Player Matchup

Vamana
Vamana
Agarpowwer
Vamana
Level 44
God Stats
5W - 0L
1,656 SR
Queue Stats
18W - 10L
1,749 Elo+
Solo
Ah Puch
Ah Puch
Bigsurge3528526
Ah Puch
Level 49
God Stats
18W - 9L
1,499 SR
Queue Stats
155W - 182L
1,484 Elo+
Solo
Bacchus
Bacchus
MrWaffle13579
Bacchus
Level 82
God Stats
10W - 6L
1,515 SR
Queue Stats
91W - 102L
1,436 Elo+
Party 1
Cliodhna
Cliodhna
WhyteBoyFresh00
Cliodhna
Level 118
God Stats
14W - 7L
1,675 SR
Queue Stats
367W - 389L
1,411 Elo+
Party 1
Izanami
Izanami
helaymii
Izanami
Level 117
God Stats
9W - 7L
1,500 SR
Queue Stats
159W - 184L
1,446 Elo+
Party 1
Team Averages
Level 82
1,569 SR
1,505 Elo+

VS

Team Averages
Level 57
1,590 SR
1,414 Elo+
Pele
Pele
Clutch_Plays1
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PlatSports
Cu Chulainn
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,092 Elo+
Party 2
Cthulhu
Cthulhu
TimeRichar666
Cthulhu
Level 157
God Stats
9W - 8L
1,639 SR
Queue Stats
520W - 546L
1,431 Elo+
Solo
Xbalanque
Xbalanque
WillMurDahFace
Xbalanque
Level 47
God Stats
1W - 1L
1,812 SR
Queue Stats
38W - 31L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WriskE
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Agarpowwer
Vamana
13
8 / 0 / 1
7,441
744
6,361
6,550
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
4 / 1 / 1
6,397
640
4,173
5,193
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
9
1 / 2 / 4
5,540
554
2,524
6,616
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
12
5 / 0 / 2
6,834
683
4,945
5,625
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
helaymii
Izanami
9
0 / 0 / 4
5,440
544
3,130
3,490
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,937
494
2,989
6,542
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
PlatSports
Cu Chulainn
8
0 / 6 / 0
4,767
477
3,018
8,467
6,231
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
8
2 / 3 / 0
5,345
535
2,940
5,632
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
WillMurDahFace
Xbalanque
8
0 / 1 / 3
4,950
495
3,835
4,780
930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
WriskE
Morgan Le Fay
7
0 / 6 / 0
4,400
440
1,333
6,480
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
18
Kills
3
3
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
Agarpowwer
Vamana
8
0
1
8.5
W
4
1
1
4.5
L
1
3
0
0.33
W
Bacchus
1
2
4
1.5
L
Cu Chulainn
PlatSports
Cu Chulainn
0
6
0
0
L
Cthulhu
2
3
0
0.67
W
Cliodhna
5
0
2
6
L
Xbalanque
WillMurDahFace
Xbalanque
0
1
3
1.5
L
Morgan Le Fay
WriskE
Morgan Le Fay
0
6
0
0
W
Izanami
helaymii
Izanami
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,133
Damage
14,115
27,474
Taken
31,901
13,164
Mitigated
13,570
8,707
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Agarpowwer
Vamana
6,361
3,705
0
1,834
6,550
4,916
792
583
5,927
0
41,662
W
4,173
218
0
2,611
5,193
1,694
729
639
4,492
29,058
0
L
2,989
1,386
0
1,627
6,542
1,546
0
1,275
5,169
0
15,289
W
Bacchus
2,524
520
219
1,692
6,616
4,014
0
1,401
5,215
9,641
1,836
L
Cu Chulainn
PlatSports
Cu Chulainn
3,018
886
0
146
8,467
6,231
145
151
8,306
1,074
17,716
L
Cthulhu
2,940
490
0
1,814
5,632
3,164
0
2,052
3,530
18,512
0
W
Cliodhna
4,945
1,069
0
528
5,625
1,629
0
356
5,239
0
46,003
L
Xbalanque
WillMurDahFace
Xbalanque
3,835
2,423
0
1,384
4,780
930
0
982
3,788
0
22,779
L
Morgan Le Fay
WriskE
Morgan Le Fay
1,333
319
0
135
6,480
1,699
0
1,787
4,559
18,097
0
W
Izanami
helaymii
Izanami
3,130
1,869
0
1,823
3,490
911
0
1,290
2,200
0
33,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
24,399
322
Minions Killed
202
0
Camps Cleared
0
1,028,160
Distance Traveled
957,078
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,441
744
91
9
0
201,217
3
W
Ah Puch
6,397
640
55
6
0
192,482
0
L
Pele
4,937
494
35
4
0
201,523
3
W
Bacchus
5,540
554
23
2
0
198,435
3
L
Cu Chulainn
4,767
477
42
4
0
170,155
1
L
Cthulhu
5,345
535
35
4
0
204,023
3
W
Cliodhna
6,834
683
84
8
0
246,201
4
L
Xbalanque
4,950
495
46
5
0
204,264
6
L
Morgan Le Fay
4,400
440
44
4
0
177,113
2
W
Izanami
5,440
544
69
7
0
189,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role