Player Matchup

Baron Samedi
Baron Samedi
Gold II
CWillzIV
Baron Samedi
Gold II
Level 157
God Stats
7W - 3L
1,815 SR
Queue Stats
56W - 30L
1,769 MMR
Party 2
Mercury
Mercury
Gold I
Diabeteism
Mercury
Gold I
Level 45
God Stats
1W - 2L
1,714 SR
Queue Stats
57W - 42L
1,810 MMR
Solo
Sol
Sol
Gold II
Dirux
Sol
Gold II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 83L
1,779 MMR
Solo
Charybdis
Charybdis
Platinum V
Pi11ar0fAutumn
Charybdis
Platinum V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 183L
1,781 MMR
Solo
Bellona
Bellona
Platinum III
Swaglord5k
Bellona
Platinum III
Level 159
God Stats
6W - 12L
1,571 SR
Queue Stats
188W - 170L
1,876 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,620 SR
1,803 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,756 SR
1,803 MMR
Thoth
Thoth
Platinum V
Blitzlegacy
Thoth
Platinum V
Level 153
God Stats
5W - 2L
1,685 SR
Queue Stats
65W - 56L
1,834 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
Crāsh
Tsukuyomi
Platinum V
Level 160
God Stats
31W - 12L
1,950 SR
Queue Stats
217W - 188L
1,976 MMR
Party 3
Athena
Athena
Gold III
CyanYoh
Athena
Gold III
Level 155
God Stats
7W - 3L
1,638 SR
Queue Stats
20W - 15L
1,655 MMR
Party 3
Chernobog
Chernobog
Gold III
ItsDunn
Chernobog
Gold III
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 53L
1,778 MMR
Solo
Achilles
Achilles
Gold II
StarkHarpPA
Achilles
Gold II
Level 157
God Stats
11W - 3L
2,009 SR
Queue Stats
103W - 90L
1,774 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CWillzIV
Baron Samedi
14
1 / 10 / 3
9,100
396
9,472
17,503
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Diabeteism
Mercury
19
6 / 5 / 2
12,111
527
9,178
16,673
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
Dirux
Sol
15
3 / 12 / 3
10,221
444
11,315
18,378
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
Pi11ar0fAutumn
Charybdis
18
1 / 7 / 2
11,437
497
7,998
18,822
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Swaglord5k
Bellona
16
0 / 6 / 5
10,438
454
7,489
20,920
17,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CliodhnaAh PuchKaliGeb

VS

Bans
JanusBastetDa JiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 17
13,274
577
18,793
11,680
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Crāsh
Tsukuyomi
20
17 / 3 / 11
14,916
649
17,140
14,219
5,763
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
CyanYoh
Athena
18
4 / 3 / 18
12,239
532
6,842
20,139
19,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ItsDunn
Chernobog
20
4 / 2 / 14
14,132
614
13,198
19,996
8,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
StarkHarpPA
Achilles
19
5 / 1 / 12
13,214
575
11,030
14,460
15,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
109
11
Kills
37
40
Deaths
13
15
Assists
72
Player
Kills
Deaths
Assists
KDA
W
7
4
17
3.88
L
Baron Samedi
CWillzIV
Baron Samedi
1
10
3
0.25
W
Tsukuyomi
Crāsh
Tsukuyomi
17
3
11
7.5
W
Athena
CyanYoh
Athena
4
3
18
4.33
L
Mercury
Diabeteism
Mercury
6
5
2
1.4
L
Sol
Dirux
Sol
3
12
3
0.38
W
Chernobog
ItsDunn
Chernobog
4
2
14
5.5
L
Charybdis
Pi11ar0fAutumn
Charybdis
1
7
2
0.29
W
Achilles
StarkHarpPA
Achilles
5
1
12
11
L
Bellona
Swaglord5k
Bellona
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,452
Damage
67,003
92,296
Taken
80,494
45,536
Mitigated
53,915
23,377
Healing
29,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,793
492
0
2,144
11,680
4,835
484
3,063
8,617
81,650
0
L
Baron Samedi
CWillzIV
Baron Samedi
9,472
1,429
730
4,476
17,503
11,898
0
6,340
11,163
51,013
71
W
Tsukuyomi
Crāsh
Tsukuyomi
17,140
5,199
0
7,241
14,219
5,763
1,867
3,884
10,173
0
134,861
W
Athena
CyanYoh
Athena
6,842
2,530
0
4,479
20,139
19,847
0
7,254
10,960
33,557
0
L
Mercury
Diabeteism
Mercury
9,178
4,013
0
1,536
16,673
4,831
0
6,481
10,192
0
88,069
L
Sol
Dirux
Sol
11,315
2,715
0
4,050
18,378
6,073
383
4,727
13,571
64,931
6,014
W
Chernobog
ItsDunn
Chernobog
13,198
9,185
0
11,212
19,996
8,195
3,537
5,624
14,218
0
137,021
L
Charybdis
Pi11ar0fAutumn
Charybdis
7,998
4,830
0
6,186
18,822
5,727
1,102
2,944
15,878
0
97,139
W
Achilles
StarkHarpPA
Achilles
11,030
2,653
0
4,462
14,460
15,275
588
3,739
10,489
0
64,518
L
Bellona
Swaglord5k
Bellona
7,489
1,274
0
6,399
20,920
17,007
0
5,143
15,777
0
62,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,307
Gold Earned
67,775
618
Minions Killed
646
0
Camps Cleared
0
2,105,233
Distance Traveled
2,520,066
20
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,274
577
142
6
0
462,798
13
L
Baron Samedi
9,100
396
63
3
0
386,465
2
W
Tsukuyomi
14,916
649
137
6
0
568,699
13
W
Athena
12,239
532
46
2
0
545,699
1
L
Mercury
12,111
527
128
6
0
512,852
2
L
Sol
10,221
444
114
5
0
392,013
4
W
Chernobog
14,132
614
185
8
0
427,535
6
L
Charybdis
11,437
497
179
8
0
383,401
2
W
Achilles
13,214
575
136
6
0
515,335
9
L
Bellona
10,438
454
134
6
0
430,502
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role