Player Matchup

Bakasura
Bakasura
Aaronz_PotHead19
Bakasura
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 203L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Aides_in_a_can
Sylvanus
Level 140
God Stats
18W - 24L
1,563 SR
Queue Stats
265W - 275L
1,572 Elo+
Solo
Neith
Neith
CYBER GAIA
Neith
Level 116
God Stats
11W - 20L
1,313 SR
Queue Stats
112W - 146L
1,408 Elo+
Solo
Bastet
Bastet
GoodnightDally
Bastet
Level 147
God Stats
51W - 43L
1,608 SR
Queue Stats
284W - 325L
1,531 Elo+
Solo
Athena
Athena
xCrAzYxStOnErx
Athena
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 22L
1,587 Elo+
Solo
Team Averages
Level 139
1,497 SR
1,508 Elo+

VS

Team Averages
Level 97
1,430 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
Alooonie
Morgan Le Fay
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,862 Elo+
Solo
Danzaburou
Danzaburou
GundamStrelizia
Danzaburou
Level 100
God Stats
3W - 6L
1,400 SR
Queue Stats
12W - 19L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
KaptainKirk323
Sylvanus
Level 123
God Stats
0W - 2L
1,248 SR
Queue Stats
8W - 11L
1,440 Elo+
Party 1
Da Ji
Da Ji
ThunderGuyRL
Da Ji
Level 68
God Stats
22W - 24L
1,504 SR
Queue Stats
435W - 406L
1,574 Elo+
Solo
Cthulhu
Cthulhu
Tonyc--17
Cthulhu
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
8,038
618
4,124
8,808
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
14
4 / 1 / 0
8,174
629
9,151
7,960
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
13
2 / 1 / 5
7,621
586
7,218
6,620
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 2 / 2
8,521
655
5,629
7,645
2,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 7
7,055
543
3,437
11,080
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alooonie
Morgan Le Fay
13
4 / 5 / 3
7,990
615
6,383
8,166
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
GundamStrelizia
Danzaburou
10
0 / 3 / 1
5,821
448
4,485
7,907
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
0 / 3 / 0
6,241
480
3,223
10,191
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 4 / 2
7,802
600
5,603
8,874
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Tonyc--17
Cthulhu
9
0 / 4 / 1
5,186
399
3,451
6,291
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
19
Kills
8
8
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
W
Sylvanus
4
1
0
4
L
Morgan Le Fay
Alooonie
Morgan Le Fay
4
5
3
1.1
W
Neith
2
1
5
4.5
W
8
2
2
4.5
L
Danzaburou
GundamStrelizia
Danzaburou
0
3
1
0.17
L
Sylvanus
0
3
0
0
L
4
4
2
1.25
L
Cthulhu
Tonyc--17
Cthulhu
0
4
1
0.13
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,559
Damage
23,145
42,113
Taken
41,429
21,108
Mitigated
14,802
14,883
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,124
2,888
0
1,920
8,808
3,547
2,058
1,333
7,427
0
37,210
W
Sylvanus
9,151
2,538
234
4,149
7,960
4,054
1,602
4,186
3,774
41,765
8,432
L
Morgan Le Fay
Alooonie
Morgan Le Fay
6,383
584
0
1,251
8,166
2,124
0
835
7,191
36,080
0
W
Neith
7,218
2,578
0
3,489
6,620
2,668
216
948
5,563
0
54,618
W
5,629
937
0
2,142
7,645
2,481
251
2,936
4,681
0
36,672
L
Danzaburou
GundamStrelizia
Danzaburou
4,485
2,238
0
3,006
7,907
1,611
636
2,045
5,752
0
37,462
L
Sylvanus
3,223
522
0
5,422
10,191
3,823
0
6,522
3,504
25,424
6,387
L
5,603
1,584
0
3,015
8,874
2,803
426
1,396
7,478
0
43,038
L
Cthulhu
Tonyc--17
Cthulhu
3,451
179
61
713
6,291
4,441
0
913
4,980
14,768
0
W
3,437
868
153
2,796
11,080
8,358
205
3,006
7,801
14,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,409
Gold Earned
33,040
392
Minions Killed
325
0
Camps Cleared
0
1,351,426
Distance Traveled
1,162,742
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,038
618
103
8
0
282,282
3
W
Sylvanus
8,174
629
98
8
0
208,585
1
L
Morgan Le Fay
7,990
615
73
6
0
250,544
3
W
Neith
7,621
586
99
8
0
247,031
5
W
Bastet
8,521
655
69
5
0
306,583
3
L
Danzaburou
5,821
448
71
5
0
220,605
0
L
Sylvanus
6,241
480
82
6
0
185,242
0
L
Da Ji
7,802
600
76
6
0
266,939
2
L
Cthulhu
5,186
399
23
2
0
239,412
0
W
Athena
7,055
543
23
2
0
306,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role