Player Matchup

Pele
Pele
Deadjoshh
Pele
Level 125
God Stats
3W - 0L
1,552 SR
Queue Stats
25W - 19L
1,515 Elo+
Party 1
Izanami
Izanami
Jwalkn
Izanami
Level 66
God Stats
8W - 3L
1,602 SR
Queue Stats
17W - 15L
1,473 Elo+
Party 1
Shiva
Shiva
Madam_Skelly
Shiva
Level 68
God Stats
5W - 1L
1,744 SR
Queue Stats
26W - 34L
1,467 Elo+
Party 2
Cerberus
Cerberus
USmellLikeFilth
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
Whompyy
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 61
1,580 SR
1,499 Elo+

VS

Team Averages
Level 67
1,527 SR
1,416 Elo+
Cerberus
Cerberus
AdiosMuchacho
Cerberus
Level 79
God Stats
9W - 4L
1,500 SR
Queue Stats
160W - 159L
1,169 Elo+
Party 3
Jing Wei
Jing Wei
FaSe_PoLaR
Jing Wei
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,600 Elo+
Party 4
Eset
Eset
HellsShells
Eset
Level 91
God Stats
7W - 4L
1,513 SR
Queue Stats
71W - 86L
1,388 Elo+
Party 4
Cupid
Cupid
ILLEGALCIVIALIZ
Cupid
Level 37
God Stats
51W - 47L
1,411 SR
Queue Stats
123W - 152L
1,344 Elo+
Party 3
Amaterasu
Amaterasu
Sloptoptimus
Amaterasu
Level 103
God Stats
76W - 60L
1,711 SR
Queue Stats
284W - 255L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
4 / 0 / 2
5,307
663
2,918
3,699
906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Jwalkn
Izanami
10
6 / 0 / 2
5,908
739
4,702
3,398
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 4 / 0
4,770
596
3,048
5,937
3,508
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
7
1 / 0 / 4
4,555
569
1,149
4,520
1,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Whompyy
Kukulkan
8
1 / 0 / 3
4,880
610
1,746
1,859
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdiosMuchacho
Cerberus
5
0 / 3 / 0
3,754
469
742
5,186
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
FaSe_PoLaR
Jing Wei
7
0 / 5 / 0
4,536
567
1,999
4,956
1,326
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 0
4,258
532
2,496
5,978
685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
1,533
192
0
0
0
Amaterasu
Sloptoptimus
Amaterasu
9
4 / 1 / 0
5,285
661
3,130
5,845
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
4
4
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AdiosMuchacho
Cerberus
0
3
0
0
W
Pele
4
0
2
5
L
Jing Wei
FaSe_PoLaR
Jing Wei
0
5
0
0
L
0
5
0
0
L
0
0
0
0
W
Izanami
Jwalkn
Izanami
6
0
2
7
W
1
4
0
0.25
L
Amaterasu
Sloptoptimus
Amaterasu
4
1
0
4
W
Cerberus
1
0
4
3
W
Kukulkan
Whompyy
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,563
Damage
8,367
19,413
Taken
21,965
7,963
Mitigated
6,692
5,329
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AdiosMuchacho
Cerberus
742
108
0
846
5,186
1,746
54
350
4,836
6,637
0
W
Pele
2,918
943
0
534
3,699
906
0
0
3,699
0
30,761
L
Jing Wei
FaSe_PoLaR
Jing Wei
1,999
1,567
0
158
4,956
1,326
352
2,076
2,880
0
17,902
L
2,496
476
0
1,862
5,978
685
177
469
5,509
22,136
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Jwalkn
Izanami
4,702
3,983
0
1,626
3,398
1,003
471
1,555
1,843
0
31,993
W
3,048
1,054
0
940
5,937
3,508
1,160
0
5,937
0
19,818
L
Amaterasu
Sloptoptimus
Amaterasu
3,130
1,676
0
2,887
5,845
2,935
0
0
5,845
0
25,307
W
Cerberus
1,149
131
0
1,979
4,520
1,991
614
1,683
2,837
9,782
0
W
Kukulkan
Whompyy
Kukulkan
1,746
355
0
250
1,859
555
270
0
1,859
14,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
19,366
227
Minions Killed
167
0
Camps Cleared
0
829,666
Distance Traveled
657,848
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,754
469
17
2
0
174,981
6
W
Pele
5,307
663
63
8
0
216,717
2
L
Jing Wei
4,536
567
49
6
0
167,320
2
L
Eset
4,258
532
50
6
0
145,847
1
L
Cupid
1,533
192
0
0
0
0
0
W
Izanami
5,908
739
61
8
0
150,226
0
W
Shiva
4,770
596
38
5
0
161,957
0
L
Amaterasu
5,285
661
51
6
0
169,700
0
W
Cerberus
4,555
569
27
3
0
139,919
2
W
Kukulkan
4,880
610
38
5
0
160,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role