Player Matchup

Loki
Loki
BIZcombobulate90
Loki
Level 159
God Stats
59W - 70L
1,468 SR
Queue Stats
708W - 696L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
Hail_Rex_Raptor
Baron Samedi
Level 154
God Stats
33W - 26L
1,642 SR
Queue Stats
157W - 153L
1,607 Elo+
Solo
Neith
Neith
LOS LOB CITY
Neith
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MrBubbles303
Ganesha
Level 135
God Stats
10W - 12L
1,513 SR
Queue Stats
30W - 34L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
zambir
Gilgamesh
Level 153
God Stats
7W - 7L
1,622 SR
Queue Stats
314W - 310L
1,690 Elo+
Solo
Team Averages
Level 148
1,549 SR
1,567 Elo+

VS

Team Averages
Level 67
1,685 SR
1,618 Elo+
Hercules
Hercules
BunnitoFlakes
Hercules
Level 15
God Stats
1W - 2L
1,718 SR
Queue Stats
57W - 43L
1,600 Elo+
Party 1
Medusa
Medusa
ashes13
Medusa
Level 122
God Stats
10W - 7L
1,613 SR
Queue Stats
88W - 60L
1,611 Elo+
Party 1
Poseidon
Poseidon
oDazai
Poseidon
Level 84
God Stats
2W - 2L
1,602 SR
Queue Stats
90W - 69L
1,642 Elo+
Party 1
Nu Wa
Nu Wa
opeachies
Nu Wa
Level 87
God Stats
9W - 4L
1,762 SR
Queue Stats
91W - 71L
1,611 Elo+
Party 1
Atlas
Atlas
thebull115
Atlas
Level 25
God Stats
19W - 8L
1,733 SR
Queue Stats
53W - 38L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 7
12,829
802
9,568
13,929
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Hail_Rex_Raptor
Baron Samedi
19
7 / 4 / 10
12,387
774
27,709
16,339
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
5 / 2 / 9
12,313
770
17,718
12,223
2,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
MrBubbles303
Ganesha
19
1 / 2 / 20
12,732
796
12,303
22,729
29,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
zambir
Gilgamesh
19
7 / 4 / 12
13,098
819
13,122
26,824
16,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BunnitoFlakes
Hercules
15
2 / 7 / 5
9,544
597
7,758
19,398
11,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
ashes13
Medusa
18
3 / 4 / 7
10,979
686
15,036
18,213
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
oDazai
Poseidon
20
4 / 7 / 8
12,342
771
13,876
16,770
6,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
opeachies
Nu Wa
18
2 / 6 / 11
11,203
700
23,950
13,661
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
18
4 / 2 / 5
12,220
764
8,998
25,194
22,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
26
Kills
15
16
Deaths
26
58
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
Hercules
BunnitoFlakes
Hercules
2
7
5
0.64
W
Baron Samedi
Hail_Rex_Raptor
Baron Samedi
7
4
10
3
W
5
2
9
4.75
W
Ganesha
MrBubbles303
Ganesha
1
2
20
5.5
L
Medusa
ashes13
Medusa
3
4
7
1.63
L
Poseidon
oDazai
Poseidon
4
7
8
1.14
L
Nu Wa
opeachies
Nu Wa
2
6
11
1.25
L
Atlas
4
2
5
3.25
W
Gilgamesh
zambir
Gilgamesh
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,420
Damage
69,618
92,044
Taken
93,236
60,151
Mitigated
50,232
39,560
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,568
1,562
0
3,608
13,929
4,527
0
4,316
9,220
0
66,328
L
Hercules
BunnitoFlakes
Hercules
7,758
1,533
0
2,454
19,398
11,096
172
10,159
8,705
1,585
10,501
W
Baron Samedi
Hail_Rex_Raptor
Baron Samedi
27,709
1,657
3,401
5,454
16,339
6,697
2,328
11,602
4,686
59,536
0
W
17,718
5,912
0
3,554
12,223
2,863
6,448
8,723
3,424
0
58,161
W
Ganesha
MrBubbles303
Ganesha
12,303
799
3,996
7,551
22,729
29,879
125
8,481
13,955
34,447
0
L
Medusa
ashes13
Medusa
15,036
5,883
0
2,329
18,213
6,567
0
5,498
12,278
0
51,353
L
Poseidon
oDazai
Poseidon
13,876
2,535
150
3,831
16,770
6,196
0
6,266
10,141
63,616
0
L
Nu Wa
opeachies
Nu Wa
23,950
5,725
121
959
13,661
4,356
801
4,768
8,615
48,124
0
L
Atlas
8,998
3,364
3,474
3,895
25,194
22,017
372
11,194
12,528
23,008
0
W
Gilgamesh
zambir
Gilgamesh
13,122
3,134
2,052
9,944
26,824
16,185
246
14,335
12,240
2,103
30,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,359
Gold Earned
56,288
332
Minions Killed
241
0
Camps Cleared
0
1,704,037
Distance Traveled
1,482,933
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,829
802
88
6
0
374,306
1
L
Hercules
9,544
597
17
1
0
297,061
3
W
Baron Samedi
12,387
774
87
5
0
297,447
3
W
Neith
12,313
770
91
6
0
316,667
0
W
Ganesha
12,732
796
20
1
0
362,101
3
L
Medusa
10,979
686
79
5
0
326,607
3
L
Poseidon
12,342
771
80
5
0
288,913
0
L
Nu Wa
11,203
700
52
3
0
267,321
3
L
Atlas
12,220
764
13
1
0
303,031
0
W
Gilgamesh
13,098
819
46
3
0
353,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role