177
3,212
0
120
16,057
0
69,047
L
Discordia
EZmilehigh
Discordia
13,177
837
119
2,242
15,806
4,707
0
3,405
12,401
63,324
0
L
Guan Yu
10,959
1,399
592
4,800
22,498
14,128
640
3,565
18,933
0
77,600
L
Cerberus
IamNewBruh
Cerberus
24,790
1,657
663
11,606
27,749
22,342
0
2,425
25,324
92,035
0
W
Cernunnos
Ligerjager66
Cernunnos
42,002
24,840
0
16,671
27,487
10,606
1,990
9,759
16,142
0
140,001
W
Olorun
MMGPlays
Olorun
9,585
3,258
304
5,571
17,852
6,672
1,904
8,091
9,121
98,613
8,231
L
6,368
3,281
1,009
4,124
27,892
24,579
0
3,638
24,254
0
30,165
W
Shiva
Seawhal3
Shiva
14,746
3,859
740
4,687
23,952
18,368
0
9,448
13,830
1,394
85,434
W
Achilles
XSolo1X
Achilles
7,849
2,545
0
4,934
18,214
10,196
0
6,140
11,783
0
74,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,895
Gold Earned
55,103
605
Minions Killed
581
0
Camps Cleared
0
2,199,564
Distance Traveled
2,119,188
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,411
517
43
2
0
403,340
4
L
Skadi
10,017
417
108
5
0
439,603
8
L
Discordia
10,742
448
108
5
0
399,710
0
L
Guan Yu
11,602
483
144
6
0
438,870
4
L
Cerberus
12,329
514
181
8
0
411,252
1
W
Cernunnos
16,107
671
155
6
0
411,596
2
W
Olorun
12,289
512
158
7
0
380,498
3
L
Horus
10,413
434
40
2
0
429,753
4
W
Shiva
12,836
535
138
6
0
498,142
5
W
Achilles
12,252
511
111
5
0
505,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role