Player Matchup

Shiva
Shiva
AbsolutLeviathan
Shiva
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 107L
1,531 Elo+
Party 1
Geb
Geb
JyuubiWolf
Geb
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,423 Elo+
Party 1
Zeus
Zeus
RedWolfSoulEater
Zeus
Level 160
God Stats
11W - 5L
1,774 SR
Queue Stats
188W - 187L
1,528 Elo+
Party 1
Bakasura
Bakasura
YSoPro
Bakasura
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 1
Cernunnos
Cernunnos
xD-MADNESSxX
Cernunnos
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
208W - 222L
1,494 Elo+
Party 1
Team Averages
Level 144
1,555 SR
1,458 Elo+

VS

Team Averages
Level 131
1,613 SR
1,449 Elo+
Awilix
Awilix
 
Awilix
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChefLeon1099
Neith
Level 159
God Stats
29W - 21L
1,668 SR
Queue Stats
297W - 267L
1,572 Elo+
Solo
Cerberus
Cerberus
JustAnotherSinX
Cerberus
Level 100
God Stats
0W - 1L
1,540 SR
Queue Stats
5W - 10L
1,163 Elo+
Party 2
Vamana
Vamana
SlyMarbo5060
Vamana
Level 127
God Stats
6W - 2L
1,859 SR
Queue Stats
265W - 227L
1,515 Elo+
Party 2
Hades
Hades
Tabbymonster57
Hades
Level 149
God Stats
8W - 3L
1,500 SR
Queue Stats
239W - 225L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,127
507
14,497
18,875
15,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 3 / 6
8,239
458
6,144
13,005
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 3 / 2
10,776
599
7,526
8,038
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
YSoPro
Bakasura
17
4 / 4 / 3
9,859
548
5,459
12,500
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
xD-MADNESSxX
Cernunnos
17
8 / 3 / 1
10,420
579
15,762
15,734
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 3 / 2
9,571
532
8,020
13,013
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 5 / 4
8,803
489
10,398
11,520
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
13
0 / 4 / 4
7,997
444
3,375
16,185
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
17
0 / 1 / 2
10,231
568
13,001
20,428
18,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 3 / 1
11,931
663
9,116
13,794
7,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
16
Kills
14
16
Deaths
16
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
3
2
2
W
1
3
0
0.33
L
2
5
4
0.8
L
Cerberus
0
4
4
0.5
W
0
3
6
1
W
3
3
2
1.33
L
Vamana
0
1
2
1
L
7
3
1
2.5
W
Bakasura
YSoPro
Bakasura
4
4
3
1.38
W
Cernunnos
xD-MADNESSxX
Cernunnos
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,388
Damage
43,910
68,152
Taken
74,940
37,187
Mitigated
46,611
19,405
Healing
28,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,020
3,671
0
3,617
13,013
4,584
0
3,222
9,741
0
64,162
W
14,497
1,973
0
3,577
18,875
15,380
0
287
18,588
10,727
57,377
L
10,398
4,910
0
2,864
11,520
3,915
0
1,124
10,396
0
60,788
L
Cerberus
3,375
382
388
3,163
16,185
12,299
0
3,120
12,653
25,373
0
W
6,144
596
0
3,202
13,005
9,594
0
2,881
10,124
24,859
0
W
7,526
930
0
250
8,038
1,705
0
4,389
3,649
69,574
2,549
L
Vamana
13,001
6,619
0
11,597
20,428
18,746
658
2,447
17,771
0
87,583
L
9,116
747
343
6,795
13,794
7,067
138
5,959
7,315
80,335
0
W
Bakasura
YSoPro
Bakasura
5,459
3,250
0
4,148
12,500
5,954
0
1,389
11,111
0
68,923
W
Cernunnos
xD-MADNESSxX
Cernunnos
15,762
8,994
0
8,228
15,734
4,554
3,001
3,545
12,189
0
75,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,421
Gold Earned
48,533
607
Minions Killed
599
0
Camps Cleared
0
1,759,643
Distance Traveled
1,752,127
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,571
532
102
6
0
417,078
1
W
Shiva
9,127
507
132
7
0
344,804
2
L
Neith
8,803
489
87
5
0
297,958
5
L
Cerberus
7,997
444
61
3
0
339,945
4
W
Geb
8,239
458
37
2
0
332,181
2
W
Zeus
10,776
599
176
10
0
342,741
7
L
Vamana
10,231
568
167
9
0
345,785
5
L
Hades
11,931
663
182
10
0
351,361
0
W
Bakasura
9,859
548
119
7
0
441,463
1
W
Cernunnos
10,420
579
143
8
0
298,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role