Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
D4N73G4M3R
Tyr
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
204W - 214L
1,381 Elo+
Party 1
Thanatos
Thanatos
Darkillxx
Thanatos
Level 106
God Stats
1W - 2L
1,323 SR
Queue Stats
72W - 59L
1,548 Elo+
Party 2
Izanami
Izanami
OkamiAkira
Izanami
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
264W - 266L
1,438 Elo+
Party 1
Ganesha
Ganesha
zombiemoye
Ganesha
Level 41
God Stats
4W - 5L
1,475 SR
Queue Stats
55W - 62L
1,416 Elo+
Party 1
Team Averages
Level 98
1,460 SR
1,457 Elo+

VS

Team Averages
Level 62
1,448 SR
1,473 Elo+
Thor
Thor
BigRod67
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
KimonoDragon
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Shiva
Shiva
Krulder
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
PixelPouch
Ares
Level 110
God Stats
0W - 1L
1,220 SR
Queue Stats
3W - 13L
1,549 Elo+
Party 3
Merlin
Merlin
eltotolpqtp
Merlin
Level 159
God Stats
128W - 134L
1,521 SR
Queue Stats
1,171W - 1,219L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 2
6,954
695
4,038
2,771
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 0
6,139
614
3,359
5,980
4,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Darkillxx
Thanatos
11
4 / 2 / 2
6,131
613
4,500
7,295
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
OkamiAkira
Izanami
11
8 / 0 / 2
6,367
637
5,988
1,743
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
zombiemoye
Ganesha
11
0 / 0 / 10
6,694
669
3,545
3,493
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 3 / 0
5,115
512
2,501
7,243
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
KimonoDragon
Jing Wei
6
0 / 6 / 1
4,072
407
2,002
5,536
507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Krulder
Shiva
9
2 / 3 / 1
5,435
544
4,026
7,078
4,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 3 / 0
4,656
466
1,485
8,078
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
0 / 3 / 0
4,981
498
491
4,819
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
3
3
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
L
Thor
1
3
0
0.33
W
3
1
0
3
W
Thanatos
Darkillxx
Thanatos
4
2
2
2.5
L
Jing Wei
KimonoDragon
Jing Wei
0
6
1
0.08
L
Shiva
Krulder
Shiva
2
3
1
0.83
W
Izanami
OkamiAkira
Izanami
8
0
2
9
L
0
3
0
0
L
Merlin
0
3
0
0
W
Ganesha
zombiemoye
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,430
Damage
10,505
21,282
Taken
32,754
10,252
Mitigated
10,980
13,362
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,038
781
0
1,273
2,771
748
144
429
2,296
41,051
0
L
Thor
2,501
1,214
0
2,531
7,243
1,765
0
1,074
6,167
0
25,288
W
3,359
219
0
1,756
5,980
4,305
0
628
5,352
0
29,483
W
Thanatos
Darkillxx
Thanatos
4,500
824
0
6,821
7,295
2,115
274
328
6,959
0
34,518
L
Jing Wei
KimonoDragon
Jing Wei
2,002
1,660
0
807
5,536
507
0
996
4,540
0
8,531
L
Shiva
Krulder
Shiva
4,026
674
0
474
7,078
4,578
180
796
6,260
3,590
17,817
W
Izanami
OkamiAkira
Izanami
5,988
2,955
0
1,101
1,743
528
0
580
1,163
0
43,269
L
1,485
46
0
1,694
8,078
2,740
0
1,923
6,155
12,808
0
L
Merlin
491
75
0
700
4,819
1,390
0
2,602
2,049
25,144
0
W
Ganesha
zombiemoye
Ganesha
3,545
323
86
2,325
3,493
2,556
0
773
2,720
17,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,285
Gold Earned
24,259
328
Minions Killed
191
0
Camps Cleared
0
1,045,451
Distance Traveled
934,640
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,954
695
87
9
0
208,128
3
L
Thor
5,115
512
58
6
0
196,374
1
W
Tyr
6,139
614
69
7
0
233,064
1
W
Thanatos
6,131
613
67
7
0
223,064
2
L
Jing Wei
4,072
407
18
2
0
159,377
1
L
Shiva
5,435
544
44
4
0
209,416
0
W
Izanami
6,367
637
105
11
0
182,126
2
L
Ares
4,656
466
20
2
0
202,448
3
L
Merlin
4,981
498
51
5
0
167,025
3
W
Ganesha
6,694
669
0
0
0
199,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role