Player Matchup

Izanami
Izanami
ItsZour
Izanami
Level 47
God Stats
40W - 44L
1,637 SR
Queue Stats
60W - 63L
1,385 Elo+
Solo
Nu Wa
Nu Wa
Loontoon
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Scorpion200314
Ares
Level 62
God Stats
12W - 23L
1,432 SR
Queue Stats
69W - 128L
1,279 Elo+
Party 2
Apollo
Apollo
bruno238_
Apollo
Level 27
God Stats
16W - 39L
1,333 SR
Queue Stats
25W - 74L
1,286 Elo+
Party 2
Sun Wukong
Sun Wukong
ikaban_a22
Sun Wukong
Level 17
God Stats
6W - 22L
1,380 SR
Queue Stats
15W - 52L
1,247 Elo+
Party 2
Team Averages
Level 33
1,456 SR
1,339 Elo+

VS

Team Averages
Level 50
1,493 SR
1,509 Elo+
Sylvanus
Sylvanus
DaGodRico
Sylvanus
Level 13
God Stats
5W - 6L
1,252 SR
Queue Stats
21W - 19L
1,145 Elo+
Solo
Zeus
Zeus
DeVaney15
Zeus
Level 51
God Stats
2W - 1L
1,545 SR
Queue Stats
8W - 6L
1,596 Elo+
Party 1
Horus
Horus
Fenarf
Horus
Level 76
God Stats
22W - 8L
1,851 SR
Queue Stats
112W - 109L
1,567 Elo+
Party 1
Xbalanque
Xbalanque
bpknexus
Xbalanque
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,736 Elo+
Party 1
Baron Samedi
Baron Samedi
dwill7
Baron Samedi
Level 3
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsZour
Izanami
17
5 / 6 / 4
10,448
804
8,586
15,510
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Loontoon
Nu Wa
17
2 / 6 / 7
10,088
776
15,441
11,496
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 7
10,058
774
8,604
22,210
23,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
bruno238_
Apollo
14
0 / 11 / 2
8,525
656
3,072
16,803
4,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
ikaban_a22
Sun Wukong
15
3 / 8 / 2
8,832
679
9,309
23,575
15,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaGodRico
Sylvanus
19
3 / 1 / 13
11,484
883
6,348
13,005
11,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
18 / 2 / 13
12,675
975
40,589
12,724
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Fenarf
Horus
18
7 / 2 / 22
11,231
864
9,766
20,504
26,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
bpknexus
Xbalanque
18
9 / 4 / 11
11,569
890
23,893
16,273
7,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
dwill7
Baron Samedi
15
0 / 4 / 11
9,304
716
2,213
8,314
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
12
Kills
37
37
Deaths
13
22
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DaGodRico
Sylvanus
3
1
13
9.5
W
Zeus
18
2
13
12.25
W
Horus
Fenarf
Horus
7
2
22
9
L
Izanami
ItsZour
Izanami
5
6
4
1.17
L
Nu Wa
Loontoon
Nu Wa
2
6
7
0.92
L
2
6
7
0.92
W
Xbalanque
bpknexus
Xbalanque
9
4
11
3.63
L
Apollo
bruno238_
Apollo
0
11
2
0.09
W
Baron Samedi
dwill7
Baron Samedi
0
4
11
1.38
L
Sun Wukong
ikaban_a22
Sun Wukong
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,012
Damage
82,809
89,594
Taken
70,820
50,055
Mitigated
52,860
9,750
Healing
28,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DaGodRico
Sylvanus
6,348
1,542
971
4,787
13,005
11,370
1,355
2,587
10,292
43,786
10,645
W
Zeus
40,589
4,844
0
4,130
12,724
4,693
1,447
5,396
7,092
79,774
0
W
Horus
Fenarf
Horus
9,766
4,434
4,478
7,558
20,504
26,410
811
6,313
13,871
0
26,911
L
Izanami
ItsZour
Izanami
8,586
6,240
0
2,604
15,510
3,666
0
9,720
5,342
0
30,893
L
Nu Wa
Loontoon
Nu Wa
15,441
4,380
734
1,339
11,496
3,020
1,287
5,110
6,251
47,973
0
L
8,604
606
234
1,090
22,210
23,858
77
10,232
11,092
16,929
0
W
Xbalanque
bpknexus
Xbalanque
23,893
12,763
0
4,515
16,273
7,332
5,430
4,859
11,154
0
65,270
L
Apollo
bruno238_
Apollo
3,072
1,535
37
524
16,803
4,280
338
8,041
8,312
0
16,246
W
Baron Samedi
dwill7
Baron Samedi
2,213
332
591
1,308
8,314
3,055
0
3,739
4,366
4,775
0
L
Sun Wukong
ikaban_a22
Sun Wukong
9,309
899
0
3,188
23,575
15,231
335
13,031
9,688
0
22,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,951
Gold Earned
56,263
190
Minions Killed
276
0
Camps Cleared
0
1,112,544
Distance Traveled
1,229,566
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,484
883
88
7
0
231,307
7
W
Zeus
12,675
975
78
6
0
254,436
0
W
Horus
11,231
864
25
2
0
294,767
0
L
Izanami
10,448
804
36
3
0
240,896
1
L
Nu Wa
10,088
776
77
6
0
214,585
2
L
Ares
10,058
774
12
1
0
217,923
0
W
Xbalanque
11,569
890
84
6
0
231,203
0
L
Apollo
8,525
656
36
3
0
191,428
0
W
Baron Samedi
9,304
716
1
0
0
217,853
0
L
Sun Wukong
8,832
679
29
2
0
247,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role