Player Matchup

Jormungandr
Jormungandr
Bronze IV
AussieMrsK
Jormungandr
Bronze IV
Level 128
God Stats
1W - 2L
1,316 SR
Queue Stats
65W - 84L
1,501 MMR
Solo
Nemesis
Nemesis
Silver II
InsigniaZz
Nemesis
Silver II
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 41L
1,501 MMR
Party 1
Odin
Odin
Bronze III
Lil-Uzi-Dino
Odin
Bronze III
Level 119
God Stats
1W - 0L
1,840 SR
Queue Stats
18W - 14L
1,501 MMR
Solo
Discordia
Discordia
Silver I
Lil_Gonny
Discordia
Silver I
Level 148
God Stats
1W - 1L
1,223 SR
Queue Stats
14W - 9L
1,505 MMR
Solo
Cernunnos
Cernunnos
Silver II
xxGrimmSniperxx
Cernunnos
Silver II
Level 160
God Stats
4W - 2L
1,860 SR
Queue Stats
23W - 20L
1,455 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,548 SR
1,493 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,486 SR
1,492 MMR
Artemis
Artemis
Gold V
DGE Scoter
Artemis
Gold V
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 35L
1,431 MMR
Party 3
Osiris
Osiris
Gold IV
MrGUDARI
Osiris
Gold IV
Level 145
God Stats
7W - 9L
1,578 SR
Queue Stats
158W - 142L
1,522 MMR
Party 3
Ares
Ares
Bronze III
RiChArChAvEz117
Ares
Bronze III
Level 100
God Stats
0W - 1L
1,350 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Mercury
Mercury
Bronze IV
Tz KyRa
Mercury
Bronze IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Agni
Agni
Bronze III
UwUMyTootsie
Agni
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AussieMrsK
Jormungandr
17
1 / 5 / 18
11,807
513
7,895
21,798
24,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
InsigniaZz
Nemesis
20
13 / 1 / 10
15,136
658
18,341
20,223
9,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 2 / 8
12,605
548
7,671
16,296
14,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Lil_Gonny
Discordia
20
14 / 2 / 5
14,747
641
23,246
11,807
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
xxGrimmSniperxx
Cernunnos
20
14 / 3 / 8
13,932
606
21,684
20,507
7,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SylvanusBastetKaliCliodhna

VS

Bans
AtlasGilgameshMedusaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DGE Scoter
Artemis
18
2 / 10 / 4
11,269
490
13,495
20,405
5,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
MrGUDARI
Osiris
18
4 / 3 / 1
11,912
518
13,572
17,864
16,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 10 / 4
11,576
503
7,866
27,071
25,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Tz KyRa
Mercury
16
0 / 10 / 4
9,672
421
4,535
18,379
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 9 / 0
11,000
478
8,671
16,736
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
26
42
Kills
13
13
Deaths
42
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AussieMrsK
Jormungandr
1
5
18
2
L
Artemis
DGE Scoter
Artemis
2
10
4
0.4
W
Nemesis
InsigniaZz
Nemesis
13
1
10
18
W
0
2
8
2
W
Discordia
Lil_Gonny
Discordia
14
2
5
8.25
L
Osiris
MrGUDARI
Osiris
4
3
1
1.5
L
4
10
4
0.6
L
Mercury
Tz KyRa
Mercury
0
10
4
0.2
L
3
9
0
0.33
W
Cernunnos
xxGrimmSniperxx
Cernunnos
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,837
Damage
48,139
90,631
Taken
100,455
60,906
Mitigated
56,996
37,036
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AussieMrsK
Jormungandr
7,895
1,229
581
5,509
21,798
24,919
670
3,124
18,576
53,395
0
L
Artemis
DGE Scoter
Artemis
13,495
5,955
0
5,389
20,405
5,513
351
5,697
14,659
0
84,383
W
Nemesis
InsigniaZz
Nemesis
18,341
7,046
0
10,428
20,223
9,200
1,626
4,005
16,028
0
120,275
W
7,671
1,106
0
5,689
16,296
14,297
949
635
15,661
0
74,942
W
Discordia
Lil_Gonny
Discordia
23,246
1,505
0
4,156
11,807
4,553
2,269
3,950
7,256
102,193
0
L
Osiris
MrGUDARI
Osiris
13,572
4,623
0
2,280
17,864
16,792
0
5,753
11,522
904
71,592
L
7,866
401
174
1,563
27,071
25,148
119
7,466
19,605
34,210
0
L
Mercury
Tz KyRa
Mercury
4,535
1,275
0
4,078
18,379
5,137
0
5,606
12,678
0
60,590
L
8,671
487
0
3,934
16,736
4,406
0
6,619
10,024
66,739
0
W
Cernunnos
xxGrimmSniperxx
Cernunnos
21,684
11,209
0
10,673
20,507
7,937
4,913
5,519
13,495
0
115,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,227
Gold Earned
55,429
635
Minions Killed
535
0
Camps Cleared
0
2,258,653
Distance Traveled
2,056,310
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,807
513
72
3
0
395,193
8
L
Artemis
11,269
490
126
5
0
390,375
1
W
Nemesis
15,136
658
158
7
0
523,527
0
W
Odin
12,605
548
144
6
0
478,767
4
W
Discordia
14,747
641
134
6
0
448,703
5
L
Osiris
11,912
518
139
6
0
421,535
5
L
Ares
11,576
503
36
2
0
427,084
0
L
Mercury
9,672
421
109
5
0
480,133
1
L
Agni
11,000
478
125
5
0
337,183
5
W
Cernunnos
13,932
606
127
6
0
412,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role