Player Matchup

Ymir
Ymir
Silver III
Eindle
Ymir
Silver III
Level 126
God Stats
2W - 1L
1,561 SR
Queue Stats
8W - 14L
1,454 MMR
Solo
Fenrir
Fenrir
Bronze III
EnvyShowtime
Fenrir
Bronze III
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 4
Tyr
Tyr
Silver II
IR0N_Burtex
Tyr
Silver II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,461 MMR
Party 2
The Morrigan
The Morrigan
Silver II
Just-Lumin
The Morrigan
Silver II
Level 149
God Stats
1W - 0L
1,720 SR
Queue Stats
11W - 9L
1,507 MMR
Party 2
Sol
Sol
Gold II
Xtensionzzz
Sol
Gold II
Level 143
God Stats
11W - 7L
1,979 SR
Queue Stats
226W - 204L
1,489 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,652 SR
1,482 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,489 SR
1,474 MMR
Neith
Neith
Gold V
Bazz_Stl
Neith
Gold V
Level 156
God Stats
4W - 5L
1,621 SR
Queue Stats
26W - 32L
1,498 MMR
Party 1
Guan Yu
Guan Yu
Bronze IV
Eipix
Guan Yu
Bronze IV
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,325 MMR
Party 3
Thoth
Thoth
Silver II
TLaw24
Thoth
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,594 MMR
Party 3
Ganesha
Ganesha
Gold V
VXlXlXlXlXlXlXlV
Ganesha
Gold V
Level 159
God Stats
3W - 1L
1,515 SR
Queue Stats
25W - 23L
1,498 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
lauty_progamer14
Tsukuyomi
Gold IV
Level 125
God Stats
2W - 6L
1,307 SR
Queue Stats
131W - 129L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eindle
Ymir
17
2 / 5 / 13
12,071
483
7,309
27,833
38,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
7 / 6 / 5
12,794
512
10,733
22,025
8,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 7
12,011
480
13,313
24,343
18,493
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
Just-Lumin
The Morrigan
20
16 / 4 / 9
14,842
594
33,923
14,888
6,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 8 / 6
14,851
594
27,030
21,370
6,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ChaacLokiBastet

VS

Bans
AtlasGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bazz_Stl
Neith
20
7 / 5 / 9
13,879
555
17,416
15,426
5,612
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Eipix
Guan Yu
18
2 / 5 / 6
11,310
452
9,692
27,801
25,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
TLaw24
Thoth
16
5 / 12 / 4
11,117
445
10,051
18,015
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 3 / 18
12,445
498
15,885
27,277
39,593
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
20
10 / 11 / 3
12,934
517
17,005
23,569
7,127
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
65
36
Kills
25
25
Deaths
36
40
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
Bazz_Stl
Neith
7
5
9
2.3
W
Ymir
Eindle
Ymir
2
5
13
1.7
L
Guan Yu
Eipix
Guan Yu
2
5
6
1
W
Fenrir
7
6
5
1.58
W
3
2
7
3.25
W
The Morrigan
Just-Lumin
The Morrigan
16
4
9
5.13
L
Thoth
TLaw24
Thoth
5
12
4
0.58
L
1
3
18
3.33
W
8
8
6
1.38
L
Tsukuyomi
10
11
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,308
Damage
70,049
110,459
Taken
112,088
77,688
Mitigated
83,035
22,317
Healing
19,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bazz_Stl
Neith
17,416
4,497
0
4,312
15,426
5,612
2,301
6,543
8,883
0
84,472
W
Ymir
Eindle
Ymir
7,309
623
1,089
3,019
27,833
38,471
1,336
6,784
20,749
32,419
0
L
Guan Yu
Eipix
Guan Yu
9,692
1,348
2,998
5,319
27,801
25,160
507
17,964
9,837
0
53,023
W
Fenrir
10,733
1,477
0
5,923
22,025
8,313
0
3,911
17,993
0
89,254
W
13,313
1,316
0
2,687
24,343
18,493
445
5,479
18,433
5,675
53,705
W
The Morrigan
Just-Lumin
The Morrigan
33,923
6,021
120
1,484
14,888
6,386
2,098
4,046
10,660
123,062
6,791
L
Thoth
TLaw24
Thoth
10,051
1,049
0
591
18,015
5,543
770
9,158
8,822
53,836
0
L
15,885
1,263
0
2,448
27,277
39,593
292
18,480
8,797
44,676
6,065
W
27,030
11,980
0
7,995
21,370
6,025
8,806
4,287
16,997
138,804
0
L
Tsukuyomi
17,005
3,164
0
3,368
23,569
7,127
0
13,826
9,743
0
95,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,569
Gold Earned
61,685
650
Minions Killed
522
0
Camps Cleared
0
2,301,170
Distance Traveled
2,371,483
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,879
555
147
6
0
462,405
7
W
Ymir
12,071
483
49
2
0
452,336
2
L
Guan Yu
11,310
452
109
4
0
488,444
6
W
Fenrir
12,794
512
117
5
0
476,097
0
W
Tyr
12,011
480
118
5
0
514,348
3
W
The Morrigan
14,842
594
175
7
0
447,042
4
L
Thoth
11,117
445
104
4
0
430,652
4
L
Ganesha
12,445
498
37
1
0
489,169
3
W
Sol
14,851
594
191
8
0
411,347
2
L
Tsukuyomi
12,934
517
125
5
0
500,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role