Player Matchup

Cthulhu
Cthulhu
CDQLONA
Cthulhu
Level 63
God Stats
43W - 25L
1,603 SR
Queue Stats
793W - 749L
1,529 Elo+
Party 1
Vamana
Vamana
Ducanetor
Vamana
Level 127
God Stats
14W - 5L
1,794 SR
Queue Stats
499W - 449L
1,587 Elo+
Party 1
Thoth
Thoth
Pavarripa
Thoth
Level 129
God Stats
2W - 12L
1,500 SR
Queue Stats
669W - 620L
1,558 Elo+
Party 1
Arachne
Arachne
quadslol
Arachne
Level 109
God Stats
4W - 0L
1,777 SR
Queue Stats
52W - 51L
1,665 Elo+
Party 3
Hachiman
Hachiman
wxldcxrd
Hachiman
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,677 Elo+
Party 3
Team Averages
Level 98
1,635 SR
1,603 Elo+

VS

Team Averages
Level 107
1,472 SR
1,508 Elo+
Medusa
Medusa
Golden-24_Eros
Medusa
Level 129
God Stats
9W - 10L
1,552 SR
Queue Stats
168W - 168L
1,579 Elo+
Party 4
Nu Wa
Nu Wa
Nitejar
Nu Wa
Level 67
God Stats
1W - 6L
1,457 SR
Queue Stats
141W - 148L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
PhatBlueberry
Erlang Shen
Level 128
God Stats
2W - 2L
1,704 SR
Queue Stats
217W - 184L
1,553 Elo+
Party 2
Arachne
Arachne
docterpankake
Arachne
Level 88
God Stats
9W - 7L
1,500 SR
Queue Stats
162W - 141L
1,552 Elo+
Party 2
Bacchus
Bacchus
japogamer21
Bacchus
Level 122
God Stats
1W - 5L
1,146 SR
Queue Stats
39W - 46L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CDQLONA
Cthulhu
14
1 / 3 / 16
10,038
502
6,602
16,893
16,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Ducanetor
Vamana
18
3 / 2 / 12
11,937
597
16,904
18,728
22,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Pavarripa
Thoth
17
3 / 3 / 9
11,213
561
11,261
11,115
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
quadslol
Arachne
20
16 / 2 / 3
13,630
682
17,341
16,696
11,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
wxldcxrd
Hachiman
14
0 / 6 / 10
9,452
473
4,197
11,010
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 4
10,542
527
13,637
17,857
7,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Nitejar
Nu Wa
13
0 / 2 / 1
7,973
399
7,496
6,765
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
PhatBlueberry
Erlang Shen
14
1 / 6 / 0
9,009
450
7,643
19,314
16,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
15
3 / 4 / 2
8,923
446
4,500
16,033
6,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
japogamer21
Bacchus
13
3 / 5 / 7
9,213
461
10,625
16,601
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
23
Kills
14
16
Deaths
23
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CDQLONA
Cthulhu
1
3
16
3
W
Vamana
Ducanetor
Vamana
3
2
12
4.5
L
7
6
4
1.5
L
Nu Wa
Nitejar
Nu Wa
0
2
1
0.25
W
Thoth
Pavarripa
Thoth
3
3
9
2.5
L
Erlang Shen
PhatBlueberry
Erlang Shen
1
6
0
0.17
L
Arachne
3
4
2
1
L
Bacchus
japogamer21
Bacchus
3
5
7
1.3
W
Arachne
quadslol
Arachne
16
2
3
8.75
W
Hachiman
wxldcxrd
Hachiman
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,305
Damage
43,901
74,442
Taken
76,570
57,543
Mitigated
54,221
27,014
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CDQLONA
Cthulhu
6,602
463
700
4,999
16,893
16,488
333
7,027
9,604
30,341
0
W
Vamana
Ducanetor
Vamana
16,904
7,914
771
7,503
18,728
22,812
1,962
3,832
14,636
0
90,549
L
13,637
8,077
0
5,496
17,857
7,185
642
4,678
13,179
0
77,666
L
Nu Wa
Nitejar
Nu Wa
7,496
692
0
1,030
6,765
2,266
222
1,614
5,151
42,544
0
W
Thoth
Pavarripa
Thoth
11,261
445
0
1,862
11,115
3,990
1,993
4,355
6,610
76,619
0
L
Erlang Shen
PhatBlueberry
Erlang Shen
7,643
3,668
411
4,267
19,314
16,147
0
3,335
15,979
492
51,697
L
Arachne
4,500
2,534
0
3,859
16,033
6,638
0
2,891
13,142
0
65,680
L
Bacchus
japogamer21
Bacchus
10,625
1,290
0
1,711
16,601
21,985
0
5,345
11,256
36,051
0
W
Arachne
quadslol
Arachne
17,341
10,308
0
8,627
16,696
11,209
3,230
3,934
12,562
0
112,667
W
Hachiman
wxldcxrd
Hachiman
4,197
2,140
0
2,552
11,010
3,044
2,284
3,905
6,923
0
45,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,270
Gold Earned
45,660
562
Minions Killed
499
0
Camps Cleared
0
1,885,698
Distance Traveled
1,818,764
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,038
502
48
2
0
351,159
1
W
Vamana
11,937
597
160
8
0
377,125
3
L
Medusa
10,542
527
142
7
0
298,001
1
L
Nu Wa
7,973
399
86
4
0
355,913
8
W
Thoth
11,213
561
140
7
0
404,342
4
L
Erlang Shen
9,009
450
122
6
0
383,108
0
L
Arachne
8,923
446
107
5
0
402,625
0
L
Bacchus
9,213
461
42
2
0
379,117
6
W
Arachne
13,630
682
153
8
0
443,168
3
W
Hachiman
9,452
473
61
3
0
309,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role