Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
GOn Mutt
Da Ji
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,506 Elo+
Solo
Olorun
Olorun
MirroredLapis
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 71L
1,807 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Needyjhio
Cu Chulainn
Level 160
God Stats
4W - 3L
1,280 SR
Queue Stats
341W - 339L
1,536 Elo+
Solo
Sobek
Sobek
Phresh³
Sobek
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 141L
1,448 Elo+
Party 1
Team Averages
Level 149
1,456 SR
1,559 Elo+

VS

Team Averages
Level 127
1,477 SR
1,559 Elo+
Kukulkan
Kukulkan
Charmed By Ahri
Kukulkan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,345 Elo+
Party 2
Anhur
Anhur
Keysersoze78
Anhur
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 236L
1,598 Elo+
Solo
Ravana
Ravana
NinjaFTFW
Ravana
Level 115
God Stats
1W - 1L
1,385 SR
Queue Stats
50W - 33L
1,684 Elo+
Party 2
Apollo
Apollo
PackJim1297
Apollo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 100L
1,559 Elo+
Solo
Cupid
Cupid
Pork xo
Cupid
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 164L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 7 / 11
10,574
705
7,476
19,128
18,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
GOn Mutt
Da Ji
19
7 / 6 / 7
11,792
786
5,204
10,233
3,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
10 / 3 / 10
11,788
786
14,154
15,374
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Needyjhio
Cu Chulainn
20
4 / 2 / 21
12,179
812
13,734
24,755
23,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sobek
Phresh³
Sobek
18
2 / 3 / 22
10,936
729
10,262
18,324
24,592
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
7 / 3 / 11
12,654
844
23,975
8,166
3,819
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 12
9,736
649
13,642
10,738
4,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
NinjaFTFW
Ravana
16
5 / 5 / 9
9,587
639
10,947
13,394
15,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
16
3 / 7 / 7
10,062
671
6,970
12,608
4,851
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Pork xo
Cupid
15
3 / 5 / 10
9,173
612
13,428
9,362
3,497
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
70
26
Kills
21
21
Deaths
26
71
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
7
11
1.21
L
Kukulkan
7
3
11
4.17
W
Da Ji
GOn Mutt
Da Ji
7
6
7
1.75
L
3
6
12
1.5
W
10
3
10
5
W
Cu Chulainn
Needyjhio
Cu Chulainn
4
2
21
7.25
L
Ravana
NinjaFTFW
Ravana
5
5
9
1.9
L
Apollo
3
7
7
0.93
W
Sobek
Phresh³
Sobek
2
3
22
4.33
L
Cupid
Pork xo
Cupid
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,830
Damage
68,962
87,814
Taken
54,268
77,031
Mitigated
31,860
38,904
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,476
1,669
1,419
3,072
19,128
18,103
429
5,050
14,078
0
11,443
L
Kukulkan
23,975
1,426
583
1,342
8,166
3,819
0
4,518
3,648
50,451
0
W
Da Ji
GOn Mutt
Da Ji
5,204
1,053
585
761
10,233
3,890
546
3,311
6,922
0
8,830
L
13,642
4,138
176
304
10,738
4,172
0
5,246
5,426
0
23,284
W
14,154
8,117
5,176
7,375
15,374
6,956
3,942
4,133
11,241
33,343
0
W
Cu Chulainn
Needyjhio
Cu Chulainn
13,734
1,742
1,120
8,832
24,755
23,490
630
7,057
17,698
5,951
37,404
L
Ravana
NinjaFTFW
Ravana
10,947
2,405
1,353
2,028
13,394
15,521
0
5,263
7,948
0
14,944
L
Apollo
6,970
2,909
610
1,167
12,608
4,851
262
5,603
6,750
0
21,653
W
Sobek
Phresh³
Sobek
10,262
651
4,266
6,298
18,324
24,592
99
4,424
13,900
22,403
0
L
Cupid
Pork xo
Cupid
13,428
5,034
2,135
1,567
9,362
3,497
0
5,518
3,801
0
24,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,269
Gold Earned
51,212
153
Minions Killed
150
0
Camps Cleared
0
1,440,642
Distance Traveled
1,228,153
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,574
705
10
1
0
278,330
2
L
Kukulkan
12,654
844
65
4
0
289,417
3
W
Da Ji
11,792
786
15
1
0
275,416
5
L
Anhur
9,736
649
15
1
0
234,273
0
W
Olorun
11,788
786
48
3
0
271,017
2
W
Cu Chulainn
12,179
812
60
4
0
305,507
2
L
Ravana
9,587
639
16
1
0
290,334
3
L
Apollo
10,062
671
32
2
0
201,898
4
W
Sobek
10,936
729
20
1
0
310,372
3
L
Cupid
9,173
612
22
1
0
212,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role