Player Matchup

Merlin
Merlin
AstralXerxes
Merlin
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,325 Elo+
Party 2
Sun Wukong
Sun Wukong
Camomallardx498
Sun Wukong
Level 47
God Stats
3W - 1L
1,823 SR
Queue Stats
15W - 19L
1,421 Elo+
Party 2
Artio
Artio
CorriTori
Artio
Level 85
God Stats
9W - 10L
1,376 SR
Queue Stats
9W - 10L
1,365 Elo+
Party 2
Danzaburou
Danzaburou
MajesticalHex
Danzaburou
Level 91
God Stats
1W - 0L
1,735 SR
Queue Stats
13W - 19L
1,367 Elo+
Party 2
Shiva
Shiva
chollie16
Shiva
Level 84
God Stats
2W - 1L
1,701 SR
Queue Stats
9W - 10L
1,365 Elo+
Party 2
Team Averages
Level 77
1,627 SR
1,369 Elo+

VS

Team Averages
Level 73
1,446 SR
1,536 Elo+
Chang'e
Chang'e
EL_CAZADOR_RD007
Chang'e
Level 115
God Stats
3W - 9L
1,218 SR
Queue Stats
38W - 35L
1,582 Elo+
Party 1
Anubis
Anubis
Sedek1912
Anubis
Level 55
God Stats
0W - 1L
1,244 SR
Queue Stats
38W - 42L
1,540 Elo+
Party 1
Artemis
Artemis
iZequi380
Artemis
Level 40
God Stats
1W - 2L
1,669 SR
Queue Stats
1W - 2L
1,563 Elo+
Party 1
Thanatos
Thanatos
killerpro90146
Thanatos
Level 124
God Stats
2W - 7L
1,351 SR
Queue Stats
81W - 87L
1,504 Elo+
Party 1
Sobek
Sobek
yonnnks
Sobek
Level 32
God Stats
9W - 6L
1,748 SR
Queue Stats
571W - 546L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 2 / 7
9,677
484
4,149
5,686
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Camomallardx498
Sun Wukong
16
0 / 4 / 9
9,572
479
2,385
10,892
6,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
CorriTori
Artio
16
4 / 0 / 10
10,003
500
6,577
11,265
12,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
MajesticalHex
Danzaburou
20
12 / 1 / 4
12,747
637
20,176
17,652
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
chollie16
Shiva
19
11 / 0 / 8
11,883
594
16,496
14,466
7,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 2
10,468
523
11,400
12,762
5,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Sedek1912
Anubis
13
0 / 8 / 1
8,435
422
3,906
13,091
4,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
iZequi380
Artemis
15
1 / 6 / 0
9,584
479
5,190
10,331
2,813
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
16
5 / 5 / 1
10,367
518
9,153
17,197
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
yonnnks
Sobek
11
0 / 6 / 1
7,652
383
2,136
18,918
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
28
Kills
7
7
Deaths
28
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
2
7
2.25
W
Sun Wukong
Camomallardx498
Sun Wukong
0
4
9
1.13
W
Artio
CorriTori
Artio
4
0
10
9
L
1
3
2
0.67
W
Danzaburou
MajesticalHex
Danzaburou
12
1
4
14
L
Anubis
Sedek1912
Anubis
0
8
1
0.06
W
Shiva
chollie16
Shiva
11
0
8
15
L
Artemis
iZequi380
Artemis
1
6
0
0.17
L
Thanatos
5
5
1
1.1
L
Sobek
yonnnks
Sobek
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,783
Damage
31,785
59,961
Taken
72,299
34,408
Mitigated
33,426
21,000
Healing
26,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,149
816
0
484
5,686
1,195
601
442
5,244
48,316
0
W
Sun Wukong
Camomallardx498
Sun Wukong
2,385
63
0
2,205
10,892
6,640
920
5,742
5,150
0
46,259
W
Artio
CorriTori
Artio
6,577
553
2,268
3,896
11,265
12,596
771
3,092
8,173
32,347
0
L
11,400
338
124
6,519
12,762
5,062
2,662
710
12,052
75,063
0
W
Danzaburou
MajesticalHex
Danzaburou
20,176
11,477
0
9,758
17,652
6,534
4,935
5,240
12,412
0
105,185
L
Anubis
Sedek1912
Anubis
3,906
0
0
2,475
13,091
4,271
443
3,595
9,496
41,966
0
W
Shiva
chollie16
Shiva
16,496
3,256
497
1,892
14,466
7,443
1,052
3,148
10,952
0
102,572
L
Artemis
iZequi380
Artemis
5,190
2,605
0
1,338
10,331
2,813
1,170
973
9,358
0
54,672
L
Thanatos
9,153
2,534
0
12,227
17,197
6,225
0
2,980
14,217
0
68,196
L
Sobek
yonnnks
Sobek
2,136
91
244
3,371
18,918
15,055
0
2,468
16,450
16,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,882
Gold Earned
46,506
549
Minions Killed
461
0
Camps Cleared
0
2,009,955
Distance Traveled
1,762,012
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,677
484
108
5
0
323,923
6
W
Sun Wukong
9,572
479
96
5
0
378,834
8
W
Artio
10,003
500
42
2
0
450,786
5
L
Chang'e
10,468
523
145
7
0
349,841
2
W
Danzaburou
12,747
637
154
8
0
389,346
5
L
Anubis
8,435
422
79
4
0
336,106
12
W
Shiva
11,883
594
149
7
0
467,066
10
L
Artemis
9,584
479
113
6
0
331,917
0
L
Thanatos
10,367
518
111
6
0
381,900
6
L
Sobek
7,652
383
13
1
0
362,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role