Player Matchup

Chronos
Chronos
Billyfazex
Chronos
Level 65
God Stats
0W - 2L
1,564 SR
Queue Stats
21W - 64L
1,189 Elo+
Party 2
Thanatos
Thanatos
FAEQUE
Thanatos
Level 13
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
necroticparasite
Mulan
Level 129
God Stats
0W - 2L
1,254 SR
Queue Stats
14W - 44L
1,217 Elo+
Party 2
Team Averages
Level 69
1,357 SR
1,302 Elo+

VS

Team Averages
Level 113
1,464 SR
1,465 Elo+
Zeus
Zeus
 
Zeus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Influennce203
Cthulhu
Level 156
God Stats
3W - 5L
1,393 SR
Queue Stats
66W - 89L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Siren Tamer
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 99L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Billyfazex
Chronos
12
1 / 5 / 5
7,285
729
6,154
9,987
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
FAEQUE
Thanatos
10
1 / 8 / 2
6,143
614
1,848
9,741
2,389
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 4 / 1
8,026
803
4,707
11,526
6,281
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
15 / 2 / 1
9,827
983
15,407
4,986
1,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
10
0 / 2 / 8
7,245
725
3,279
9,703
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Siren Tamer
Ah Muzen Cab
13
2 / 2 / 9
8,215
822
6,228
5,648
2,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
17
17
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
2
1
7.75
L
Chronos
Billyfazex
Chronos
1
5
5
0.7
L
Thanatos
FAEQUE
Thanatos
1
8
2
0.25
W
Cthulhu
0
2
8
2
W
Ah Muzen Cab
Siren Tamer
Ah Muzen Cab
2
2
9
3.25
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,709
Damage
24,914
31,254
Taken
20,337
10,932
Mitigated
9,266
3,902
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,407
1,659
0
1,015
4,986
1,917
1,447
2,452
2,505
40,124
0
L
Chronos
Billyfazex
Chronos
6,154
1,743
0
1,071
9,987
2,262
0
6,920
3,067
22,511
0
L
Thanatos
FAEQUE
Thanatos
1,848
86
0
2,009
9,741
2,389
0
5,262
4,479
0
10,773
W
Cthulhu
3,279
343
410
1,882
9,703
5,176
411
3,548
6,003
15,956
0
W
Ah Muzen Cab
Siren Tamer
Ah Muzen Cab
6,228
1,942
0
1,071
5,648
2,173
24
1,941
3,606
0
22,496
L
4,707
718
0
822
11,526
6,281
0
7,048
4,478
3,547
8,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,454
Gold Earned
25,287
76
Minions Killed
123
3
Camps Cleared
6
430,156
Distance Traveled
494,963
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,827
983
53
5
4
161,387
4
L
Chronos
7,285
729
39
4
3
162,376
2
L
Thanatos
6,143
614
19
2
0
140,978
0
W
Cthulhu
7,245
725
26
3
2
171,908
4
W
Ah Muzen Cab
8,215
822
44
4
0
161,668
0
L
Mulan
8,026
803
18
2
0
126,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role