Player Matchup

Shiva
Shiva
BDez04
Shiva
Level 94
God Stats
4W - 3L
1,504 SR
Queue Stats
149W - 163L
1,565 Elo+
Solo
Cabrakan
Cabrakan
IXI THOR IXI
Cabrakan
Level 160
God Stats
3W - 5L
1,508 SR
Queue Stats
142W - 120L
1,558 Elo+
Party 2
Amaterasu
Amaterasu
Iam0t0Man
Amaterasu
Level 138
God Stats
0W - 2L
1,513 SR
Queue Stats
76W - 71L
1,484 Elo+
Party 2
Janus
Janus
TheKINGofEVIL
Janus
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 55L
1,669 Elo+
Party 2
Izanami
Izanami
eXz TreVor
Izanami
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,275 Elo+
Party 2
Team Averages
Level 124
1,505 SR
1,510 Elo+

VS

Team Averages
Level 110
1,527 SR
1,461 Elo+
Ganesha
Ganesha
Deck2431
Ganesha
Level 68
God Stats
8W - 4L
1,590 SR
Queue Stats
129W - 132L
1,479 Elo+
Solo
Hou Yi
Hou Yi
RJ_BX_94
Hou Yi
Level 146
God Stats
10W - 5L
1,500 SR
Queue Stats
121W - 114L
1,494 Elo+
Solo
Da Ji
Da Ji
SaisonBlazeon
Da Ji
Level 120
God Stats
25W - 16L
1,475 SR
Queue Stats
279W - 273L
1,470 Elo+
Solo
Thoth
Thoth
Soldbymagic
Thoth
Level 156
God Stats
10W - 10L
1,546 SR
Queue Stats
45W - 36L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wolftherebel
Morgan Le Fay
Level 61
God Stats
2W - 0L
1,525 SR
Queue Stats
26W - 46L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BDez04
Shiva
14
6 / 5 / 1
8,692
579
8,891
12,133
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
IXI THOR IXI
Cabrakan
10
1 / 5 / 3
6,804
454
3,635
12,373
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Iam0t0Man
Amaterasu
12
0 / 6 / 0
7,049
470
3,513
15,983
8,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 6 / 1
7,090
473
3,738
8,573
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
eXz TreVor
Izanami
12
1 / 4 / 0
7,029
469
2,599
8,002
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Deck2431
Ganesha
12
0 / 3 / 8
7,912
527
2,689
9,156
4,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
RJ_BX_94
Hou Yi
16
9 / 1 / 0
10,378
692
9,927
9,450
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
8 / 3 / 0
9,335
622
5,734
9,417
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 4
9,074
605
9,419
5,697
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Wolftherebel
Morgan Le Fay
15
4 / 1 / 6
9,087
606
13,612
9,986
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
10
Kills
26
26
Deaths
10
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Shiva
BDez04
Shiva
6
5
1
1.3
W
Ganesha
Deck2431
Ganesha
0
3
8
1.33
L
Cabrakan
IXI THOR IXI
Cabrakan
1
5
3
0.5
L
Amaterasu
Iam0t0Man
Amaterasu
0
6
0
0
W
Hou Yi
RJ_BX_94
Hou Yi
9
1
0
9
W
8
3
0
2.67
W
5
2
4
3.5
L
2
6
1
0.42
W
Morgan Le Fay
Wolftherebel
Morgan Le Fay
4
1
6
7
L
Izanami
eXz TreVor
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,376
Damage
41,381
57,064
Taken
43,706
26,143
Mitigated
16,996
15,855
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BDez04
Shiva
8,891
2,872
0
2,318
12,133
4,124
0
4,638
7,327
0
50,037
W
Ganesha
Deck2431
Ganesha
2,689
181
1,603
1,854
9,156
4,673
0
2,221
6,845
14,809
0
L
Cabrakan
IXI THOR IXI
Cabrakan
3,635
693
0
3,490
12,373
10,109
0
4,694
7,641
16,569
0
L
Amaterasu
Iam0t0Man
Amaterasu
3,513
1,145
0
6,645
15,983
8,191
0
9,510
5,880
0
33,868
W
Hou Yi
RJ_BX_94
Hou Yi
9,927
5,113
227
4,339
9,450
3,824
2,440
1,752
7,656
0
72,521
W
5,734
1,236
0
4,132
9,417
3,712
528
1,177
8,134
0
58,026
W
9,419
150
0
1,302
5,697
1,410
1,076
787
4,814
61,049
0
L
3,738
398
0
773
8,573
1,596
0
5,393
3,180
47,597
0
W
Morgan Le Fay
Wolftherebel
Morgan Le Fay
13,612
2,222
0
3,268
9,986
3,377
0
1,068
8,884
47,768
0
L
Izanami
eXz TreVor
Izanami
2,599
1,890
0
2,629
8,002
2,123
0
686
7,316
0
43,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,664
Gold Earned
45,786
388
Minions Killed
449
0
Camps Cleared
0
1,450,303
Distance Traveled
1,444,895
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,692
579
88
6
0
316,353
0
W
Ganesha
7,912
527
9
1
0
304,798
4
L
Cabrakan
6,804
454
24
2
0
279,789
6
L
Amaterasu
7,049
470
75
5
0
302,788
2
W
Hou Yi
10,378
692
140
9
0
269,787
6
W
Da Ji
9,335
622
105
7
0
306,104
3
W
Thoth
9,074
605
112
7
0
296,305
4
L
Janus
7,090
473
98
7
0
272,924
7
W
Morgan Le Fay
9,087
606
83
6
0
267,901
1
L
Izanami
7,029
469
103
7
0
278,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role