Player Matchup

Kuzenbo
Kuzenbo
DeepSebas
Kuzenbo
Level 68
God Stats
2W - 7L
1,500 SR
Queue Stats
8W - 15L
1,664 Elo+
Party 2
King Arthur
King Arthur
MajorSharpe735
King Arthur
Level 59
God Stats
12W - 17L
1,564 SR
Queue Stats
20W - 31L
1,523 Elo+
Party 2
Scylla
Scylla
Stilliosis
Scylla
Level 107
God Stats
27W - 40L
1,578 SR
Queue Stats
69W - 77L
1,510 Elo+
Party 2
Team Averages
Level 78
1,547 SR
1,565 Elo+

VS

Team Averages
Level 80
1,470 SR
1,260 Elo+
Danzaburou
Danzaburou
BarrioVanNuys
Danzaburou
Level 64
God Stats
22W - 36L
1,410 SR
Queue Stats
67W - 90L
1,381 Elo+
Solo
Agni
Agni
OniiChann69
Agni
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 189L
1,316 Elo+
Party 1
King Arthur
King Arthur
RedLostVortex
King Arthur
Level 88
God Stats
5W - 9L
1,500 SR
Queue Stats
115W - 120L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeepSebas
Kuzenbo
16
3 / 2 / 14
11,650
777
8,939
17,601
23,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
MajorSharpe735
King Arthur
15
3 / 6 / 13
11,004
734
11,446
21,586
17,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Stilliosis
Scylla
17
13 / 5 / 5
12,896
860
22,196
9,969
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarrioVanNuys
Danzaburou
17
7 / 1 / 5
12,224
815
15,657
15,571
6,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 11 / 7
9,618
641
10,229
14,144
5,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
RedLostVortex
King Arthur
14
4 / 7 / 7
10,747
716
15,173
19,255
20,180
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
19
Kills
12
13
Deaths
19
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BarrioVanNuys
Danzaburou
7
1
5
9.5
W
Kuzenbo
DeepSebas
Kuzenbo
3
2
14
5
W
King Arthur
MajorSharpe735
King Arthur
3
6
13
1.58
L
1
11
7
0.41
L
King Arthur
RedLostVortex
King Arthur
4
7
7
1.07
W
Scylla
Stilliosis
Scylla
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,581
Damage
41,059
49,156
Taken
48,970
44,112
Mitigated
32,032
17,066
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BarrioVanNuys
Danzaburou
15,657
7,651
0
3,873
15,571
6,199
1,354
10,084
5,091
0
46,316
W
Kuzenbo
DeepSebas
Kuzenbo
8,939
2,226
377
4,399
17,601
23,243
207
4,033
13,009
24,006
0
W
King Arthur
MajorSharpe735
King Arthur
11,446
1,491
1,158
8,268
21,586
17,127
317
4,729
16,273
0
39,459
L
10,229
1,068
0
370
14,144
5,653
0
10,396
3,406
20,833
0
L
King Arthur
RedLostVortex
King Arthur
15,173
2,549
0
255
19,255
20,180
0
10,164
8,694
0
38,764
W
Scylla
Stilliosis
Scylla
22,196
1,292
782
2,082
9,969
3,742
1,191
1,095
8,802
57,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,550
Gold Earned
32,589
166
Minions Killed
162
8
Camps Cleared
4
836,656
Distance Traveled
738,951
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,224
815
83
6
1
276,132
2
W
Kuzenbo
11,650
777
24
2
0
293,975
0
W
King Arthur
11,004
734
58
4
4
280,135
3
L
Agni
9,618
641
37
2
0
215,390
0
L
King Arthur
10,747
716
42
3
3
247,429
1
W
Scylla
12,896
860
84
6
4
262,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role