Player Matchup

Medusa
Medusa
Gold III
BrasZunda
Medusa
Gold III
Level 107
God Stats
49W - 40L
1,595 SR
Queue Stats
248W - 257L
1,519 MMR
Solo
Serqet
Serqet
Gold III
JohannGooner
Serqet
Gold III
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 201L
1,489 MMR
Solo
Achilles
Achilles
Gold III
Papo6ix
Achilles
Gold III
Level 80
God Stats
0W - 2L
1,326 SR
Queue Stats
123W - 116L
1,503 MMR
Solo
Chang'e
Chang'e
Gold IV
cleotrapa
Chang'e
Gold IV
Level 134
God Stats
89W - 63L
1,566 SR
Queue Stats
236W - 228L
1,514 MMR
Solo
Scylla
Scylla
Gold III
dieNkill20
Scylla
Gold III
Level 128
God Stats
1W - 5L
1,854 SR
Queue Stats
141W - 133L
1,527 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,568 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,634 SR
1,537 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Gold I
Itz SuNs
Ullr
Gold I
Level 95
God Stats
15W - 19L
1,750 SR
Queue Stats
455W - 456L
1,527 MMR
Solo
Freya
Freya
Gold III
ROR0N0A
Freya
Gold III
Level 147
God Stats
17W - 17L
1,863 SR
Queue Stats
221W - 221L
1,592 MMR
Party 2
Sylvanus
Sylvanus
Silver II
SmeefTime
Sylvanus
Silver II
Level 97
God Stats
1W - 1L
1,321 SR
Queue Stats
10W - 9L
1,516 MMR
Party 1
Horus
Horus
Silver II
grizZzmercs
Horus
Silver II
Level 159
God Stats
13W - 6L
1,736 SR
Queue Stats
139W - 135L
1,549 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BrasZunda
Medusa
14
1 / 7 / 3
8,623
411
7,951
17,409
4,762
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Serqet
15
3 / 7 / 3
9,407
448
5,578
15,470
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Papo6ix
Achilles
14
2 / 7 / 2
8,618
410
8,756
18,674
12,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
cleotrapa
Chang'e
14
1 / 10 / 1
8,257
393
11,496
19,662
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
dieNkill20
Scylla
17
2 / 3 / 5
10,247
488
15,861
10,097
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshAtlasArachne

VS

Bans
ZeusKaliMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
6 / 3 / 11
13,327
635
11,578
14,899
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
19
8 / 1 / 5
12,682
604
13,998
16,883
6,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
ROR0N0A
Freya
20
12 / 4 / 9
13,148
626
21,246
23,423
9,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
SmeefTime
Sylvanus
19
5 / 0 / 14
12,724
606
12,257
19,592
21,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 2 / 11
12,276
585
6,761
18,374
20,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
9
Kills
34
34
Deaths
10
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
3
11
3.83
L
Medusa
BrasZunda
Medusa
1
7
3
0.36
W
Ullr
8
1
5
10.5
L
Serqet
3
7
3
0.64
L
Achilles
Papo6ix
Achilles
2
7
2
0.43
W
Freya
ROR0N0A
Freya
12
4
9
4.13
W
Sylvanus
SmeefTime
Sylvanus
5
0
14
12
L
Chang'e
cleotrapa
Chang'e
1
10
1
0.15
L
Scylla
dieNkill20
Scylla
2
3
5
1.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,642
Damage
65,840
81,312
Taken
93,171
29,037
Mitigated
63,742
16,406
Healing
48,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,578
3,784
0
5,540
14,899
5,456
4,705
4,119
10,280
0
102,541
L
Medusa
BrasZunda
Medusa
7,951
1,801
122
2,528
17,409
4,762
0
3,578
13,831
0
57,356
W
Ullr
13,998
4,409
0
2,934
16,883
6,998
2,905
6,525
10,002
0
120,718
L
Serqet
5,578
1,521
0
3,150
15,470
4,682
0
6,416
9,054
0
45,143
L
Achilles
Papo6ix
Achilles
8,756
2,799
0
2,883
18,674
12,369
0
11,145
7,529
0
44,067
W
Freya
ROR0N0A
Freya
21,246
7,738
0
13,655
23,423
9,379
3,399
9,371
13,361
84,590
0
W
Sylvanus
SmeefTime
Sylvanus
12,257
3,685
4,925
13,749
19,592
21,871
3,646
2,968
16,498
69,919
13,181
L
Chang'e
cleotrapa
Chang'e
11,496
289
2,048
4,713
19,662
4,195
0
7,663
11,999
40,507
0
L
Scylla
dieNkill20
Scylla
15,861
889
0
962
10,097
3,029
0
3,550
6,547
76,680
0
W
6,761
2,579
1,618
6,258
18,374
20,038
371
5,176
12,808
0
30,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,152
Gold Earned
64,157
445
Minions Killed
621
0
Camps Cleared
0
1,957,629
Distance Traveled
1,984,846
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,327
635
174
8
0
383,840
6
L
Medusa
8,623
411
78
4
0
390,196
2
W
Ullr
12,682
604
151
7
0
441,533
2
L
Serqet
9,407
448
80
4
0
402,399
3
L
Achilles
8,618
410
84
4
0
386,951
7
W
Freya
13,148
626
125
6
0
410,896
3
W
Sylvanus
12,724
606
139
7
0
336,697
1
L
Chang'e
8,257
393
56
3
0
375,980
2
L
Scylla
10,247
488
147
7
0
402,103
3
W
Horus
12,276
585
32
2
0
411,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role