Player Matchup

He Bo
He Bo
AbyssKingVoid
He Bo
Level 129
God Stats
2W - 1L
1,895 SR
Queue Stats
373W - 348L
1,727 Elo+
Solo
Sobek
Sobek
Ballyn0000
Sobek
Level 132
God Stats
5W - 5L
1,653 SR
Queue Stats
83W - 79L
1,641 Elo+
Party 2
Heimdallr
Heimdallr
Blue tho
Heimdallr
Level 127
God Stats
16W - 16L
1,720 SR
Queue Stats
130W - 136L
1,678 Elo+
Party 2
Shiva
Shiva
LAW9RED
Shiva
Level 149
God Stats
23W - 9L
1,613 SR
Queue Stats
412W - 333L
1,734 Elo+
Solo
Zhong Kui
Zhong Kui
TuckerCandies
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 94L
1,687 Elo+
Party 2
Team Averages
Level 132
1,676 SR
1,693 Elo+

VS

Team Averages
Level 155
1,573 SR
1,665 Elo+
Chronos
Chronos
Camonometry
Chronos
Level 156
God Stats
3W - 5L
1,265 SR
Queue Stats
466W - 425L
1,684 Elo+
Solo
Gilgamesh
Gilgamesh
Laker67
Gilgamesh
Level 156
God Stats
9W - 6L
1,674 SR
Queue Stats
240W - 162L
1,666 Elo+
Party 1
Bastet
Bastet
Primarys4reason
Bastet
Level 156
God Stats
11W - 12L
1,583 SR
Queue Stats
352W - 342L
1,655 Elo+
Solo
Xing Tian
Xing Tian
Ritroid
Xing Tian
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,649 Elo+
Solo
Vulcan
Vulcan
Wardo1530
Vulcan
Level 155
God Stats
5W - 3L
1,842 SR
Queue Stats
282W - 186L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 1
9,795
466
6,224
12,344
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
14
1 / 4 / 0
8,617
410
6,491
24,125
19,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Blue tho
Heimdallr
18
2 / 5 / 2
10,673
508
15,317
16,899
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
LAW9RED
Shiva
18
0 / 5 / 1
10,566
503
14,510
20,704
16,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
TuckerCandies
Zhong Kui
16
2 / 7 / 0
9,772
465
9,366
14,698
9,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Camonometry
Chronos
18
3 / 3 / 6
11,950
569
13,524
19,402
6,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Laker67
Gilgamesh
20
9 / 1 / 10
12,579
599
11,021
16,921
8,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
1 / 1 / 7
12,821
611
13,760
17,677
10,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Ritroid
Xing Tian
17
4 / 1 / 13
11,454
545
10,168
20,346
22,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Wardo1530
Vulcan
20
9 / 0 / 9
13,378
637
22,958
8,537
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
6
Kills
26
26
Deaths
6
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Sobek
1
4
0
0.25
L
Heimdallr
Blue tho
Heimdallr
2
5
2
0.6
W
Chronos
Camonometry
Chronos
3
3
6
2
L
Shiva
LAW9RED
Shiva
0
5
1
0.1
W
Gilgamesh
Laker67
Gilgamesh
9
1
10
14
W
1
1
7
4.5
W
Xing Tian
Ritroid
Xing Tian
4
1
13
10.5
L
Zhong Kui
TuckerCandies
Zhong Kui
2
7
0
0.29
W
Vulcan
Wardo1530
Vulcan
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,908
Damage
71,431
88,770
Taken
82,883
54,113
Mitigated
52,251
24,660
Healing
27,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,224
190
0
3,122
12,344
2,729
0
4,723
7,621
75,375
0
L
Sobek
6,491
779
163
4,104
24,125
19,905
0
16,344
7,781
22,910
0
L
Heimdallr
Blue tho
Heimdallr
15,317
7,110
0
5,471
16,899
5,868
49
10,937
5,962
0
97,463
W
Chronos
Camonometry
Chronos
13,524
6,301
0
7,353
19,402
6,877
3,099
4,213
15,189
80,530
9,615
L
Shiva
LAW9RED
Shiva
14,510
1,541
96
7,562
20,704
16,362
0
3,037
17,667
0
84,286
W
Gilgamesh
Laker67
Gilgamesh
11,021
2,901
0
1,919
16,921
8,288
2,091
4,423
11,978
213
90,697
W
13,760
1,813
0
9,363
17,677
10,678
547
1,910
15,767
0
92,448
W
Xing Tian
Ritroid
Xing Tian
10,168
853
557
5,310
20,346
22,510
96
7,184
13,162
29,976
8,827
L
Zhong Kui
TuckerCandies
Zhong Kui
9,366
1,620
0
4,142
14,698
9,249
0
8,976
5,722
74,052
9,158
W
Vulcan
Wardo1530
Vulcan
22,958
5,439
303
2,974
8,537
3,898
912
3,641
4,896
113,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,423
Gold Earned
62,182
674
Minions Killed
694
0
Camps Cleared
0
1,925,035
Distance Traveled
2,217,856
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,795
466
130
6
0
416,478
1
L
Sobek
8,617
410
32
2
0
406,567
1
L
Heimdallr
10,673
508
168
8
0
362,925
5
W
Chronos
11,950
569
152
7
0
410,547
7
L
Shiva
10,566
503
182
9
0
411,684
3
W
Gilgamesh
12,579
599
114
5
0
460,775
4
W
Bastet
12,821
611
193
9
0
438,371
8
W
Xing Tian
11,454
545
48
2
0
459,041
7
L
Zhong Kui
9,772
465
162
8
0
327,381
0
W
Vulcan
13,378
637
187
9
0
449,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role