Player Matchup

Artio
Artio
HanzoGo24
Artio
Level 136
God Stats
0W - 1L
1,315 SR
Queue Stats
12W - 9L
1,696 Elo+
Party 1
Nemesis
Nemesis
XdeadshotX1495
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,637 Elo+
Party 1
Hou Yi
Hou Yi
whobedodat
Hou Yi
Level 6
God Stats
2W - 3L
1,700 SR
Queue Stats
4W - 4L
1,637 Elo+
Party 1
Team Averages
Level 49
1,505 SR
1,657 Elo+

VS

Team Averages
Level 80
1,566 SR
1,384 Elo+
Thanatos
Thanatos
LilBradT2
Thanatos
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
84W - 70L
1,219 Elo+
Party 2
Horus
Horus
SadboiShorty
Horus
Level 120
God Stats
4W - 0L
1,715 SR
Queue Stats
232W - 185L
1,475 Elo+
Solo
Ah Puch
Ah Puch
SilentChewy2
Ah Puch
Level 109
God Stats
5W - 5L
1,484 SR
Queue Stats
151W - 172L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HanzoGo24
Artio
13
3 / 7 / 4
9,500
731
7,345
22,973
19,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 5
8,456
650
4,244
14,261
3,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
whobedodat
Hou Yi
13
2 / 8 / 3
9,053
696
6,933
12,244
2,574
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LilBradT2
Thanatos
15
10 / 6 / 9
10,501
808
11,803
12,521
4,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 1 / 18
10,401
800
6,760
12,263
11,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Ah Puch
SilentChewy2
Ah Puch
16
9 / 1 / 12
10,924
840
23,221
7,529
2,487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
6
Kills
22
22
Deaths
8
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artio
HanzoGo24
Artio
3
7
4
0.71
W
Thanatos
LilBradT2
Thanatos
10
6
9
2.42
W
3
1
18
12
W
Ah Puch
SilentChewy2
Ah Puch
9
1
12
15
L
1
7
5
0.5
L
Hou Yi
whobedodat
Hou Yi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
41,784
49,478
Taken
32,313
26,169
Mitigated
19,005
6,496
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
HanzoGo24
Artio
7,345
800
1,250
3,072
22,973
19,723
0
11,337
11,004
17,367
0
W
Thanatos
LilBradT2
Thanatos
11,803
3,806
0
7,313
12,521
4,809
627
1,557
10,807
0
28,041
W
6,760
2,583
1,057
5,418
12,263
11,709
389
3,339
8,504
0
17,535
W
Ah Puch
SilentChewy2
Ah Puch
23,221
2,227
0
3,814
7,529
2,487
738
2,071
5,359
57,914
0
L
4,244
2,075
0
1,799
14,261
3,872
0
4,936
9,131
0
20,050
L
Hou Yi
whobedodat
Hou Yi
6,933
3,107
0
375
12,244
2,574
0
6,477
5,517
0
30,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,009
Gold Earned
31,826
119
Minions Killed
140
3
Camps Cleared
6
568,462
Distance Traveled
698,170
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,500
731
14
1
0
211,177
1
W
Thanatos
10,501
808
47
4
5
225,948
0
W
Horus
10,401
800
15
1
0
245,933
1
W
Ah Puch
10,924
840
78
6
1
226,289
0
L
Nemesis
8,456
650
34
3
2
189,026
4
L
Hou Yi
9,053
696
71
5
1
168,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role