Player Matchup

Janus
Janus
Balterek
Janus
Level 125
God Stats
35W - 29L
1,515 SR
Queue Stats
158W - 127L
1,607 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Gafitax
Tsukuyomi
Level 29
God Stats
1W - 3L
1,719 SR
Queue Stats
46W - 32L
1,619 Elo+
Party 1
Apollo
Apollo
NuttyEnZyme
Apollo
Level 149
God Stats
0W - 1L
1,678 SR
Queue Stats
9W - 7L
1,691 Elo+
Party 1
Ymir
Ymir
dragar4413
Ymir
Level 77
God Stats
7W - 7L
1,642 SR
Queue Stats
53W - 49L
1,584 Elo+
Party 3
Anubis
Anubis
xXScooobyXx
Anubis
Level 29
God Stats
4W - 4L
1,718 SR
Queue Stats
50W - 36L
1,794 Elo+
Party 1
Team Averages
Level 82
1,654 SR
1,659 Elo+

VS

Team Averages
Level 113
1,661 SR
1,610 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BearicBrown
Hercules
Level 22
God Stats
16W - 6L
2,011 SR
Queue Stats
506W - 263L
1,831 Elo+
Party 2
Nu Wa
Nu Wa
Firel0rdAzula
Nu Wa
Level 160
God Stats
52W - 32L
1,687 SR
Queue Stats
979W - 695L
1,711 Elo+
Party 2
Tyr
Tyr
FlushedFoil86
Tyr
Level 106
God Stats
1W - 0L
1,383 SR
Queue Stats
2W - 3L
1,244 Elo+
Solo
Persephone
Persephone
Qahnaarrinn
Persephone
Level 129
God Stats
29W - 15L
1,722 SR
Queue Stats
357W - 240L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Balterek
Janus
10
1 / 4 / 2
5,887
535
2,802
5,106
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Gafitax
Tsukuyomi
10
2 / 2 / 1
6,052
550
2,621
7,093
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
10
0 / 3 / 0
5,845
531
1,239
5,827
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 2
5,215
474
1,080
7,853
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
11
5 / 3 / 0
6,982
635
5,849
6,504
3,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 1 / 7
6,905
628
5,542
6,613
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
BearicBrown
Hercules
12
8 / 2 / 3
7,270
661
5,387
5,854
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 9
7,362
669
6,705
3,388
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 1
6,280
571
2,401
8,418
3,437
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Qahnaarrinn
Persephone
11
1 / 2 / 7
6,937
631
4,182
5,140
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
17
17
Deaths
10
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
7
7.5
L
Janus
Balterek
Janus
1
4
2
0.5
W
Hercules
BearicBrown
Hercules
8
2
3
4.75
W
3
0
9
7.5
W
1
5
1
0.3
L
Tsukuyomi
Gafitax
Tsukuyomi
2
2
1
1.25
L
Apollo
0
3
0
0
W
Persephone
Qahnaarrinn
Persephone
1
2
7
2.25
L
0
5
2
0.2
L
Anubis
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,591
Damage
24,217
32,383
Taken
29,413
12,339
Mitigated
9,673
7,719
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,542
2,688
0
1,639
6,613
2,423
0
1,199
5,414
0
29,690
L
Janus
Balterek
Janus
2,802
311
0
983
5,106
1,042
0
1,996
3,032
33,492
0
W
Hercules
BearicBrown
Hercules
5,387
1,443
0
2,228
5,854
1,925
35
1,634
4,220
0
32,029
W
6,705
1,054
0
500
3,388
691
212
89
3,299
43,320
0
W
2,401
304
0
2,015
8,418
3,437
0
5,057
3,361
0
24,727
L
Tsukuyomi
Gafitax
Tsukuyomi
2,621
643
0
2,497
7,093
1,686
0
913
6,110
0
28,693
L
Apollo
1,239
477
0
1,758
5,827
1,143
0
2,401
3,269
0
44,376
W
Persephone
Qahnaarrinn
Persephone
4,182
203
0
1,391
5,140
1,197
465
1,751
3,387
40,003
0
L
1,080
344
0
450
7,853
5,064
0
3,755
3,914
12,775
0
L
Anubis
5,849
1,109
0
2,031
6,504
3,404
108
1,301
5,171
37,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
34,754
347
Minions Killed
341
0
Camps Cleared
0
1,056,674
Distance Traveled
1,144,007
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,905
628
49
4
0
224,422
4
L
Janus
5,887
535
70
6
0
207,091
6
W
Hercules
7,270
661
62
6
0
257,558
5
W
Nu Wa
7,362
669
88
8
0
209,366
2
W
Tyr
6,280
571
58
5
0
231,522
4
L
Tsukuyomi
6,052
550
77
7
0
233,175
0
L
Apollo
5,845
531
84
8
0
226,080
4
W
Persephone
6,937
631
84
8
0
221,139
3
L
Ymir
5,215
474
21
2
0
202,032
2
L
Anubis
6,982
635
95
9
0
188,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role