Player Matchup

Arachne
Arachne
HiN00N
Arachne
Level 82
God Stats
4W - 5L
1,577 SR
Queue Stats
16W - 21L
1,429 Elo+
Party 1
Kuzenbo
Kuzenbo
Imgomex
Kuzenbo
Level 17
God Stats
1W - 0L
1,839 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Sceptumn
Anubis
Level 87
God Stats
4W - 3L
1,650 SR
Queue Stats
20W - 27L
1,474 Elo+
Party 1
Jing Wei
Jing Wei
sohostar
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,475 Elo+
Party 1
Vulcan
Vulcan
veryhot
Vulcan
Level 69
God Stats
1W - 1L
1,660 SR
Queue Stats
22W - 28L
1,476 Elo+
Party 1
Team Averages
Level 54
1,645 SR
1,471 Elo+

VS

Team Averages
Level 78
1,383 SR
1,419 Elo+
Chaac
Chaac
ArmurKing
Chaac
Level 28
God Stats
3W - 10L
1,282 SR
Queue Stats
8W - 16L
1,313 Elo+
Solo
Anhur
Anhur
BlckZoro
Anhur
Level 108
God Stats
1W - 10L
1,231 SR
Queue Stats
61W - 83L
1,435 Elo+
Solo
Kukulkan
Kukulkan
RMSOLYMPIC
Kukulkan
Level 145
God Stats
55W - 44L
1,530 SR
Queue Stats
223W - 263L
1,432 Elo+
Solo
Merlin
Merlin
bloodedkiller13
Merlin
Level 63
God Stats
41W - 39L
1,631 SR
Queue Stats
102W - 114L
1,524 Elo+
Solo
Artio
Artio
kimi-nanda-yo
Artio
Level 44
God Stats
3W - 8L
1,240 SR
Queue Stats
520W - 570L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HiN00N
Arachne
19
12 / 1 / 4
11,421
816
14,742
12,441
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Imgomex
Kuzenbo
17
2 / 2 / 15
10,051
718
8,048
12,536
16,692
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Sceptumn
Anubis
20
12 / 3 / 11
12,351
882
25,803
14,640
7,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
sohostar
Jing Wei
18
5 / 1 / 12
10,773
770
11,303
9,993
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
veryhot
Vulcan
19
8 / 3 / 12
11,218
801
19,112
10,889
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArmurKing
Chaac
15
1 / 6 / 3
8,523
609
9,314
21,550
17,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
BlckZoro
Anhur
16
1 / 7 / 6
9,273
662
7,135
16,647
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
RMSOLYMPIC
Kukulkan
18
7 / 8 / 1
11,862
847
13,987
13,518
4,142
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 9 / 4
8,800
629
8,069
15,075
3,740
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 9 / 6
8,870
634
2,945
20,533
15,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
39
Kills
10
10
Deaths
39
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
ArmurKing
Chaac
1
6
3
0.42
L
Anhur
BlckZoro
Anhur
1
7
6
0.57
W
Arachne
HiN00N
Arachne
12
1
4
14
W
Kuzenbo
Imgomex
Kuzenbo
2
2
15
4.75
L
Kukulkan
RMSOLYMPIC
Kukulkan
7
8
1
0.94
W
Anubis
Sceptumn
Anubis
12
3
11
5.83
L
0
9
4
0.22
L
1
9
6
0.44
W
Jing Wei
sohostar
Jing Wei
5
1
12
11
W
Vulcan
veryhot
Vulcan
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,008
Damage
41,450
60,499
Taken
87,323
39,138
Mitigated
45,917
22,130
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ArmurKing
Chaac
9,314
1,797
32
6,365
21,550
17,889
0
9,124
12,426
0
23,427
L
Anhur
BlckZoro
Anhur
7,135
2,273
0
1,890
16,647
4,987
434
11,079
5,500
0
24,262
W
Arachne
HiN00N
Arachne
14,742
10,027
0
5,180
12,441
5,775
246
3,504
8,753
0
27,721
W
Kuzenbo
Imgomex
Kuzenbo
8,048
3,486
0
0
12,536
16,692
0
6,044
6,216
11,052
0
L
Kukulkan
RMSOLYMPIC
Kukulkan
13,987
1,137
0
160
13,518
4,142
156
7,188
6,322
46,909
0
W
Anubis
Sceptumn
Anubis
25,803
1,707
0
9,810
14,640
7,909
1,701
5,439
9,016
68,190
0
L
8,069
354
0
0
15,075
3,740
423
9,938
5,109
26,932
0
L
2,945
248
524
2,105
20,533
15,159
333
15,384
4,984
13,691
0
W
Jing Wei
sohostar
Jing Wei
11,303
7,446
0
3,495
9,993
4,079
1,084
4,912
4,943
0
38,853
W
Vulcan
veryhot
Vulcan
19,112
7,291
740
2,905
10,889
4,683
1,920
5,102
5,763
47,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,814
Gold Earned
47,328
232
Minions Killed
233
0
Camps Cleared
0
1,446,550
Distance Traveled
1,180,536
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,523
609
34
2
0
254,464
1
L
Anhur
9,273
662
45
3
0
242,303
10
W
Arachne
11,421
816
17
1
0
330,568
0
W
Kuzenbo
10,051
718
6
0
0
286,201
0
L
Kukulkan
11,862
847
86
6
0
233,762
0
W
Anubis
12,351
882
85
6
0
249,614
1
L
Merlin
8,800
629
52
4
0
209,031
0
L
Artio
8,870
634
16
1
0
240,976
1
W
Jing Wei
10,773
770
67
5
0
287,793
0
W
Vulcan
11,218
801
57
4
0
292,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role